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Golden Champion behavior changed: It is now aggressive by default and will attack players upon respawn.
Damage calculation update: PvP Damage/Defense and PvE Damage/Defense stats are no longer multiplicative. All bonuses are now additive. Example: If a character has +50% PvP Damage and uses a +30% PvP Damage buff, the final bonus will be +80%, rather than x1.3 of the current damage (previously, this would have resulted in a 95% bonus). This change aims to make PvP damage more balanced, while PvP defense remains almost unchanged, leading to more prolonged PvP encounters.
Augmentation (LS) Skills: Skills obtained through Life Stone (LS) augmentations will now level up as your character grows, reaching maximum levels according to the Magic LvL table: For 10-level skills: 46, 49, 52, 55, 58, 61, 64, 67, 70, 75. For 3-level skills: 58, 67, 75. The skill level will automatically increase upon reaching the corresponding character level. For example, if a level 46 character gets Wild Magic Lv. 1, at level 75 it will automatically become Lv. 10 (you no longer need to re-augment to get higher skill levels).
The following hats are now non-tradeable: Wizard Hat, Assassin's Bamboo Hat, Elegant Patterned Cheongmo, Cowboy Hat, Pirate Hat, Hood of Resistance (refers to the new grey hats).
Set updates: Additional items have been added to the following sets: Karmian, Full Plate, Plated Leather (more items are now required to complete the set bonus).
Skill descriptions adjusted: Minor corrections to descriptions for: harp edge, spike, restring, case harden, hard tanning, emboider, absolute, queen symbiosis, shadow prayer, seraphim symbiosis.
PvP Inserts: PvP augmentations can now be applied to sets starting from low A-Grade.
Fixed a bug where a character who was both Top 1 on the server and Top 1 in their class received both ranking passive skills simultaneously.
Fixed a bug where HP/CP/MP might not restore at the 55-second mark during the Olympiad.
Skill Changes:
Ancient Sword Master (Berserker): No longer increases the number of targets for Spears (Polearms).
Staff Expert (Overlord): No longer provides bonuses to low-grade staves with the Acumen special ability.
Flame Soul (Sorcerer): Trigger chance reduced and is now fixed at 20%.
Winter Skin (Mystic Muse): Now a trigger with no cooldown and a 5% activation chance.
Shulen Oath: Increased M. Atk. bonus to 2/3/5%.
Fire Clap and Hellfire Clap: Skill power increased.
Great Fury (Servers x2 and X): Now adds +30% PvE damage in addition to Attack Speed.
Fatal Crush: Can now be used with Dual Daggers.
Counter Long Shot: Now available for the Phantom Ranger class; Counter Piercing is available for Hawkeyes.
Server X Rebalance: Learning levels and bonuses for various skills (levels 40 to 75) not specifically mentioned in the patch notes have also been adjusted.
Note: The update is already live on Scryde x1000. For other servers, it will be applied on 10.01 after the morning restart. Please be aware that there may be minor desyncs in skill descriptions today – it will be fixed tomorrow after the morning restart
Additional monsters for 1st and 2nd class transfer quests have been added; respawn times for many creatures have also been reduced.
Anti-stun potions can no longer be purchased on Dino Island.
PK (Player Killer) characters can now interact with NPCs.
Exp loss system reworked: PvP exp loss reduction bonus changed from 80% to 50%. Base exp loss for levels 50 to 80 increased by 10%.
Monsters in the new location received protection against Lethal strikes: lethal damage now removes no more than 30% HP.
Auto-war in the 1st division now lasts 23 hours a day.
All mounts now have the same speed (previously, some mounts had increased speed).
Heroes now receive a weakened version of the Heroic Miracle skill.
Players can no longer mount pets while in a combat stance (all servers)
Improved Olympiad PTS stage system. Players are now divided into groups: 1–45, 46–149, 150–299, 300+. Each zone activates based on a specific number of players in that zone.
Special Olympiad jewelry has been developed for Chapter 2, featuring lower stats than the original and the "LOW A-GRADE" prefix.
The Critical Damage power of the D-Grade Dagger from Rin's coupon has been reduced.
New item: Stasis Stone (keeps soulshots/spiritshots active) can now be obtained as a super reward for completing all daily tasks.
The Hunter Gargoyle monster has been removed from the "Warehouse Keeper's Past" quest (medal quest).
Drop rates for rare consumables from the new Treasure Chests have been adjusted.
Glowing Ancient Adena is now available at Mammon. It can be purchased for 100,000 AA and converted back to the same amount of Ancient Adena via click at any time. Useful for selling AA on the market.
Reduced shot consumption for Eminence and Bow of Peril bows/crossbows.
Reduced shot consumption for main C-Grade magic weapons.
Crafting Blessed Spiritshots (B-Grade) now requires fewer B-Grade crystals.
Shields have been added to Rin's equipment coupons.
Balance Adjustments:
Cleanse: now has a static cooldown (CD) of 5 seconds.
Nerfed the MP restoration talent for battle mages — Steal Mana: added a 15-second trigger cooldown.
Warcryer: The 15% PvE damage bonus in Great Fury is no longer permanent; instead, a 10/20/30% PvE damage bonus has been added to the trigger for the entire party.
Warcryer: Weapon Mastery no longer works with bows (it previously gave Warcryers a significant P. Atk. bonus with bows).
Overlord: Removed 10% excessive PvE damage.
Overlord: Chain Blood cast range reduced to 600 (from 900); success rates for its main debuffs (Winter, Suspension, Silence) have been reworked.
Cancel: Reverted to x1 server settings. The number of buffs removed now depends on the skill level: Lv. 1 — up to 1 buff; Lv. 2-4 — up to 2 buffs; Lv. 5-7 — up to 3 buffs; Lv. 8-11 — up to 4 buffs; Lv. 12 — up to 5 buffs.
Soul Breaker (Female): Hunters Clarity skill replaced with Elemental Expert.
Eva's Elder talent (Elder Oath): now increases outgoing MP restoration by 10/20/30 units (the EE restores more MP).
Judicator: Added a choice between Abyssal Rain and Dark Wings in the 4th talent tree to make the class relevant for both magic and melee physical parties.
Treasure Hunter (TH): Receives a passive skill at Lv. 40: +25 Max Run Speed and +10% Pull Resistance.
Flame Phoenix (Paladin talent): now possesses the functions of a premium helper agathion.
Fixed a bug where the Pull skill did not activate the PvP flag when pulling non-allied players.
The minimum level to open the Trovo Chest is now 40.
Melee and Range class separation (similar to auto-events) has been enabled for the Archboss. Additionally, the guard and trap spawn mechanisms have been removed.
It is now prohibited to summon an Agathion helper alongside a Kookaburra pet.
Added the Counter Piercing skill for the Sagittarius class.
Added a new skill, Free Walk, for the Treasure Hunter class (available from level 40).
Fixed a bug where Duelist and Grand Khavatari classes were unable to receive charges.
Slightly modified the talent tree for the Judicator class.
Blessing of Protection functionality has been adjusted to match PTS settings.
Fixed a bug where skills enchanted for the general attribute branch worked incorrectly.
Added Evasion to the Dark Power talent.
The accuracy values for the Onyx stone have been changed to 2/3/4/5/6.
The accuracy values in the Marksmanship passive have been changed to 0/1/1/2.
The evasion values in the Evasion talent have been changed to 2/4/5/7.
Added Evasion to the Blessed Earring of Orfen and Improved Earring of Antharas.
The evasion values in the Light Armor Evasion talent have been changed to 1/2/3/5.
The update is already live on Scryde x1000 and x50. For the Scryde x2 server, the update will be installed on 21.01 after the scheduled restart.
Scryde X OBT has successfully transitioned to Chapter 2
A-Grade equipment is now available.
High-Grade Divine Protection and Life Force talismans are now available.
Main quests for Chapter 2 are now available.
Olympiad Shops, Tokens, and Hero Weapons will not be updated/adjusted for Chapter 2.
Paladin and Temple Knight classes now receive the Shield Deflect Magic skill starting from level 56 (previously level 60).
The following skills are now available in Vanguard transformation: Arrest, Shackle, Mass Shackle, Ultimate Defense, and Shield Deflect Magic.
Talismans (e.g., Divine Protection) now function correctly in all transformations.
Clawstrike Pact (Warlock Trigger): Now triggers from primary skills — Blaze, Spiral, and Flame Orb. Trigger chance increased to 70%, cooldown reduced by 50%, and critical hit chance doubled.
Shadow Pact (Phantom Summoner Trigger): Now triggers from primary skills — Death Spike, Twister, Shadow Spark, and Spiral. Trigger chance increased to 70%, cooldown reduced by 50%, and critical hit chance doubled.
Hoofbound Pact (Elemental Summoner Trigger): Trigger chance increased from 60% to 70%; critical hit chance bonus increased from 10 to 15. Cooldown at low levels has been reduced according to the following progression: 1s, 0.9s, 0.9s, 0.8s, 0.8s, 0.7s, 0.6s, 0.6s, 0.5s, 0.4s.
Cancel Skill: Starting from level 58, it now removes up to 3 buffs (previously 2).
Rush Impact: Minimum land rate reverted to the standard 10%.
Adjusted success rates for the Imprison skill (Shillien Elder talent).
Upcoming updates: Warlock and Elemental Summoner classes will receive weakened versions of their attacking "Orb" skills, which will serve as counterparts to the Phantom Summoner's Death Spike. Additionally, many unpopular SAs (Special Abilities) will be reworked in a future patch.