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@Adutrix screen 1 cast not started and tyrant alrdy turning the corner / screen 2 cast just started and tyrant alrdy behind the corner but the skill hits the target
So my question is very simple and direct. Why this skill is allowed to wallshot like this every single hit while every other skill (except 2-3 more) gets interrupted.
This skill need like 1% cast to wallshot while others need much more, why?
![Смех [:D] [:D]](http://board.scryde.ru/styles/default/xenforo/smilies/cats/1/64.png)