In-Game Nickname: CficzEZ
Server for Reward: Scryde x5 Classic
1. Overall Impression (Rating: 8/10)
Scryde X5 Classic has been a great experience overall. The active player base creates an engaging environment for both PvP and PvE. The classic progression speed feels rewarding, but a few balancing decisions (especially regarding the Olympiad, damage cap, and modified skills) keep it from being a perfect 10/10.
2. What do you like? What keeps you on X5?
I like that there are no custom or extra skills like on other Scryde servers (such as x2 or x50). I really dislike the "Star Wars" style. The core gameplay feels authentic, the mid-rate progression is well-balanced, and the healthy population brings great high-tier competition.
3. What didn't you like? What gets in the way of playing?
* Olympiad Arena Selection: Open arenas have a higher chance of being picked over arenas with columns/obstacles, which heavily favors mana burners.
* Damage Cap System: The artificial damage limit renders critical damage amplification builds completely pointless.
* Judicator Modifications: Judicator needs to be fixed as Appetite for Destruction feels severely nerfed.
* Custom Skills on Olympiad: SWS and BD using custom AoE skills inside the Olympiad arena breaks class balance.
4. What would you change or add?
1. Epic Jewelry for Olympiad Tokens: It would be great to have the option to buy epic jewelry using Olympiad Tokens.
2. Olympiad Arena Selection: I don't like that open arenas have a higher chance of being picked over arenas with columns/obstacles. This heavily favors mana burners, as not every class can burst them down before running out of mana. On an open arena, winning on damage against a mana burner is almost impossible without cover.
3. Better Matchmaking System: There should be a higher matchmaking bracket above 250+ points with a higher chance of mirror-class matches. Right now, the 150+ point threshold leads to situations where clans either feed specific characters or players rely on pure luck for a few wins. Adding a high-tier bracket would separate classes that easily reach 250+ points from those stuck around 150+. Alternatively, introducing matchmaking based on the Gear Score achieved in the player's last fight could work well.
4. Temple War: It would be great to add Temple War.
5. Clan Hall Clan Skills: Add Clan Hall clan skills functionality, which naturally ties into Temple War.
6. Top Weapons & Neolithics via Olympiad Tokens: Top-tier weapons and Neolithics should also be available for purchase with Olympiad Tokens.
7. No Talent Trees: Please do NOT add talent trees. It’s not worth adding them to a classic server like this.
8. Farming Spots: Keep farming spots as they are — no need to add or change anything, as this is meant to stay classic.
9. Server Merges: Do NOT merge this server with x2 or any other non-classic server. If you must merge, merge a future new server (like an x7 with the exact same settings) into this one later on.
10. Damage Cap: The damage limit should not exist here. It makes characters that build around critical damage completely pointless.
11. Judicator Balance: Judicator should be restored to default retail settings — its Appetite for Destruction skill is currently ruined.
12. SWS & BD Skills on Olympiad: Sword Muse (SWS) and Spectral Dancer (BD) should not be able to use their custom AoE skills on the Olympiad.
13. 6-Slot Bracelet: Add a 6-slot bracelet, but do NOT add amulets.
14. Chant of Victory (CoV) from Alt+B: The CoV buffer version should provide default stats — reducing movement speed by 20% is penalty enough.
5. Merge with X2 in the future: Pros or Cons?
* Strongly AGAINST merging with X2 (or any non-classic server).
* Reason: Merging X5 with X2 or any other server with different rates, customs, or mechanics would destroy the classic experience that brought players to X5 in the first place.
* Alternative proposal: If a merge is ever needed in the future to keep the population alive, merge a newly launched classic server (e.g., an x7 running the exact same settings as X5) into X5 down the line.
Server for Reward: Scryde x5 Classic
1. Overall Impression (Rating: 8/10)
Scryde X5 Classic has been a great experience overall. The active player base creates an engaging environment for both PvP and PvE. The classic progression speed feels rewarding, but a few balancing decisions (especially regarding the Olympiad, damage cap, and modified skills) keep it from being a perfect 10/10.
2. What do you like? What keeps you on X5?
I like that there are no custom or extra skills like on other Scryde servers (such as x2 or x50). I really dislike the "Star Wars" style. The core gameplay feels authentic, the mid-rate progression is well-balanced, and the healthy population brings great high-tier competition.
3. What didn't you like? What gets in the way of playing?
* Olympiad Arena Selection: Open arenas have a higher chance of being picked over arenas with columns/obstacles, which heavily favors mana burners.
* Damage Cap System: The artificial damage limit renders critical damage amplification builds completely pointless.
* Judicator Modifications: Judicator needs to be fixed as Appetite for Destruction feels severely nerfed.
* Custom Skills on Olympiad: SWS and BD using custom AoE skills inside the Olympiad arena breaks class balance.
4. What would you change or add?
1. Epic Jewelry for Olympiad Tokens: It would be great to have the option to buy epic jewelry using Olympiad Tokens.
2. Olympiad Arena Selection: I don't like that open arenas have a higher chance of being picked over arenas with columns/obstacles. This heavily favors mana burners, as not every class can burst them down before running out of mana. On an open arena, winning on damage against a mana burner is almost impossible without cover.
3. Better Matchmaking System: There should be a higher matchmaking bracket above 250+ points with a higher chance of mirror-class matches. Right now, the 150+ point threshold leads to situations where clans either feed specific characters or players rely on pure luck for a few wins. Adding a high-tier bracket would separate classes that easily reach 250+ points from those stuck around 150+. Alternatively, introducing matchmaking based on the Gear Score achieved in the player's last fight could work well.
4. Temple War: It would be great to add Temple War.
5. Clan Hall Clan Skills: Add Clan Hall clan skills functionality, which naturally ties into Temple War.
6. Top Weapons & Neolithics via Olympiad Tokens: Top-tier weapons and Neolithics should also be available for purchase with Olympiad Tokens.
7. No Talent Trees: Please do NOT add talent trees. It’s not worth adding them to a classic server like this.
8. Farming Spots: Keep farming spots as they are — no need to add or change anything, as this is meant to stay classic.
9. Server Merges: Do NOT merge this server with x2 or any other non-classic server. If you must merge, merge a future new server (like an x7 with the exact same settings) into this one later on.
10. Damage Cap: The damage limit should not exist here. It makes characters that build around critical damage completely pointless.
11. Judicator Balance: Judicator should be restored to default retail settings — its Appetite for Destruction skill is currently ruined.
12. SWS & BD Skills on Olympiad: Sword Muse (SWS) and Spectral Dancer (BD) should not be able to use their custom AoE skills on the Olympiad.
13. 6-Slot Bracelet: Add a 6-slot bracelet, but do NOT add amulets.
14. Chant of Victory (CoV) from Alt+B: The CoV buffer version should provide default stats — reducing movement speed by 20% is penalty enough.
5. Merge with X2 in the future: Pros or Cons?
* Strongly AGAINST merging with X2 (or any non-classic server).
* Reason: Merging X5 with X2 or any other server with different rates, customs, or mechanics would destroy the classic experience that brought players to X5 in the first place.
* Alternative proposal: If a merge is ever needed in the future to keep the population alive, merge a newly launched classic server (e.g., an x7 running the exact same settings as X5) into X5 down the line.
) но как для соло игрока - кайф.