2017.9.19 22:15:33
OS: No OS
CPU : GenuineIntel Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz @ 3313 MHz 2047MB RAM
Video: NVIDIA GeForce 1050 GTX Ti (8476)
PosCode: LS8 (273) 125272: 115112: -3726 4/1 [675]
MeshAnimation LineageCustom2.MeshAnimation: Serial size mismatch: Got 31941, 31962 Expected
History: LoadObject <- (MeshAnimation LineageCustom2.MeshAnimation 9318787==9318787/17377236 9286846 31962) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Mesh LineageCustom2.FDarkElf_asn_m00 NULL) <- UMeshComponent::LoadMeshComponentByResourceManager <- FL2PawnResourceManager::Tick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
OS: No OS
CPU : GenuineIntel Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz @ 3313 MHz 2047MB RAM
Video: NVIDIA GeForce 1050 GTX Ti (8476)
PosCode: LS8 (273) 125272: 115112: -3726 4/1 [675]
MeshAnimation LineageCustom2.MeshAnimation: Serial size mismatch: Got 31941, 31962 Expected
History: LoadObject <- (MeshAnimation LineageCustom2.MeshAnimation 9318787==9318787/17377236 9286846 31962) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Mesh LineageCustom2.FDarkElf_asn_m00 NULL) <- UMeshComponent::LoadMeshComponentByResourceManager <- FL2PawnResourceManager::Tick <- UGameEngine::Tick <- UpdateWorld <- MainLoop