- Сообщения
- 1
- Лайки
- 0
выдает ошибку, че делать?
2022.11.4 14:24:52
OS : No OS
CPU : GenuineIntel Intel(R) Core(TM) i9-10900K CPU @ 3.70GHz @ 3704 MHz 4095MB RAM
Video : NVIDIA GeForce RTX 2070 SUPER (2225)
PosCode : LS8(273) 85400:146449:-3397 20/0 [682]
TexEnvMap BranchSys3.Cube.gold: Serial size mismatch: Got 53, Expected 278
History: LoadObject <- (TexEnvMap BranchSys3.Cube.gold 36038==36038/58902272 35985 278) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Material BranchSysPC2.g_co_vampiric_mdwarf_m010_g NULL) <- UMeshComponent::LoadMeshComponentByResourceManager <- FL2PawnResourceManager::Tick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
2022.11.4 14:24:52
OS : No OS
CPU : GenuineIntel Intel(R) Core(TM) i9-10900K CPU @ 3.70GHz @ 3704 MHz 4095MB RAM
Video : NVIDIA GeForce RTX 2070 SUPER (2225)
PosCode : LS8(273) 85400:146449:-3397 20/0 [682]
TexEnvMap BranchSys3.Cube.gold: Serial size mismatch: Got 53, Expected 278
History: LoadObject <- (TexEnvMap BranchSys3.Cube.gold 36038==36038/58902272 35985 278) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Material BranchSysPC2.g_co_vampiric_mdwarf_m010_g NULL) <- UMeshComponent::LoadMeshComponentByResourceManager <- FL2PawnResourceManager::Tick <- UGameEngine::Tick <- UpdateWorld <- MainLoop