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Some Suggestions for the Server
I think it’s time to introduce some new changes that could improve the overall PvP experience, give players more options for progression, and make the endgame more interesting.1. More HP on +13 and +14 Armor
I think it’s time to add more HP to +13 and +14 armor pieces. The damage in PvP is getting very high, and fights are becoming too fast. Adding some extra HP would give players more survivability and make PvP fights more balanced and enjoyable.2. Increase the Enchant Cap
It would also be nice to increase the maximum enchant level for weapons to +19 and +20, and for armor to +16.Of course, the success rate for these higher enchant levels should be very low, so reaching +19/+20 weapons and +16 armor remains extremely difficult and prestigious.
For the weapon colors, we could also add something special:
- +19 weapon → Green/Yellow
- +20 weapon → Yellow
3. Upgrade Blessed Freya
It would also be nice to introduce an upgrade to Blessed Freya, giving endgame players another meaningful progression goal.This could be designed as a difficult upgrade that requires time and effort to complete, rather than something that can be obtained easily. It would give players who have already completed most of the current content another reason to keep farming and progressing.
4. Add New Tattoos
We could also add some new tattoos to the game. They could offer different stats or combinations and give players more possibilities to create their own builds.The tattoos should be balanced so they add variety without making one setup clearly superior to everything else.
5. Triple Augments
Another great addition would be Triple Augments.However, these should be very difficult to obtain. The chance of getting a really good triple augment should be extremely low, making them rare and valuable.
This would give endgame players another long-term goal and something exciting to hunt for.
6. Hourly Events – Map & Subclass Preparation
For the events that take place every hour, it would be great if players could know which map they are going to play on before the event starts.Even better, players should have the possibility to change their subclass before the fights begin, depending on the map and the type of event.
For example, if we know beforehand which map we are going to play, players can prepare their subclass and setup accordingly. This would add much more strategy and preparation to the hourly events instead of players entering every event with the same setup without knowing what to expect.
Overall, I think these changes would give the server a fresh endgame experience while improving PvP balance, survivability, customization, strategy, and long-term motivation.
The goal is not to make the game easier. The goal is to give players new things to work for, more options to customize their characters, and more reasons to keep playing.