Suggestion – the possibility of archers carrying dual daggers as a way to improve survivability in Death Match or other

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Hello,

I would like to draw attention to the current situation of the archer class in Death Match mode. In my opinion (and based on my observations from the game), the archer performs exceptionally poorly compared to other classes, mainly due to a lack of sustain and the ability to survive in combat without team support.

Key problem:
The archer has no access to any HP regeneration mechanisms – neither through skills nor auto attacks. In a mode such as Death Match, where each player fights on their own, this puts the class at a significant disadvantage.

Proposed solution:
Allowing the archer to use dual daggers would give them access to lifesteal mechanics from auto attacks. While this would not solve all of the class's problems, it would significantly increase its survivability and allow it to better thrive in solo PvP and PvE conditions.

Limited to Death Match or other modes as a form of balance in a given mode.

Optional – added passive allowing for a small amount of lifesteal from ranged attacks (if changing weapons is too controversial).

Justification:
Currently, classes with natural access to lifesteal or self-healing have a significant advantage in solo PvP modes. The archer, despite being a ranged character with high DPS, often loses battles simply because he cannot heal himself even by 1 health point, which makes him very “fragile.”

Allowing the use of dual daggers and lifesteal will not make the archer OP, but it will give him a chance for more balanced duels and greater value in Death Match.

Thank you for considering this proposal. I hope that the topic will be further analyzed by the balancing team.

Best regards.
 
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