2016.4.9 10:47:38
OS : Windows Vista 6.2 (Build: 9200)
CPU : GenuineIntel Intel(R) Core(TM) i5-4430 CPU @ 3.00GHz @ 2995 MHz 2047MB RAM
Video : AMD Radeon HD 7700 Series (1404)
PosCode : LS1(152) 0:0:0 4/0 [530]
Assertion failed: GIsDynamicRecompile || GIsEditor || GetSuperClass() || this==UObject::StaticClass() [File:.\UnClass.cpp] [Line: 910]
History: UClass::Bind <- (Class SkyLevel.SkyMeshActor14) <- ULinkerLoad::CreateExport <- (SkyMeshActor14 34319) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad5 34319)) <- ULevelBase::Serialize <- ULevel::Serialize <- LoadObject <- (Level SkyLevel.myLevel 34319==34319/36793 34284 124) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel SkyLevel) <- LoadLevel <- UGameEngine::LoadMap <- MapName=SkyLevel <- UGameEngine::Init <- InitEngine
OS : Windows Vista 6.2 (Build: 9200)
CPU : GenuineIntel Intel(R) Core(TM) i5-4430 CPU @ 3.00GHz @ 2995 MHz 2047MB RAM
Video : AMD Radeon HD 7700 Series (1404)
PosCode : LS1(152) 0:0:0 4/0 [530]
Assertion failed: GIsDynamicRecompile || GIsEditor || GetSuperClass() || this==UObject::StaticClass() [File:.\UnClass.cpp] [Line: 910]
History: UClass::Bind <- (Class SkyLevel.SkyMeshActor14) <- ULinkerLoad::CreateExport <- (SkyMeshActor14 34319) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad5 34319)) <- ULevelBase::Serialize <- ULevel::Serialize <- LoadObject <- (Level SkyLevel.myLevel 34319==34319/36793 34284 124) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel SkyLevel) <- LoadLevel <- UGameEngine::LoadMap <- MapName=SkyLevel <- UGameEngine::Init <- InitEngine