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Hi, I am playing on x1000 Scryde for couple of years and I'd like to share my ideas. This will be a long one.
- Remove Eva’s Rune and give us Olf +10
I did not even know Eva’s Rune exist for at least a year and I see that a lot of people still do not know about it. The 10% increase and decrease PvP damage is almost impossible to balance unless they specifically nullify each other. The reason for that is that the damage calculation formula needs to be created specifically for that rune and the increase and decrease happen at the exact same time cause even if a single calculation applies in between then the damage is either higher that it should or lower than it should be.
In the other hand the +10 Olf will give a nice int/str +1 which will just barely help debuffs (which will most likely remain at 10%) and few crits calculation which let's be honest an Archer with app, rt, stigma, will hit you for 10k with either +9, +10, or even without Olf. Now I 100% understand the need for votes so my suggestion is that you should give a 0.10% change for a scroll that will enchant Olf from 9 to 10 via Vote Coin. This will make it hard to get and votes should be spammed.
Even if you still do not like the idea and decide not to change it at least remove it from Oly. Olympiad should be 1.000.000% retail and nothing more.
P.S.1, You already experiment with Olf +10 with Antharas chests so don’t tell me that you didn't think about it.
P.S.2, For this specific one I will suggest you read twice before you answer
- Remove Zaken Agathions from Olympiad
Like I said above Oly should be retail and nothing more. Fighters benefit from the casting increase but mages do not benefit from attack speed increase at all, therefore some imbalance exist. Out of Oly with 4% casting or 40% casting you still getting one-shot so it doesn't matter. The boost is nice for mass PvP and farm just out of Oly please.
- Remove Bracelet of Immortality from Oly
Make that talisman usable in PvP and give us Enchanted Mithril Bracelet for Oly. The 6 talisman slot is making almost too much room in my opinion. When you use all 3 talis for ms giving us 11 ms you make mass block ww, dash, hard march, etc less affective. You can also put more regist in you than you should. Decreasing that max numbers of talis will make you think twice of what you should be using and not having life force from first min w8ing for use.
- Removing skill animation
Just randomly in one of your videos witch of course I understand absolutely nothing since you make it only for Russian community, I saw that you have a //something command that remove the amination of the skills. This command is insanely useful in sieges and mass PvP please add this to Commands in Alt+B so people will know about it
- Rune Of Crystal
Bring this one back its PvP server after all let us join twin brothers and other bossed this will not change match
- Olympiad Buff Scrolls
I keep the best for last. Few days ago, you start a vote about Olympiad buff scrolls. That was an excellent idea but you miss some core parts there.
First of all, let’s start about why 20% staffs are bad. It is literally RNG based. You may cast all for buffs in first 10 seconds or maybe do not cast them at all. What this means is that if for example 2 equally skilled daggers face each other's and the first have BTB and Focus he simple wins due to luck making the game unsatisfying.
Now for the 100% staffs. Yes, everyone can spam them BUT this 100% will allow people to cast the buffs in any order they want therefor cancel users or Soul hounds will waste their first cancel which is imbalanced. Another minus with 100% staffs/scrolls is that after the cancelation you can rebuff yourself with 100% change therefor making the cancel useless. The only exception to this is Titans and Tyrants who suffer from BTB land rate.
Now how to balanced that. First of all, you have to introduce the scrolls and not the staffs. These scrolls should be purchased with 1000 Olympiad Tokens each witch mean you should be able to spam 1 scroll per win and 1 scroll per 4 lose streak. Instead of cast time they should consume mana (find the average mana of the skills used to cast the buffs with staffs). Last but not least and the most important, THEY SHOULD BE ONLY AND ONLY USED IN THE 60 SECONDS OF PREPERATION TIME AND NEVER EVER IN GAME. Introducing scrolls this way will NOT remove the RNG but they it slightly decreases it. The dagger will use Focus scroll in open versus a buffer and will use the BTB scroll versus tanks to sustain, etc. I Believe everyone will agree to release the scrolls this way.