Красиво, братик, но есть одно но
Вот банка:
https://l2kc.ru/item/13750
Вот её айтем в PTS:
item_begin etcitem 13750 [
hero's_quick_healing_potion] item_type=etcitem slot_bit_type={none} armor_type=none etcitem_type=potion delay_share_group=-1 item_multi_skill_list={
s_instant_healing_potion1} recipe_id=0 blessed=0 weight=180 default_action=action_skill_reduce consume_type=consume_type_stackable initial_count=1 soulshot_count=0 spiritshot_count=0 reduced_soulshot={} reduced_spiritshot={} reduced_mp_consume={} immediate_effect=1 ex_immediate_effect=0 drop_period=10 duration=-1 use_skill_distime=0 period=0 equip_reuse_delay=0 price=0 default_price=0 item_skill=[none] critical_attack_skill=[none] attack_skill=[none] magic_skill=[none] item_skill_enchanted_four=[none] capsuled_items={} material_type=liquid crystal_type=crystal_free crystal_count=0 is_trade=0 is_drop=0 is_destruct=1 is_private_store=0 keep_type=1 physical_damage=0 random_damage=0 weapon_type=none critical=0 hit_modify=0 avoid_modify=0 dual_fhit_rate=0 shield_defense=0 shield_defense_rate=0 attack_range=0 damage_range={} attack_speed=0 reuse_delay=500 mp_consume=0 magical_damage=0 durability=-1 damaged=0 physical_defense=0 magical_defense=0 mp_bonus=0 category={} enchanted=0 base_attribute_attack={none;0} base_attribute_defend={0;0;0;0;0;0} html=[item_default.htm] magic_weapon=0 enchant_enable=0 elemental_enable=0 unequip_skill={} for_npc=1 item_equip_option={} use_condition={{uc_transmode_exclude;{tt_flying}}} equip_condition={} is_olympiad_can_use=0 can_move=0 is_premium=0 /*용사의순간체력회복제*/ item_end
Вот её скилл в PTS:
skill_begin skill_name = [
s_instant_healing_potion1] /* [순간 체력회복제] */ skill_id = 2592 level = 1 operate_type = A1 magic_level = 1 self_effect = {} effect = {{i_hp_per_max;30}} is_magic = 2 mp_consume2 = 0 cast_range = -1 effective_range = -1 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = 0 target_type = self affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end