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Now, when characters die on epic bosses within the first division and choose the "go to town" option, they will be teleported to the nearest town instead of the division device (Scryde x2)
Drop in castle/fortress prisons updated (Scryde x50).
Fixed the description of the Tribunal skill when enchanting on the second branch (chance).
Fixed the description of the Strider Dash skill.
Fixed a bug where destroyed walls in castles would not visually disappear.
In the shop for catch with NPC Pierre, the coupon for the costume has been replaced with costumes from this coupon (made for the possibility of trying on costumes).
Fixed a bug where the item "Golden Shell" could not be put into storage.
Fixed a bug where experience could stop going after a reroll.
Buff Reversal now lasts 60 seconds instead of 30 (Scryde x50, x1000).
Fixed the description of the Magic Wound skill.
Minor Balance Changes (Olympiad)
Scryde x2
Duelist: -5% outgoing damage to all classes, except Hierophant, Phoenix Knight, Shillien Saint, and Elemental Master – no damage change to them.
Spectral Master: -10% outgoing damage to all classes.
Adventurer: -5% outgoing damage to Arcana Lord.
All Servers
Phoenix Knight and Hell Knight: -5% outgoing damage to Adventurer, Wind Rider, and Ghost Hunter.
Maestro: +5% to all outgoing damage.
Eva's Templar, Shillien Templar, Phoenix Knight and Hell Knight: -10% outgoing damage to Spectral Dancer.
Grand Khavatari: -5% outgoing damage to Male Soulhound, Female Soulhound, Mystic Muse, Storm Screamer, Soultaker, Archmage.
Doomcryer: +10% outgoing damage in the field.
The update will be installed on Scryde x1000 on August 5th after the morning restart, and on the remaining servers on August 6th
A single skill enhancement branch has been added for Attribute (ATT) for physical classes. Previously, classes chose between several elements, and now they will all have a common branch, "Elemental Attack".
Fixed a bug where the Murder skill worked in auto-attack. Now it only works when using blow skills.
The cooldown of the Heroic Grandeur and Heroic Dread skills has been changed to 20 minutes (Scryde x2).
The Seed of Water/Wind/Fire skills have received a new enhancement branch that increases the attribute power: 1 enhancement = +1 to ATT attack.
The Arcane Fury skill now grants +50 to ATT attack for all elements.
The Surrender skills now remove resist buffs from the opponent.
Dual daggers have been added to the list of Hero weapons (Scryde x2).
The cooldown of the Touch of Pa'agrio skill has been changed to 15 minutes. The limit mechanic of this skill has also been changed to 300 seconds.
Fixed a bug where a private weapon could be converted to normal with the Change Weapon skill.
Fixed a bug where a worn amulet or an amulet with LS could be used in amulet synthesis.
Added a bracelet exchanger in ALT+B (Scryde x50, x1000).
Made adjustments to skill balance: Changed the cooldown reset trigger for Killer Instinct, reduced the cooldown reset to 3 seconds for Trickster's Gambit, and to 0.5 seconds for Phantom Blades. Rain of Blades was removed from the list of skills requiring reset and added to the group with Phantom Blades. Cooldown for Phantom Blades and Rain of Blades increased by 1 second.
The update will be installed on 02.09 after the morning restart on Scryde x1000, and on other servers on 03.09.
Fixed a bug where the "Dragon Trophy - Valakas" and "Dragon Trophy - Antharas" quests were not being counted.
It is now forbidden to reset sub-class certification if at least 1 sub-skill is on cooldown.
Fixed the incorrect operation of 2nd-level buffs from crafters. These buffs are now only applied to party members and disappear when the crafter leaves the party (Scryde x2).
NPC Desparion now stands in Giran and does not spawn after killing world bosses (Scryde x50, x1000).
Fixed a bug where some ultimate skills were not being canceled (Blood Mist, Mantra, Absolute Revenge, Vampiric Fog, Mystic Hymn, Arcane Fury, Night Ruler).
Fixed a bug where the Mystic Charge skill was cancel the target of party members.
Fixed a bug where reflected damage from the Shield Deflect Magic skill was not being transferred to the summon through the Transfer Pain skill.
Fixed a bug where using the swap skill temporarily disabled the Transfer Pain effect, allowing damage to pass through the pet; also, the swap barrier now correctly reacts to the damage received by the pet through Transfer Pain, distributing the damage absorption between the owner and the pet.
Fixed a bug that allowed saving buffs received before participating in an event by using Steal before teleporting to the event; now all buffs received before teleporting to the event will be removed.
Fixed a bug where it was possible to enchant Basalt Battlehammer (Private).
Added new NPC Trovos
The update will be installed today (18.09) in the evening on Scryde x1000, and on other servers on 19.09 after the morning restart.
Buffs from Support Cubic by Prophet have been strengthened.
Formless Panther and Phoenix now use debuffs on enemies more often.
Light Armor Defense archer talent now gives Speed instead of Accuracy.
Sacred/Aquatic/Darkness/Holy Beam (attacking healer skills) - cast time reduced from 4.5 seconds to 3.5 seconds. Skill cooldown time now corresponds to standard nuke skills for mages.
Crusher (active skill for Bounty Hunter) - stun duration increased to 9 seconds, base stun chance increased by 10%.
Low-level mobs in pagan and tantra now have a vulnerability to dual daggers of 30%, and to one-handed swords of 20% (affects summon attack).
Gold Coin to Adena exchange rate at the start of the server will be 1kk.
The limit of Mythic Shard extraction from instances has been increased to 70 per week.
Dreadnought Stance now works in conjunction with PP stances.
Phantom Step (MSB) - cooldown reduced by 4 seconds.
Now the party leader sees the rated Gear Score of characters applying to join the party.
Clawstrike Pact and Shadow Pact on x100 now trigger with a 75% probability. Critical Attack chance increased. Physical Attack modifier increased.
Hoofbound Pact - increased Mag. Attack power of the pet.
Balance
MSB: Mag. Attack power is now similar to FSB (previously heavily reduced).
Gladiator: outgoing damage in PvP-5%.
Tyrant: outgoing damage in PvP -5%.
Berserker: outgoing damage from the hand +5% in PvP.
Destroyer: outgoing damage from the hand -5% in PvP.
Shilien Knight: outgoing damage from the hand -5% in PvP.
Paladin: outgoing damage from the hand -5% in PvP.
Spellhowler: outgoing damage -5% in PvP.
All archers (except Arbalests): +5% outgoing damage in PvP.
Phantom Summoner: nerf of the mag. damage in PvP removed, was -40% previously.
All summoners: damage to pets increased by 30%.
Warcryer: outgoing damage +20% in PvP and now equal to other archers.
Maestro: damage from the hand of Mechanic Golem -10%