Merge More than an opening: Scryde X100 and X50 Merge

SaintWood

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The long-awaited moment has finally arrived! We are proud to announce that the Scryde X100 and X50 servers will merge on December 5th! The merging process will start at 06:00 (GMT +3) and will take up to 6 hours. The Scryde X100 and X50 servers will be offline on December 5th at 06:00 (GMT +3).

Now, it will be one large server with a huge online population! This is the event that many players have been waiting for, so we decided not only to merge the servers but also to bring the best features of the Scryde X100 server to the merged X50 server! :f09f988e-2x:

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We continue the tradition of creating permanent servers — for those who value stability and dislike hopping between servers. The Scryde X100 and X50 merge is aimed at longevity and stability with the highest online activity.
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For Scryde X100 players, until December 5th, special bonuses will be active to help prepare for the upcoming server merge:
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    Drop/Spoil rates increased by 30%
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    The cost of Giant's Codex - Mastery reduced to 2000 Epaulettes
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    Item enchant chance increased by 10%
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    Olf's T-Shirt enchant chance increased by 10% up to +8
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    Drop of Bottle of Frintezza Soul increased from 1 to 2 units
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    Olympic Tokens in the 3x3 PvP increased to 9000 Tokens for the win and 3000 Tokens for the loss
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Activate the special promo code MERGEDX50 in your Personal Account from December 5 (after merging) to December 19 on the Skride X50 server and receive pleasant gifts:
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    100% Premium Rate Certificate (3 hours)
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    Scroll: Olf's T-shirt Enchant Scroll of Destruction
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    Eternity Box
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    Sapphire (20 pieces)
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    Package with Agathion Assistant - Phoenix (3 days)

The promo code LUCKYTICKETS is available for all X100 server players from December 2 to December 5, inclusive (before the merge), and includes:
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    Lucky Ticket (10 pieces)

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  • The servers will merge on Scryde X50
  • Players from the X100 server will receive a nickname prefix upon transfer (e.g. 113-Pandashake)
  • Clans from the X100 server will also receive a corresponding prefix
  • Transferred players will be able to change their nickname and clan name for free
  • All clan halls, forts, and castles will be reset
  • Each class will have two heroes
  • All NPC merchants will be disabled
  • The expiration time of services and temporary items will be extended for the time of the transfer
  • Pet inventories from X100 will not be transferred to X50

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  • First sieges: December 14th at 20:00
  • First Temple War: December 14th at 18:00
  • Clan Hall Auctions December 14th at 23:00
  • Epic Boss schedule remains unchanged, but there will be no epic bosses on December 5th. All other days will follow the usual schedule.

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  • If you wish to transfer the prestige of a clan created on X100 to a clan on X50, you need to fill out this form by December 12th, 2025. In this case, the prestige of the X100 clan will be deleted, and for every 1000 prestige, a prestige chest will be given to the player.
  • If you want to develop a clan transferred from Scryde X100, you can fill out this form by December 12th, 2025

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In the current transfer to Scryde X50 (partially to Scryde X1000), all the best developments of recent times will be included, such as:
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    Archiboss for Solo Players (Scryde X50)
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    Talent System (Scryde X50 & X1000)
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    Class Balance (Scryde X50 & X1000)
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    Updated Subclass System (Scryde X50 & X1000)
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    Champions up to Level 85 (Scryde X50)
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    New Clan Skills (Scryde X50 & X1000)
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    Garden of Genesis Location (Scryde X50)
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    Updated Attribute System (Scryde X50 & X1000)
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    Adena Indexing
 
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Archiboss-for-Solo-Players.png

Heart of Jungle

Scryde has long been focused on giving more attention to solo gameplay on our servers.
This feature is your chance to experience the atmosphere of massive Epic Boss battles without obligations, regrouping, or any clan-related requirements.
If you don’t have time for clan events, endless preparations, and all the burdens of clan gameplay — the Archboss is for you!

The Archboss spawns at the same time as Grand Epic Bosses and is only available to players who are not participating in Division battles. You can join the Archboss fight via the registration menu in ALT+B

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  • The player is not in a clan registered for Division Boss participation.
  • The player has not visited Division Bosses in the last 7 days (checked by HWID).
  • You can register solo or in a group of up to 3 players.
  • Once the battle starts, all players will be teleported to a special zone, split into 4 teams (Red, Blue, Green, Gold) and assigned to parties. The distribution is smart — support classes are spread evenly.
  • You will have 60 seconds before the battle begins to reorganize your parties at the spawn location.

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  • The Archboss Whirlwisper stands in the center of a large area called the Heart of Jungle. The boss is immobile and cannot be killed.
  • The combat zone is limited by an outer stone circle. Fighting outside this circle is not allowed. After respawn, players can regroup outside the battle zone and re-enter when ready.
  • The outer area of the combat zone is a dangerous debuff zone. The boss limits the range of bow attacks and skill usage by applying the Jungle Bloom effect
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    . To avoid the debuff, try to position yourself closer to the boss.
  • The boss will regularly use deadly and tricky mechanics: traps, jungle guard summons, mass debuffs, safe zones, pull traps, and much more.
  • Occasionally, Treasure Chests will appear on the battlefield. You can interact with such a chest once per battle to obtain Mythical Shards. Be careful: chests move around and provoke PvP.
  • A “comeback system” is in place for the trailing team — the Jungle grants a powerful buff to the entire team for 60 seconds, allowing them to return to the fight.
  • The battle lasts 25 minutes. Once it ends, the boss dies and distributes Essences to all participants based on their contribution. PvP kills and boss damage are counted, just like in Divisions.

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  • After 25 minutes, all players receive rewards based on their contribution to the battle.
  • Factors considered: your class (support gets a bonus), Gear Score (the higher — the better), number of kills (for damage dealers), and total Essences earned by your team.
  • The winning team gets +30% to the total Essence pool.
  • Each player receives their share of Essences and can spend them in a special shop.

Gather your friends and enjoy epic large-scale battles without obligations — just pure fun and loads of PvP!
 
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talentsystem.png

We are introducing a major Talent Tree feature for every class.

Talent System
  • The Talent System replaces the outdated subclass skills for open-field gameplay.
  • Subclass skills will remain exclusively for the Olympiad. The acquisition process is now much simpler: every player on the 3rd profession will automatically receive all the required books for class certification. Each book is clickable and opens the skill learning window — no need to travel to the Ivory Tower!
  • Talents become available at level 40. A total of 58 Talent Points: you gain Talent Points for every 2 levels on your main class and every 4 levels on your subclasses.
  • Each class will have two universal branches — Berserker and Guardian — as well as a unique class-specific Master branch.
  • The Master branch is unique for each of the 36 classes — it helps adapt the class to your gameplay style and adds new mechanics to your familiar profession. Within an archetype (for example, Battle Mages), branches may be similar but differ by unique class skills.
  • Each branch has strict limitations — you can’t learn everything. You’ll need to make thoughtful choices in each horizontal skill tier, picking 2 out of 4 or even 1 out of 4 skills.
  • Talents can grant new active skills, which in turn can be modified. When resetting Talent Points, skill enchantments are preserved until you select that skill again. Skill modification resets only occur when deleting a subclass or re-professing.
  • Two Talent setups are available. You can learn Talents and switch setups only in a Peace Zone.
  • You can reset Talent Points using
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    Rebirth Crystal — you’ll find it in the GM Shop.
Less talk — more action! We won’t be publishing descriptions for every branch of every class — jump into the game and explore the new possibilities of your favorite class yourself!
 
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classbalance1.png

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    Deadly Sweep: removed from the game.
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    Infinity Rush:
    Rushes toward the target. Reduces enemy Speed by 100. Duration: 4 sec. Does not work in the Olympiad.
    Power Enchant Path: increases range of application to 900.
    Cost Enchant Path: increases skill duration to 10 sec.
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    Soul Collector: Has a chance to convert 10% of the physical damage dealt to the enemy into MP. Does not work in the Olympiad.
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    Deadly Smash:
    Powerful attack on surrounding enemies, dealing an additional 2192 damage. Reduces Physical Defense by 17% and Magic Defense by 17%. Critical hit possible. Duration: 9 sec.
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    Dual Dagger Mastery: Available for learning for Spectral Dancer and Sword Muse classes at level 81.
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    Song of Wind Storm (SWS): Increases protection against arrows by 5%.
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    Symbol of Noise (SWS): Reduced cooldown to 15 minutes.
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    Song of Spirit [c 83 level]: Increases PvE damage by 10%, Attack Speed by 8%, Magic Speed by 8%, and Movement Speed by 8%. Reduces received PvE damage by 10%, skill cooldowns by 5%. Does not work in the Olympiad.
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Now every bard has a set of "dual skills" - a symbiosis of Dance + Song. This eliminates the need for the missing bard and allows bringing in another damage dealer, while also adding variability and flexibility in combat:
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    Critical Simphony [c 40 level]:
    Symbiosis of Song of Hunter and Dance of Fire.
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    Concentration Symphony [levels 43 and 52]:
    Symbiosis of Song of Warding, Dance of Concentration + Dance of Mystic.
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    Wind Symphony [c 46 level]:
    Symbiosis of Song of Wind and Dance of Inspiration.
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    Warrior Symphony [c 55 level]:
    Symbiosis of Song of Earth and Dance of Warrior.
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    Fury Symphony [c 58 level]:
    Symbiosis of Song of Water and Dance of Fury.
  6. AD_4nXc24s9N-ZZEX1Gegc6bPZlYXm3VSbsqJSWLQPhxOgDD6HB_5DU5yMOJcSv9hdjffXol6UR3tHrG_2fa3jrPVjZqn_d-JBOlmJs8FKLvQH32Ibho2ebQUs_rD4e7MMX_N_P38xu_wJTJ2_w5RiLfvlokc9I
    Vitality Symphony [c 66 level]:
    Symbiosis of Song of Vitality and Dance of Vampire.
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    Meditation Symphony [c 77 level]:
    Symbiosis of Song of Meditation and Song of Renewal.
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    Siren Symphony [c 78 level]:
    Symbiosis of Song of Champion and Dance of Siren.
  • Each skill has "double weight," making it harder to cancel these skills;
  • These skills cannot be used in the Olympiad;
  • These skills replace standard Dances and Songs and have the highest priority;
  • After the skill expires, the Dances and Songs from the buffer are returned;
  • Duration: 5 minutes;
  • Skills are canceled according to the rules of Dances and Songs with the help of Symbol of Noise.
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    Thunder Spear [now learned at level 52, 6 skill levels]:
    Moves towards the enemy along with the spear throw, within a radius of 200 from the target, reduces the enemy's Speed by 40%, Mag. Atk. by 40%, Phys. Atk. by 40%. Applies a positive skill to the user, increasing the chance of stun by 30%, Speed by 30%. Duration: 10 seconds. Does not work on the Olympiad.
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    Warrior Rush: Dashes towards the enemy. Reduces Speed by 90%. Duration: 3 seconds. Distance: 600. Does not work on the Olympiad. Cooldown: 15 seconds.
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    Wrath: Now used without a target.
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    Thunder Storm: The Chance and Cost branches have been merged.
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    Battle Roar: Now, the modification branch for attack adds a percentage increase, up to +10% attack at level 30.
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    Dread Pool: Now learned at level 52 with reduced chance.
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    Shock Blast: Now learned at level 48 with reduced stats.
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    Howl: Now reduces Phys. and Mag. Atk. by 23%.
    Power Modification Branch: Increases the radius by 10 per step.
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    Final Frenzy: Now, the modification increases Phys. Atk. in %, up to +10% at level 30.
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    Rolling Dice:
    A roll of dice. The character can gain one of three effects: Increases Atk. Speed by 15% and Speed by 15, Increases Phys. Atk. by 15% and Crit. Atk. chance by 30, Increases Max HP by 20% and absorbs 15% of the damage dealt in HP, excluding damage from skills and ranged attacks. Duration: 20 minutes. Does not work on the Olympiad.
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    Coin Toss: A toss of the enchanted coin. Attacks enemies with a power of 3300 and stuns for 6 seconds. With a 60% chance, the coin bounces to the nearest enemy within 200 (Maximum number of bounces = 6). Does not work on the Olympiad.
    Chance Modification Branch: increases the chance to stun the target.
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    Forge Rush: Breaks forward towards the enemy. Induces a state of shock. Duration: 5 seconds. Does not work on the Olympiad. Distance: 600.
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    Fatal Crush: Deals a blow to the opponent, reducing melee weapon defense by 15. Requires sword, mace, or dual swords. Critical strike and super strike possible. Power: 5704. Duration: 10 seconds. Cannot be used on the Olympiad.
    Power Modification Branch: Reduces melee weapon defense by 22.
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    Spoil Bomb: A negative effect has been added, which reduces movement speed by 30%.
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    Spoil/Spoil Festival: The chance of all Spoil skills has been increased by 30%.
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    Broken Match: Calls a hammer strike with power 3200. The target and surrounding enemies lose their targeting. Reduces Speed by 60, Atk. Speed by 15%, Mag. Speed by 15%. With a certain probability, cancels the Resist Shock effect of nearby enemies. Does not work on the Olympiad.
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    Power Stance: A toggleable skill. Increases Max HP of group members by 15%, physical skill power by 10%, and resistance to negative effects by 10%. Does not work on the Olympiad.
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    Pet Rush: A passive skill for the "Barrel" crafter. Automatically closes in on a target within 600 radius. Cooldown: 3 seconds. Does not work on the Olympiad.
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    Mechanical Blow: A powerful attack against enemies. When using crushing weapons, the character rushes forward by 900, forcing enemies to lose their target. When using a spear, the character deals a devastating blow to enemies in front. Does not work on the Olympiad.
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    Mechanical Masterpiece: Mechanical enhancement of the servant. Increases PvE damage by 20%, PvE defense by 10%/15%/20%, Atk. Speed by 15%/20%/25%, Crit. Atk. chance by 100%, Crit. Atk. power by 10%/20%/30%, Speed by 7/10/15. Does not work on the Olympiad. Duration: 1 hour.
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    Forge Rush [at level 40]: Breaks forward towards the enemy. Induces a state of shock. Duration: 5 seconds. Does not work on the Olympiad. Distance: 600.
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    Restring: Now learned up to level 2. Increases Phys. Atk. by 5%, Crit. Atk. chance by 20%, and range by 100.
    Added Power Branch: At +30 increases Phys. Atk. by 10%, Crit. Atk. chance by 25%.
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    Sharp Edge: Now learned up to level 2. Increases Phys. Atk. by 10%, Crit. Strike chance by 25%.
    Added Power Branch: At +30 increases Phys. Atk. by 20%, Crit. Atk. chance by 30%.
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    Spike: Now learned up to level 2. Increases Phys. Atk. by 10%, Stun Chance by 12%.
    Added Power Branch: At +30 increases Phys. Atk. by 15%, Stun Chance by 20%.
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    Case Hardener: Now learned up to level 2. Increases Phys. Def. by 10%, Reduces damage from Crit. Atk. by 10%.
    Added Power Branch: At +30 increases Phys. Def. by 15%, Reduces Crit. Atk. damage by 15%.
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    Hard Tanning: Now learned up to level 2. Increases Phys. Def. by 10%, Evasion by 4, Speed by 4.
    Added Power Branch: At +30 increases Phys. Def. by 15%, Evasion by 9, Speed by 9.
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    Emboider
    : Now learned up to level 2. Increases Phys. Def. by 10%, MP regeneration Speed by 5. Reduces cooldown of Mag. skills by 5%.
    Added Power Branch: At +30 increases Phys. Def. by 15%, Reduces Mag. skill cooldown by 7.5%.
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    Provoke: The skill attracts monsters within range to the character, decreasing spear defense by 15 for 10 seconds.

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    Warrior Rush (added instead of Slow Step) [level 40]: Dashes towards the enemy. Reduces Speed by 90%. Duration: 3 seconds. Distance: 600. Does not work on the Olympiad.
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    Storm Blaster: Sends a sound pulse to the enemies, stunning and hitting them at range. Used with dual swords. Super strike possible. Critical hit possible. Power: 1240. Does not work on the Olympiad.
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    Sonic Storm/Sonic Buster: Now do not consume Energy Stones.
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    Final Frenzy:
    Now, the modification increases Phys. Atk. in %, up to +10% at level 30.

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    Gigantic Swing: When using a Two-Handed Sword, increases Crit. Atk. power by 10%, Speed by 10%, and the number of targets attacked by 4. Does not work on the Olympiad.
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    Titanic Sweep: Deals a powerful blow to surrounding enemies, reducing their resistance to stun attacks by X. Grants a critical hit chance. Ignores Shield Defense. Super strike possible. Requires a two-handed sword. Power: 3000. Does not work on the Olympiad.
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    Titanic Break: Attacks enemies in front and stuns for 5 seconds. Grants a critical hit chance. Ignores Shield Defense. Super strike possible. Requires a two-handed sword. Power: 4200. Does not work on the Olympiad.
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    Titan Move: Rushes towards the target. Increases Atk. Speed by 25%. Does not work on the Olympiad. Distance: 600.
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    Bloodbound Might [level 2]: Increases the attack range of two-handed swords and maces by 50. When killing enemies in PvP with a certain chance, increases the Speed limit to 300 and running Speed to 20. Reduces damage taken in PvP. Has 5 levels. Extends the duration of effects like "Zealot," "Frenzy," "Guts," and "Over the Body" by 5 seconds. Does not work on the Olympiad.
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    Berserk: Fully restores CP, reduces HP to 25%, cannot be used if HP is less than or equal to 60%. Cannot be used on the Olympiad. Cooldown: 5 minutes.
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    Deathward:
    Your character's HP cannot drop below 1% for 5 seconds. Does not work on the Olympiad. Can be used while moving.
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    Battle Roar: Now the modification branch for attack adds a percentage increase, up to +10% attack at level 30.

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    Hard Knock: The character charges forward and delivers a powerful punch with an iron fist. Within a radius of 200 from the target, reduces Atk. Speed by 23%, Mag. Speed by 23%, Accuracy by 15. Increases cooldown of all skills by 50%. Has a certain chance to stun and knock back nearby enemies. Does not work on the Olympiad. Distance: 700.
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    Warrior Rush (added instead of Slow Step) [level 40]: Dashes towards the enemy. Reduces Speed by 90%. Duration: 3 seconds. Distance: 600. Does not work on the Olympiad.
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    Berserk: Fully restores CP, reduces HP to 25%, cannot be used if HP is less than or equal to 60%. Cannot be used on the Olympiad. Cooldown: 5 minutes.

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    Crippling Charge [level 83]: Passive skill. Targets hit by Rush Impact with a 100% chance receive a debuff. Weakens the character, reduces stun resistance by 35. Increases damage received in PvP by 10%. The effect intensifies with each subsequent use, up to level 5. Does not work on the Olympiad.
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    Demon Wings [level 83]: Attacks enemies around with power 5000. Stuns enemies for 9 seconds. With a certain chance, reduces Phys. Def. by 23%, Mag. Speed by 15%. During the effect, no other skills or attacks can be used. Requires Ancient Sword. Consumes up to 5 souls. Does not work on the Olympiad. Duration: 5 seconds.
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    Thirst: Significantly increases the Accuracy of your attacks, restores 20% of the damage dealt as HP, excluding damage from skills and ranged attacks. Duration: 10 seconds. Does not work on the Olympiad.
    [Modification: increases HP recovery to 80%].
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    Rush Impact: Now learned at level 52. The effect of Clarity from physical skills now applies to this skill.
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    Slashing Blade: PvE power increased by 15% at all levels. At the final level, by 50%.
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    Spread Wings: PvE power increased by 15% at all levels. At the final level, by 50%.
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    Furious Soul: New modification branch, reduces Phys. Def. penalty.

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    Hunters Clarity
    : Reduces MP consumption by 25% for physical skills, with a certain chance to restore 10% of max MP after killing an enemy. Does not work on the Olympiad.
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    Shelter: Shields group members with a lightning shield, which paralyzes enemies. Reduces damage from Crit. Atk. by 15%/20%/30%. Does not work on the Olympiad.
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    Blink: Now has a static cooldown of 10 seconds (in the field). No changes on the Olympiad.
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    Warp: Now has a static cooldown of 10 seconds (in the field). No changes on the Olympiad.
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    Prey: Increases Phys. and Mag. Atk. by 20% against undead, demons, angels, magical creatures, and humanoids. Gradually restores souls. When using a rapier, increases Atk. Speed by 10%, Crit. Atk. chance by 50. Strengthens only group members from the Kamael race. Does not work on the Olympiad.

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    Hunters Clarity: Reduces MP consumption by 25% for physical skills
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    Desolation: With a certain chance, cancels up to two ultimate skills applied to targets around the character. Maximum 10 targets. Requires Rapier. Does not work on the Olympiad. [With 40% chance cancels 1 ultimate skill with offensive potential (Appetite, Vampiric Fog, Savage, Absolute Revenge, Zealot, Frenzy, Final Secret, Enlightenment, Shilien Blessing, Flamenco, etc.), with 20% chance cancels 1 ultimate skill with defensive potential (Ult. defense, Ult. Evasion, Sublime, Talisman Divine Protection, Cure, Mantra, Phranah, Shield of Faith, etc.)]
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    Phantom Step: Charges forward to the enemy. Reduces target Phys. Def. by 30% for 2 seconds. Applies the positive effect Phantom Barrier to the user. Distance: 600. Does not work on the Olympiad.
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    Phantom Barrier: Reduces incoming damage by 50% for 2 seconds. Grants full protection from negative effects.
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    Dark Wings: Deals a powerful wing strike to enemies in front. Increases power when using souls. Consumes up to 5 souls. Critical hit possible. Power: 8768. Does not work on the Olympiad.
    [Power modification branch: increases power and critical hit chance]
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    Prey: Increases Phys. and Mag. Atk. by 20% against undead, demons, angels, magical creatures, and humanoids. Gradually restores souls. When using a rapier, increases Atk. Speed by 10%, Crit. Atk. chance by 50. Strengthens only group members from the Kamael race. Does not work on the Olympiad.
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    Thirst: Significantly increases the Accuracy of your attacks, restores 20% of the damage dealt as HP, excluding damage from skills and ranged attacks. Duration: 10 seconds. Does not work on the Olympiad.
    [Modification: increases HP recovery to 80%].
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    Collapse:
    Reduces the maximum attack and skill usage distance of enemies to 600/600/500/400. Significantly increases the casting time of spells and the application time of area attack skills. Does not work on the Olympiad. [Area attack skills are considered non-target AoE skills, e.g., Aura Flash, Blazing Circle, Insane Crusher].
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    Might of Heaven: Unleashes divine retribution on enemies, dealing damage with holy magic. Does not work on players. Does not work on the Olympiad. MP consumption increased to 28-53 depending on the level. For similar mage skills, MP consumption = 34-69.
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    Defence Stance: The defense boosts are reduced by 5% [level 40]: The Defense Stance increases Phys. Def. by 15%, Mag. Def. by 15%, Evasion by 7 for group members. Does not work on the Olympiad. Only one stance can be applied at a time.
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    Attack Stance: Attack boosts increased by 5% [level 40]: The Attack Stance increases Phys. Atk. by 15%, Mag. Atk. by 15%, Crit. Atk. power by 10%, and magic Crit. Atk. power by 10% for group members. Does not work on the Olympiad. Only one stance can be applied at a time.
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    Fatal Crush: Deals a blow to the opponent, reducing melee weapon defense by 15. Requires sword, mace, or dual swords. Critical hit and super strike possible. Power: 5704. Duration: 10 seconds. Cannot be used on the Olympiad. Power Modification Branch: Reduces melee weapon defense by 22.
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    Prophecy of Fire: Additionally increases Crit. Atk. chance by 20%.
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    Soul Collector: With a certain chance, converts 10% of physical damage dealt to the enemy into MP. Does not work on the Olympiad.
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    Magic Wound:
    New passive skill. When using spells on a target, with a 60% chance, it statically reduces the target's magic defense by 23%, with debuff duration of 8 seconds. Does not work on players. Does not work on the Olympiad.
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    Absolute Revenge: Reduces the effectiveness of HP restoration magic on group members by 80%, Phys. Def. by 5/10/15%, Mag. Def. by 10/15/20%, Increases Phys. Atk. by 10/15/25%, Mag. Atk. by 10/15/20%, Atk. Speed by 5/10/15%, Mag. Speed by 3/5/10%. Does not work on the Olympiad. Duration: 15 seconds. Subsequent skill studies at levels 62 and 74.
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    Harmony
    : Increases MP regeneration for group members by 15/25/40, restores 15/20/30 HP and 15/20/30 MP every second. Interrupted if the character attacks or takes damage. Cannot be used on the Olympiad.
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    Vampiric Rage: Skill is now available for the Prophet class.
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    Final Justice:
    Makes group members immune to negative effects. Does not work on the Olympiad. Duration: 30 seconds.
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    Magic Two-Handed Weapon Mastery [level 2]:
    Increases Mag. Speed by 15% and Mag. Atk. by 15% when using a staff. Does not work on the Olympiad.

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    Bloodstrike: Deals a bloody strike to the target and surrounding enemies. Does not work in PvP or on the Olympiad. Application distance: 900. Attack radius around the target: 50. MP cost: 28-55. HP cost: 110-380.
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    Touch of Pa'agrio: Creates a magical barrier for all nearby clan members. The barrier fully protects the character from damage. Barrier strength: 2000/4000/6000 HP.
    The Power enchantment branch: grants +1% to Barrier strength per level (up to +30% at +30). The percentage is calculated based on the target’s Max HP.
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    Clear Mind: Transfers 3%/5%/7% of the magic damage dealt into MP. Does not work on the Olympiad.
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    Rise of Pa'agrio:
    Applies the core positive Pa'agrio buffs to all clan members. Does not work on the Olympiad. [The skill applies buffs that increase Phys. Def./ Mag. Def./ Atk. Speed/ Cast Speed/ Phys. Atk. + Combo skills of levels 74+, depending on the level of the Rise of Pa'agrio skill.]
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    Savage Instinct: Increases Max HP for group members by 15%/20%/25%, Phys. Atk. by 15%/20%/30%, Crit. Atk. chance by 15%/20%/25%, Crit. Atk. power by 10%/20%/30%, Speed by 20%/25%/30%. Decreases Mag. Atk. by 80%, Phys. Atk. with bows and crossbows by 80%, Evasion by 30. Cannot be used on the Olympiad. Duration: 15 seconds.
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    Bloodlust : For 15 seconds, all your skills will consume HP instead of MP. Does not work on the Olympiad.
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    Bloody Chain: Attacks with a chain strike and additionally deals 108 units of non-elemental damage to the target and surrounding enemies. Absorbs 10% of the damage dealt into HP. Reduces Phys. Def. by 5%. Duration: 10 seconds. Does not work on the Olympiad.
    Power Modification Branch: increases the skill power to 119.
    Power Modification Branch: reduces Phys. Def. by 13%
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    Seal of Limit: Reduced debuff duration. Also reduced the duration for the next skill: Seal of Suspension

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    Great Fury: Now learned at level 40, additionally activates from bow shots with a 15% chance, adds 10%/ 20% / 30% attack speed for 8 seconds. The skill owner gains increased attack accuracy.
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    Thorn Shot:
    Fires an arrow and deals an additional 6480 damage, reduces Speed by 120, prevents the use of movement skills, all attacks on the target ignore shields. Requires a Bow. Duration: 5 seconds. Does not work on the Olympiad.
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    Hyperfocus: Makes group members immune to effects that force them to attack. Increases bow shooting range by 200, crossbow range by 200, and Atk. Speed limit to 1700. Does not work on the Olympiad. Duration: 30 seconds.
The class also received new skills:
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    Long Shot
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    Bow Mastery
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    Archer's Will
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    Archery
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    Rapid Shot

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    Curse Empowerment: Increases the chance of all debuffs for group members by 10%. Works above all resistances and minimum chances. The minimum debuff chance at maximum resistance = 20%. Does not work on the Olympiad.
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    1749241565039.jpeg
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    : Added passives 80+
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    Shooter: When using a crossbow, increases maximum attack range by 100, Atk. Speed by 15%, Mag. Speed by 15%. Does not work on the Olympiad.
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    Thornburst Arrow: A dark arrow dealing damage to multiple enemies around the target. Requires a Crossbow. Super strike possible. Power: 2436. Distance: 700. Does not work on the Olympiad. [Power Modification Branch: increases skill power].
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    Ghost Arrow: Fires a ghostly arrow and deals an additional 5240 damage. Moves the attacked target backward by 400 units. Requires a Crossbow. Does not work on the Olympiad. [Direction is determined by the target: if the target faces the player, the skill will push them back; if the target has their back to the player, it will pull them forward].
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    Restoration Chain:
    Restores up to 30% of the target's Max HP and 10 allies around the target who have received the most damage. The HP restoration amount gradually decreases. Applies the Restoration skill. Requires 4 Spirit Ore.
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    Kamael Pride:
    When using a Kamael-exclusive weapon, P. Atk., M. Atk. and lethal attack rate are increased by 10% for 3 minutes. May be applied to Kamael party members.
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    Cold Shot: An icy arrow deals damage to multiple enemies at range. Reduces Speed by 30%. Requires a Bow. Over-hit possible. Power 2436. Does not work in Olympiad.
    Enchantment Path — Chance: increases the chance to slow targets.
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    Counter Long Shot: When the character is attacked, has a chance to increase attack range by 100. Reduces all skill cooldowns by 6%. When the character is attacked, has a chance to increase attack range by 100. Reduces all skill cooldowns by 6%.
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    Flame Hawk: Now learned from level 56. Fires an arrow imbued with Phoenix energy. Decreases Atk. Spd. by 20%/25%/30%, M. Spd. by 20%/25%/30%, Speed by 20%/25%/30%, and resistance to debuffs by 10%/15%/20%/25%. Consumes 80/120/160/300 HP per second. Power 2640/3800/4200/8049. [Skill works in Olympiad] [The final level is learned via Forgotten Scroll].
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    Survival Instinct: When attacking with a bow/crossbow, increases P. Atk. by 10%, restores 60 HP/s. Duration 10 s. Does not work in PvP. Does not work in Olympiad.
    Enchantment Path — Power: increases critical attack power by 15%.
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    Hawk Eye: No longer reduces P. Def.
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    Counter Long Shot
    : When the character is attacked, has a chance to increase attack range by 100. Reduces all skill cooldowns by 6%.

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    Cold Shot: An icy arrow deals damage to multiple enemies at range. Reduces Speed by 30%. Requires a Bow. Over-hit possible. Power 2436. Does not work in Olympiad.
    Enchantment Path — Chance: increases the chance to slow targets.
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    Step Back: Performs a backward jump. Distance 600. Applies the positive effect Stability to party members. An alternative use via "Shift" is available, in which the character stays in place. Does not work in Olympiad.
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    Survival Instinct: When attacking with a bow/crossbow, increases P. Atk. by 10%, restores 60 HP/s. Duration 10 s. Does not work in PvP. Does not work in Olympiad. Enchantment Path — Power: increases critical attack power by 15%.
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    Rapid Fire
    : The attack range reduction penalty has been removed.

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    Cold Shot: An icy arrow deals damage to multiple enemies at range. Reduces Speed by 30%. Requires a Bow. Over-hit possible. Power 2436. Does not work in Olympiad.
    Enchantment Path — Chance: increases the chance to slow targets.
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    Fatal Counter: Skill cast time reduced from 3s to 1.5s. The damage scaling formula has been reworked and now functions more fairly for players at 50% HP and above, gradually increasing damage based on HP lost. Skill damage in PvE increased by 15%. [These changes also apply in Olympiad].
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    Counter Piercing: When attacked, has a chance to increase Critical Attack power by 15% and reduce MP consumption by 5%. Duration: 1 min.
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    Ghost Piercing: Now learned from level 56. Fires ghostly arrows. Decreases Atk. Spd. by 20%/25%/30%, M. Spd. by 20%/25%/30%, Speed by 20%/25%/30%, and the effectiveness of HP recovery magic by 10%/20%/30%. Consumes 80/120/160/300 HP per second. Power 2640/3800/4200/8049. [Skill works in Olympiad] [The final level is learned via Forgotten Scroll].
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    Survival Instinct: When attacking with a bow/crossbow, increases P. Atk. by 10%, restores 60 HP/s. Duration 10 s. Does not work in PvP. Does not work in Olympiad.
    Enchantment Path — Power: increases critical attack power by 15%.
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    Dead Eye: The attack speed reduction penalty has been removed.
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    Shining Form: Transforms into a healer. Grants access to new healing skills. Any debuffs and offensive spells are unavailable in this form. Does not work in Olympiad.
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    Shining Battle Heal: Instantly restores HP. Power 338–730 depending on level. MP cost is significantly reduced compared to the original Battle Heal.
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    Shining Chain Heal: Restores 17/19/21/23/25/27% HP to the target and to 10 nearby allies who have taken the most damage. The amount of HP restored gradually decreases. MP cost is significantly reduced compared to the original Chain Heal.
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    Magic Wound [from Lv. 40]: New passive skill. When casting spells on a target, with a 60% chance statically reduces the target’s M. Def. by 23% for 8 seconds. Does not work on characters. Does not work in Olympiad.
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    Cure: Restores 20% HP. Applies a positive effect to all party members that increases HP recovery effectiveness by 20%. Positive and negative effects do not disappear upon death. Noblesse Blessing and Fortune of Noblesse are lost in the usual way. With a certain chance, removes up to 2 negative effects. Does not work in Olympiad. Duration: 15 s. Now applies together with Mantra and Vampiric Fog.
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    Might of Heaven [Updated]:
    Calls down divine punishment on enemies and deals holy magic damage. Does not work on characters. Does not work in Olympiad. MP consumption increased to 28–53 depending on level. For analogous mage skills, MP consumption = 34–69.
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    Mass Resurrection: The skill now resurrects both clan members and party members (even if the party members are not in the resurrector’s clan).
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    Prayer: No longer occupies a buff slot. Applied to the 4th skill bar.
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    Purification Field: Now works on both clan members and party members.
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    Magic Two-Handed Weapon Mastery [1 lvl]:
    Increases M. Spd. by 15% when using a staff. Does not work in Olympiad.

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    Einhasad Breath: Reduces defense against melee weapons by 40. Cannot be applied to players. Duration 30 s.
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    Mass Resurrection: Resurrects dead clan members. Restores 55% of lost EXP.
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    Frozen Field: The designated area around the enemy is covered with ice. Enemies within it cannot use teleportation/movement spells, and their Speed is reduced by 60%. Does not work in Olympiad.
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    Mass Buff: New skill added. You can now apply single-target buffs to the entire party, similar to Prophet.
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    Might of Heaven [Updated]:
    Calls down divine punishment on enemies and deals holy magic damage. Does not work on characters. Does not work in Olympiad. MP consumption increased to 28–53 depending on level. For analogous mage skills, MP consumption = 34–69.
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    Magic Wound
    : New passive skill. When casting spells on a target, with a 60% chance statically reduces the target’s M. Def. by 23% for 8 seconds. Does not work on characters. Does not work in Olympiad.
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    Witch Claw:
    Reduces a monster’s dealt damage by 50% and Atk. Spd. by 30%. Duration: 6 s.
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    Mystic Hymn:
    With a certain chance, removes up to two negative effects from party members. Reduces incoming damage by up to 40%, MP consumption of magic skills by 90%, and MP consumption of songs and dances by 90%. Decreases party members’ P. Atk. by 70%. Does not work in Olympiad. Duration: 30 s.
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    Arcane Fury:
    Increases party members’ M. Atk. by 50%, M. Spd. by 20%, magic critical rate by 10%, and the effectiveness of HP recovery magic by 20%. Reduces MP consumption of magic skills by 90%. Does not work in Olympiad. Duration: 30 s.
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    Magic Two-Handed Weapon Mastery [2 lvl]:
    Increases M. Spd. by 15% and M. Atk. by 15% when using a staff. Does not work in Olympiad.

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    Mass Buff: New skill added. You can now apply single-target buffs to the entire party, similar to Prophet.
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    Magic Wound
    : New passive skill. When casting spells on a target, with a 60% chance statically reduces the target’s M. Def. by 23% for 8 seconds. Does not work on characters. Does not work in Olympiad.
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    Might of Heaven:
    Calls down divine punishment on enemies and deals holy magic damage. Does not work on characters. Does not work in Olympiad. MP consumption increased to 28–53 depending on level. For analogous mage skills, MP consumption = 34–69.
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    Mass Stigma: Reduces enemies’ defense against melee weapons by 8/12/16/20. Duration 10 s. Does not work in Olympiad.
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    Blood Mist:
    Makes party members immune to buff cancel and to cast interruption. Increases Speed by 20%. Decreases M. Atk. by 70%. While attacking, with a certain chance reduces enemies’ defense against melee weapons by 40%. Does not work in Olympiad. Duration: 30 s.
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    Night Ruler:
    Increases party members’ damage from physical skills by 20%. Absorbs 10% of damage dealt as HP, excluding damage from magic skills and from basic physical attacks. Does not work in Olympiad. Duration: 30 s.
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    Magic Two-Handed Weapon Mastery [2 lvl]:
    Increases M. Spd. by 15% and M. Atk. by 15% when using a staff. Does not work in Olympiad.

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    Knight Assault: A powerful sword attack against enemies in front. Decreases Atk. Spd. by 20% and M. Spd. by 20%. Requires Sword, Two-handed Sword, Blunt. Deals additional damage in PvE. Power 3600. Not usable in Olympiad. [Enchantment Path — Power: increases power, increases chance].
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    Lightstrike: Uses holy energy to strike with a shield at 400 range, attacking enemies with Power 3000; when used on an ally, restores HP with Power 920. Cannot be used in Olympiad. [Power in PvE increased by 30%].
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    Grand Provoke: Forces enemies to attack. Not usable in Olympiad. [Skill radius reduced by 300; cooldown increased 3x].
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    Chain Strike:
    Pulls the target with a chain. Not usable in Olympiad. Range 400.
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    Guardian Angel: Reduces a party member’s maximum incoming damage to 500. Cannot be applied to a class that already has this skill. Requires Shield. Duration: 10 s. Not usable in Olympiad. [Enchantment: increases duration to 17 s / 2nd path: increases target Speed by +60].
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    Mental Weakness:
    When using Aggression on an enemy, with a certain chance reduces the target’s M. Def. by 13% for 10 seconds. Not usable in Olympiad.

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    Shillien Blessing: Increases party members’ PvE damage by 5%/7%/10%, P. Atk. by 15%/20%/25%, M. Atk. by 15%/20%/25%, and Atk. Spd. by 5%/7%/10%. Crit. Rate +5/10/15. Absorbs 4%/7%/10% of damage dealt as HP from normal attacks and physical skills, excluding damage from ranged attacks. Duration: 1 min. Not usable in Olympiad. [Skill is removed after learning Spirit of Shilien].
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    Grand Provoke: Forces enemies to attack. Not usable in Olympiad. [Skill radius reduced by 300; cooldown increased 3x].
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    Chain Strike: Pulls the target with a chain. Not usable in Olympiad. Range 400. [Cannot be modified like Chain Hydra; range is also 200 shorter.]
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    Guardian Angel: Reduces a party member’s maximum incoming damage to 500. Cannot be applied to a class that already has this skill. Requires Shield. Duration: 10 s. Not usable in Olympiad.
    [Enchantment: increases duration to 17 s / 2nd path: increases target Speed by +60].

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    Wave Rush: Charges the enemy together with a surge of water. Decreases target’s Atk. Spd. by 90% and M. Spd. by 90%. Duration: 1 s. Applies a positive effect to the caster that increases Speed by 10 and reduces damage taken by 10%. Requires Shield. Not usable in Olympiad.
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    Gigantic Wave [from Lv. 83]: Summons a huge wave that pushes enemies. Not usable in Olympiad. Range 800. Pulls up to 15 targets.
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    Eva's Embrace: Instantly restores 50% HP to party members. Increases Max.HP for 20%, resistance to debuffs by 40%, effectiveness of HP recovery magic by 30%, and Speed by 15. Reduces cooldown of magic skills by 25%. Additionally restores 3% HP every second. Not usable in Olympiad. Duration: 60 s. [The skill appears automatically after using the Forgotten Scroll and shares the same cooldown as Touch of Eva].
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    Eva's Blessing: Skill reworked. Now: Instantly restores 20%/30%/40% HP, increases Max HP by 15%/20%/25%, resistance to debuffs by 10%/20%/30%, effectiveness of HP recovery magic by 10%/15%/20%, damage dealt in PvE by 10%, and M. Spd. by 5%/7%/9%. Not usable in Olympiad.
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    Grand Provoke: Forces enemies to attack. Not usable in Olympiad. [Skill radius reduced by 300; cooldown increased 3x].
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    Chain Hydra
    : Pulls the target with a chain. Range: 600.
    Enchantment Path — Power: increases the number of targets to 5.
    Enchantment Path — Distance: increases range to 1050.
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    Echo Shield
    : Attacks enemies in front and deals additional shield damage. Can knock the target down. Power 3600. Not usable in Olympiad.
    Enchantment Path — Power: increases skill power to 5140.
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    Touch of Eva:
    Added an effect that increases PvE Damage and Defense by 25%.
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    Guardian Angel:
    Reduces a party member’s maximum incoming damage to 500. Cannot be applied to a class that already has this skill. Requires Shield. Duration: 10 s. Not usable in Olympiad. [Enchantment: increases duration to 17 s / 2nd path: increases target Speed by +60].
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    Mental Weakness:
    When using Aggression on an enemy, with a certain chance reduces the target’s M. Def. by 13% for 10 seconds. Not usable in Olympiad.
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    Mana Reaver:
    Burns the target’s MP with normal physical attacks. Requires a one-handed sword. Not usable in Olympiad.

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    Revenging Thorn: Pulls and paralyzes enemies around you (up to 15 targets). Not usable in Olympiad. The skill is removed if Insane Crusher is learned.
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    Hell Soul: Increases the power of skills with a pull effect by 40. Grants Hell Form, in which the skill Fire Clap is upgraded to Hellfire Clap.
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    Fire Clap: Delivers a crushing blow to nearby enemies. In PvE, can stun enemies for 5 s. Over-hit possible. Requires Sword/Two-handed Sword. Power 3400. Cannot be used in Olympiad. The skill has reduced power in PvP.
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    Hellfire Clap: The skill is automatically used when casting Fire Clap if the owner is under the Hell Soul effect. Delivers a crushing blow to nearby enemies. Converts part of the damage dealt into MP. Reduces enemies’ incoming healing by 15%/20%. In PvE, can stun enemies for 5 s. Over-hit possible. Requires Sword/Two-handed Sword. Power 5200. Cannot be used in Olympiad.
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    Avenger Fury: Now increases Atk. Spd. by 10%/15%/20% and M. Spd. by 3%/5%/7%. Duration: 30 s.
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    Grand Provoke: Skill radius reduced by 300; cooldown increased 3x.
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    Guardian Angel: Reduces a party member’s maximum incoming damage to 500. Cannot be applied to a class that already has this skill. Requires Shield. Duration: 10 s. Not usable in Olympiad. [Enchantment: increases duration to 17 s / 2nd path: increases target Speed by +60].

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Общие изменения.png

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    Swap
    : Swaps your position with your servitor. An alternative use via "Shift" is available, in which the character moves to the servitor. Applies the Guardian Veil effect to the character. Not usable in Olympiad.
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    Guardian Veil: Creates a barrier that fully protects from damage. Barrier strength: 5000 HP.

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    Clawstrike Pact: Toggleable skill. The owner's magic attacks may trigger an additional physical strike by the servitor. Not usable in Olympiad. Internal cooldown 1 s. Trigger chance 35%.
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    Queen Symbiosis:
    Temporarily increases party members’ P. Atk., Accuracy, critical rate, and critical damage. Not usable in Olympiad. Further skill levels at 62 and 68.
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    King Fury:
    Imbues the servitor with the rage of the Cat King. Increases PvE damage by 10%, PvE Defense by 20%, Critical Rate by 100%, Speed by 10, and Atk. Spd. by 15%. Absorbs 8% of damage dealt as HP, excluding skill damage and ranged attacks. Duration 1 h. Not usable in Olympiad.
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    Servitor Share: Now learned at Lv. 76 instead of 68.

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    Shadow Pact: Toggleable skill. The owner's magic attacks may trigger an additional physical strike by the servitor. Not usable in Olympiad. Internal cooldown 1 s. Trigger chance 35%.
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    Shadow Prayer:
    Temporarily increases the power of physical critical attacks, the power of magic critical attacks, Atk. Spd., and M. Spd., and grants an effect that restores a percentage of damage dealt as HP; does not apply to magic and ranged attacks. Not usable in Olympiad. Further skill levels at 62 and 68.
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    Phantom Fury: Instills the servitor with the courage of the Dark Lord. Increases PvE damage by 10%, PvE Defense by 20%, Critical Rate by 100%, Speed by 10, P. Atk. by 15%, and critical damage by 15%. Duration 1 h.
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    Servitor Share: Now learned at Lv. 76 instead of 68.

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    Hoofbound Pact: Toggleable skill. The owner's magic attacks may trigger an additional magic strike by the servitor. Not usable in Olympiad. Internal cooldown 1 s. Chance for magic strike 75%. Magic strike power in PvP is reduced.
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    Servitor Share: Now learned at Lv. 76 instead of 68.
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    Seraphim Symbiosis:
    Temporarily increases MP recovery rate and reduces skill cooldowns for party members. Not usable in Olympiad. Further skill levels at 62 and 68.
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    Magnus Fury:
    Imbues the servitor with Magnus’s fury. Increases PvE damage by 10%, PvE Defense by 20%, Critical Rate by 100%, Speed by 10, M. Spd. by 15%, M. Atk. by 30%, and magic critical rate by 8%. Duration 1 h. Not usable in Olympiad.

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  • 1749242862975.png
    Mystic Charge: Teleports forward. Drops target lock on you from nearby enemies within a 250 radius. Not usable in Olympiad. Range: 400.
    Enchantment Path — Power: increases jump distance by 10 per step and the target-drop radius by 5 per step.
  • 1749242878885.png
    Elemental Master: Reduces MP consumption for magic skills by 15%. Increases MP regeneration by 10. Not usable in Olympiad.
  • 1749242890405.png
    Corpse Burst: Power and Cost enchant paths merged; now increases skill power to 157 at +30.
  • 1755256503214.png
    Mass Warrior Bane
    : Now applies a 4-second debuff that prevents re-buffing of canceled effects.
  • 1749242914230.png
    Mass Mage Bane: Now applies a 4-second debuff that prevents re-buffing of canceled effects.
  • 1736223293884.png
    Death Spike:
    MP consumption is now the same as comparable nukes.

1749290330135.png

  • 1749242979889.png
    Elemental Expert: Reduces MP consumption for magic skills by 25%. Increases MP regeneration by 15. With a certain chance, restores 10% of Max MP after killing an enemy. Not usable in Olympiad.
  • 1764995412713.png
    Witchcraft:
    A mass of ancient magic that deals 108 non-elemental damage. Absorbs 40% of damage dealt as HP, excluding damage by a character in a PvP state. Cannot be used on players.

1749290332834.png

  • 1749242979889.png
    Elemental Expert: Reduces MP consumption for magic skills by 25%. Increases MP regeneration by 15. With a certain chance, restores 10% of Max MP after killing an enemy. Not usable in Olympiad.
  • 1754879350482.png
    Witchcraft:
    A mass of ancient magic that deals 108 non-elemental damage. Absorbs 40% of damage dealt as HP, excluding damage by a character in a PvP state. Cannot be used on players.

1749290337771.png

  • 1749243023289.png
    Telekinesis: Instantly lifts the enemy into the air and immobilizes them. Duration: 5 s. Not usable in Olympiad. Range: 600.
    Enchantment Path — Chance: increases success rate.
  • 1749242979889.png
    Elemental Master: Reduces MP consumption for magic skills by 15%. Increases MP regeneration by 10. Not usable in Olympiad.
  • изображение_2025-06-21_040708589.png
    Death Spike [Updated]: MP consumption is now the same as comparable nukes.
  • 1754277455513.png
    Tempest
    : Power and Cost enchant paths merged; now increases skill power to 108 at +30.
  • 1736223499740.png
    Empowering Echo
    : The Cost enchant path now reduces MP consumption to 10% at +30.

1749290200374.png

общие изменения.png

  • 1749243129122.png
    Mark of the Reaper: When an enemy dies by your hand, they cannot be resurrected for 6 seconds.
  • 1749243142902.png
    Killer's Instinct: Enemy deaths reset the cooldown of skills whose cooldown duration does not exceed 2 minutes.
  • 1749243154842.png
    Absolute: Increases party members’ Crit. Rate by 50. Reduces cooldown of physical skills by 10%. Not usable in Olympiad.
  • 1749243187905.png
    Rain of Blades: Rains blades upon nearby enemies, causing severe bleeding. Deals additional damage in PvE. Over-hit possible. Critical hit possible. Power 1826. Requires Dagger or Dual Daggers. Not usable in Olympiad. [Enchantment Path — Power increases power in PvP and PvE].
  • 1749243241027.png
    Strong Bleeding: A severe bleed that drains 88 HP each second. Reduces the effectiveness of HP recovery magic by 20%.
  • 1749243212984.png
    Phantom Blades: Attacks enemies around the character by creating phantom copies. Deals damage if 4 or more enemies are nearby. Requires Dagger or Dual Daggers. Lethal Strike possible. Over-hit possible. Power 6575. Not usable in Olympiad. Max targets = 12. [Enchantment Path — Power: increases PvP damage to 11220] [Killer's Instinct does not fully reset this skill’s cooldown; it reduces it by 3 seconds].
  • 1749243253596.png
    Trickster's Gambit: Disorients enemies around the character, drops their target and prevents selecting a new one. Increases back attack damage by 15%. Requires a dagger. Not usable in Olympiad.
  • 1749240791085.png
    Hunter`s Clarity: Reduces MP consumption by 25% for physical skills; with a certain chance restores 10% of Max MP after killing an enemy. Not usable in Olympiad.
  • 1749243283258.png
    Hide: Now, while holding Shift, the player will strafe forward as in the custom variation.
  • 1736217472449.png
    Assassination:
    Enchanting the skill now reduces MP consumption by up to 10%.
  • изображение_2025-06-21_043317336.png
    Flicker [PW]:
    Increases movement speed by 44; 20% chance to evade targeted magic skills. Not usable in Olympiad.
  • 1736217830980.png
    Ghost Run [AW]:
    Increases movement speed by 33 and resistance to Paralysis, Hold, Stun, and Sleep by 25%. Not usable in Olympiad.

система снятия.png

If the owner of the following effects leaves the party, these buffs will be removed from the party members:
  1. 1719246791851.png
    Cure
  2. 1719246807552.png
    Harmony
  3. 1719247079895.png
    Absolute Revenge
  4. 1719247197059.png
    All Symphonies (dual Dances/Songs): Critical Symphony, Concentration Symphony, Wind Symphony, Warrior Symphony, Fury Symphony, Vitality Symphony, Meditation Symphony, Siren Symphony.
  5. 1719247247701.png
    Savage Instinct
  6. 1719247404225.png
    Queen Sympiosis
  7. 1719247340444.png
    Seraphim Symbiosis
  8. 1719247328897.png
    Shadow Prayer
  9. 1719247318576.png
    Prey
  10. 1719248016979.png
    Appetite
  11. 1719248028596.png
    Magic Impulse
  12. 1719248038550.png
    Protection Instinct
  13. 1719248052148.png
    Vampiric Impulse
  14. 1719248062617.png
    Prahnah
  15. 1719248070813.png
    Flame Icon
  16. 1719248081261.png
    Touch of Eva
  17. 1719248090322.png
    Spirit of Shilien
  18. 1719248008166.png
    Guardian Angel
  19. 1719248099322.png
    Shield of Faith
  20. 1719509811367.png
    Attack Stance
  21. 1719509824552.png
    Defence Stance

limit mechanics.png

Description of the implementation using the skill example
1755881518585.png
Prahnah:
  • A member of the group uses Prahnah, along with this buff, a level 1 De-buff is applied to the entire group.
  • If the group members receive a Prahnah under the effect of a level 1 De-buff, its duration will be reduced by 2 times, and a level 2 De-buff will be applied to the entire group.
  • If the group members receive a Prahnah under the effect of a level 2 De-buff, its duration will be reduced to 0 seconds.
  • De-buff cannot be cancelled
  • The de-buff is not removed after death.
  • De-buff does not occupy a De-buff slot
  • Duration – 90 seconds

The list of skills for which mechanics works:​

  • 1755828768850.png
    Appetite of Destruction
  • 1755828805730.png
    Vampiric Impulse
  • 1755828834796.png
    Protection Instinct
  • 1755828844733.png
    Magic Impulse
  • 1755828852536.png
    Curse Empowerment
  • 1755828861057.png
    Absolute Revenge
  • 1755828871453.png
    Flame Icon
  • 1755828879396.png
    Spirit of Shilien
  • 1755828889344.png
    Touch of Eva
  • 1755828900542.png
    Shield of Faith
  • 1755828984362.png
    Prahnah
  • 1755829010742.png
    Touch of Pa'agrio
  • 1755829021039.png
    Eva's Embrace
  • 1755829148430.png
    Hyperfocus
  • 1755829160680.png
    Mystic Hymn
  • 1755829174997.png
    Arcane Fury
  • 1755829107550.png
    Night Ruler
  • 1755829135311.png
    Blood Mist
  • 1755829191914.png
    Final Justice
 
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updatedsub.png

There are no longer any restrictions on sub-classes. Any character can take any sub-class, including Warsmith and Overlord (dark elves can take light elf sub-classes and vice versa!). Tanks can take sub-classes of other tanks. The exception is the Kamael race, which can only take sub-classes of their own race.

640x360_dwarf_sub-ezgif.com-optimize.gif

The dwarf with a necro sub-class, now that's awesome!
  • Now, sub-skills work not only on the main class but also on all sub-classes. However, the restrictions from the original game are maintained. Tanks cannot have Knight Ability. Summoners cannot have Summoner Ability.
  • Sub-class skill books are now universal, meaning you can take any sub-class and learn any available sub-class skill. (For example, you can level up Sorcerer and take a sub-skill like Counter Haste).
  • NEW! Sub-class skills will remain exclusively within the framework of the Olympiad. The system for obtaining them has been greatly simplified: now every player on the 3rd Prof. will automatically receive all the necessary books for class certification. Each book is clickable and opens a skill learning window — you don't need to fly to the Ivory Tower!
 
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clanskills.png

New clan skills will be reset for clans from X100, while for clans on X50, they will be available for learning. The learning cost for X50 has been adjusted, and the skills will also be available on the Scryde X1000 server.

Clan skills learned from clan level 6:
  • 1736263394473.png
    Clan Noblesse: Grants the "Noblesse Blessing" effect to clan members.
    Learning cost Scryde X50: 1,000,000,000,000 Adena.
    Learning cost Scryde X1000: 10,000,000,000 Adena
Clan skills learned from clan level 7:
  • 1736263352779.png
    Clan Sprint: Increases the Speed of clan members by 60. Duration: 15 seconds.
    Learning cost Scryde X50: 1,500,000,000,000 Adena.
    Learning cost Scryde X1000: 15,000,000,000 Adena
  • 1736263363107.png
    Clan Miracle: Increases clan members' Physical Defense by 100%, Magical Defense by 100%, and resistance to Bow and Crossbow attacks by 50%. The effect fades after taking damage or using a harmful skill. Duration: 20 seconds.
    Learning cost Scryde X50: 1,500,000,000,000 Adena.
    Learning cost Scryde X1000: 15,000,000,000 Adena
  • 1736263372905.png
    Clan Gate: Summons clan members. Consumes 10 Summoning Crystals (from the clan leader).
    Learning cost Scryde X50: 1,000,000,000,000 Adena.
    Learning cost Scryde X1000: 10,000,000,000 Adena
Clan skills learned from clan level 8:
  • 1736263385347.png
    Clan Barrier: Grants temporary invincibility to clan members. Duration: 20 seconds.
    Learning cost Scryde X50: 3,000,000,000,000 Adena.
    Learning cost Scryde X1000: 30,000,000,000 Adena
 
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gardenofgenesis.png

Garden of Genesis — a multi-layered, evergreen farming location with a deceptively peaceful appearance. Beneath its foliage lurk predatory inhabitants ready to tear apart anyone who dares to step onto their territory. You can enter via the teleport in ALT+B. The location is divided into two levels — lower and upper, each with its own ecosystem and level of threat.
  • Lower Level — spacious areas, medium difficulty opponents, and ideal conditions for ranged combat. Due to the vulnerability of the local creatures to bow and crossbow attacks, Archer classes can farm here equally with other classes.
ezgif-3-8e5d79b609.gif
  • Upper Level — enclosed spaces, more dangerous creatures, and increased loot. There is no direct teleport to this level: you can only reach it through quick teleport points or by using Summon-type abilities.
ezgif.com-gif-maker (9).gif
 
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updatedref.png

1754583769245.png
Create a character and enter the game
1754584106912.png
Premium Buff Certificate (7 days);
1754584124069.png
Rune of Generosity (5 pcs.);
1754584144608.png
Love Potion (5 pcs.)
изображение_2025-08-17_204824468.png
Gold Coin (2 pcs.)
1754583777589.png
Achieve Nobless
1754584161175.png
Glory Certificate (10 pcs.);
1754500975768.png
Gold Coin (15 pcs.);
1754584217272.png
Blue Talisman - Divine Protection (2 pcs);
1754584226018.png
Red Talisman of Maximum Clarity (2 pcs.)
изображение_2025-08-17_204824468.png
Gold Coin (15 pcs.)
1719009243602.png
Achieve Level 85
изображение_2025-08-17_204758151.png
Rune of Generosity (5 pcs.);
1755452959209.png
Sapphire (5 pcs.)
изображение_2025-08-17_204824468.png
Gold Coin (5 pcs.)
1754583786202.png
Level up sub-class to 85
изображение_2025-08-17_204824468.png
Gold Coin (15 pcs);
изображение_2025-08-17_204817463.png
Glory Certificate (15 pcs.)
изображение_2025-08-17_204824468.png
Gold Coin (5 pcs.)
1754583813849.png
Participate in 10 auto-events
1755452755443.png
Elemental Crystal Coupon (5 pcs.);
1755452959209.png
Sapphire (5 pcs.)
изображение_2025-08-17_204824468.png
Gold Coin (5 pcs.)
1754583836948.png
Participate in 20 Olympiad battles
изображение_2025-08-17_204824468.png
Gold Coin (30 pcs.);
1754583839240.png
Olympiad Tokens (1000 pcs.);
1754584304685.png
Giant Codex's - Mastery (5 pcs.)
изображение_2025-08-17_204824468.png
Gold Coin (10 pcs.)
1754583901764.png
Kill Freya or Frintezza
1754584337213.png
Ancient Scroll of Enchant Weapon - Mid (1 pcs.);
1754584348128.png
Ancient Scroll of Enchant Armor S - Mid (2 pcs.)
изображение_2025-08-17_204824468.png
Gold Coin (15 pcs)
1754583796877.png
Kill any Arena of Trials boss
1754584447678.png
Scroll: Olf's T-shirt Enchant Scroll of Destruction (1 pcs.);
1755452959209.png
Sapphire (10 pcs.);
1754584465884.png
Top-Grade Life Stone - Level 86 (Event) (5 pcs.)
изображение_2025-08-17_204824468.png
Gold Coin (30 pcs.)
1754583929075.png
Kill Blessed Freya
1754584485785.png
Platinum Ticket (1 pcs.);
1754584564613.png
PVP Insertion Coupon (S84-Grade) (1 pcs.)

изображение_2025-08-17_204824468.png
Gold Coin (50 pcs.)
изображение_2025-08-17_204824468.png
Gold Coin (50 pcs.)
1754583804302.png
Kill Chaotic Frintezza
1754584586714.png
Eternity Box (1 pcs.);
изображение_2025-08-17_204824468.png
Gold Coin (100 pcs.);
1754584651634.png
Precious Gem - Jade (Level 3)
изображение_2025-08-17_204824468.png
Gold Coin (100 pcs.)
 
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attribute.png

We have completely revamped the Attribute system, making it even more useful and important for your character.
Now every single Attribute point matters — here’s what has changed:
  • Linear increase: now every Attribute point contributes to your power. The formula remains the same, but the difference in strength is calculated for each individual point of attack/defense, not in “chunks” like before. Maximum bonus damage is reached at a difference of 300+ Attribute and gives +70% (150 Attribute = 35%, etc.).
  • Harder to farm top locations without Attribute: the Attribute formula in PvE has been reworked — if your Attribute Attack is not high enough for a specific location, your damage will not only fail to increase but will actually decrease, proportional to the difference from the creature’s defensive Attribute.
    Example: you have Water Attack +50, and the creature has All Elements Defense +200. The difference is -150 Attribute, reducing your damage against this creature by 35%. (The maximum damage difference, as in PvP, is 70%).
  • Unified enchant path: physical classes that previously had to choose between multiple elements now have a shared “Elemental Attack” path. It grants bonuses to all elements at once.
What’s new in skills and items:
  • The
    1755235064218.png
    Arcane Fury skill now grants +50 Attribute Attack to all elements.
  • The Seed of Water/Wind/Fire
    1755235071014.png
    1755235076450.png
    1755235081198.png
    skills have received a new enchant path for bonus power:
    1 enchant = +1 Attribute Attack, with a maximum of +50 (previously 20).
  • A new item has been added —
    1756567587101.png
    Elemental Shard, which lets you choose the stone for your element and raise the ATT in your weapon up to 325 with a 50% chance (previously the cap was 300).
  • The Surrender skills
    1755235096181.png
    1755235102980.png
    1755235113314.png
    1755235141272.png
    1755235152803.png
    1755235169407.png
    now remove resist buffs from the enemy.

creating elemental shard.png

Creating an
1756567587101.png
Elemental Shard is available from the Attribute Masters Yin (Aden) and Yang (Rune). Open the "Craft High Attribute" section, where two synthesis modes are available: 25% (with compensation on failure) and 100% (guaranteed creation).

Synthesis Modes
  • 25% chance: On failure, you receive an
    1756565874338.png
    Elemental Crystal Coupon.
  • 100% chance: Guaranteed Elemental Shard.
  • 1756565845999.png
    Hearthstone (available in ALT+B) — 1 pc.
  • 1756565968295.png
    Fire Crystal — 1 pc.
  • 1756565977475.png
    Water Crystal — 1 pc.
  • 1756565983304.png
    Earth Crystal — 1 pc.
  • 1756566003894.png
    Dark Crystal — 1 pc.
  • 1756565997351.png
    Holy Crystal — 1 pc.
  • 1756565990181.png
    Wind Crystal — 1 pc.
On failure:
изображение_2025-08-30_182840497.png
Elemental Crystal Coupon.
  • изображение_2025-08-30_182845338.png
    Hearthstone (available in ALT+B) — 6 pcs.
  • изображение_2025-08-30_182848897.png
    Fire Crystal — 6 pcs.
  • изображение_2025-08-30_182852281.png
    Water Crystal — 6 pcs.
  • изображение_2025-08-30_182901137.png
    Earth Crystal — 6 pcs.
  • изображение_2025-08-30_182905080.png
    Dark Crystal — 6 pcs.
  • изображение_2025-08-30_182908459.png
    Holy Crystal — 6 pcs.
  • изображение_2025-08-30_182912879.png
    Wind Crystal — 6 pcs.
 
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Adena-Indexing.png

Due to the difference in the economies of Scryde X100 and Scryde X50, Adena on the X100 server will be indexed according to the Scryde X50 rate.

Detailed information will be provided later on the day of the transfer.
 
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