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Fixed an issue where damage penalties were incorrectly being applied to event rabbits.
Fixed an issue where vitality wasn't being consumed upon reaching level 85 and 100% experience.
Removed the maximum stun resistance from Kariks and monsters in the Seed of Annihilation (SOA). Resistance is now capped at 90% (applies to Scryde x2 as well).
Removed the 10-minute "break" after 3v3 matches. Previously, a 10-minute window appeared after 3v3 matches before 1v1 matches began.
The Bloodbound Might skill now functions as described. Previously, the skill had some inconsistencies.
Now you can enchant PvP weapon with Neolithic.
In Pantheon solo mode, character names, clans, and appearances are now hidden (Deathmatch-like).
Olympiad gates can no longer be targeted.
A cooldown has been added to using the Feather of Blessing (5 minutes).
The "Clan Penalty" system has been reworked; it now also removes penalties for expelling a clan from an alliance.
Fixed a bug where the Refined Carnival Circlet couldn't be traded or dropped.
Removed old monsters from Pagan for Scryde x1000 (farming zone).
Fixed the "News" window in the English interface (Alt+B); now displays current topics.
Added NPC Norael to all Arenas (Giran, Monsters Race Track, Gludio, Coliseum).
Fixed a bug where Crystal Scroll: Enchant Armor (S-Grade) and Crystal Scroll: Enchant Weapon (S-Grade) scrolls could be traded.
Fixed a bug where the Ring of Etherial and Earring of Arcane lacked grades and could be equipped at any level without penalty.
Drop/Spoil rates in SoA/LoA on x2/x50 servers have been restored to standard values.
The Noblesse casting time will be restored to standard values with the next class update. Physical classes will receive a physical Noblesse buff with this update.
Genesis Gardens - Scryde X2: Magical defense of creatures on the lower level increased by 10%, weapon resistances reworked. The chance of a resource group dropping has increased by 40%.
The x1000 server will receive the update on April 30th, while all other servers will receive it on May 1st.
Tier 4 (Supreme Tree) – the chance of obtaining a Supreme Fruit has been increased from 40% to 100%.
Two Red Stones now appear on level 4 of the mine, and four on level 5.
When using a level 5 pickaxe, there is a 10% chance of obtaining an Attribute Crystal from a Red Star Stone and a 3% chance from a Green Star Stone.
The chances of synthesizing high-level resources have been significantly increased, and the necessary ingredients have been revised.
The synthesis chance for S84 Farm Jewelry, as well as all top-tier talismans, has been increased by 10-15%. Resource requirements have been reduced for some items.
Blessed Arcane Earring, Blessed Ring of Etherial, and Chaotic Abyss Ring can now be modified with S-Grade scrolls and enhanced with Life Stones.
Daily quest level scaling adjusted based on character and sub-class level. Example: Main 85, subs 80 = quest level 85; Main 75, highest sub 82 = quest level 82.
Siege/TW: No damage, target selection, or debuffs will occur between alliance clan members. (Scryde X & X2)
Fixed: Attacking with a bow equipped, then switching to melee before the attack landed resulted in melee damage with bow range.
Castle siege: Clan owning castle and defending clan are no longer considered hostile (PTS-like).
Added pre-queue CD check: Party members now receive a notification before entering the queue if anyone has an instance cooldown.
This update will be installed on X1000 on 05/14, and on all other servers on 05/15.