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Pantheon

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Video review of the location

Pantheon is a new PvP event with unique mechanics and generous rewards!
It consists of several modes: Normal and Solo
By killing other players, you can level up your skill level. For each new skill level, you can choose 1 of 3 character enhancements.
You will have a choice of unique passive and active skills that can significantly enhance your character. Event schedule: Scryde x1000: from 12:00 to 20:00 and from 23:00 to 01:00. Scryde x50: from 19:00 to 01:00

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Basic Modes​

  • Solo Mode: In this mode, you cannot create groups, heal or resurrect other players, and buffs do not work on enemies.
  • Normal Mode: Here you can play in a group, and there are no additional rules.

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Pantheon Bans and Special Conditions​

  • The use of Hero weapons and any transformations other than basic ones is prohibited.
  • Upon entering the Pantheon, all ultimate skills not belonging to the character are removed.
  • Skills whose cooldowns will change on the Pantheon:
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    Warp (20 sec) and
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    Shift (15 sec)
  • Banned specific skills:
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    Bloodbound Might
  • Enchantment limitation: Maximum enchantment is +6/6. If a player has equipment with modification higher than +6, it will automatically provide characteristics as +6.
  • All players will be enemies, regardless of clan or alliance.
  • CP Potions, Spirit Ore, Soul Ore, Battle Symbols, and Magic Symbols are not consumed on the Pantheon.
  • After resurrection, each player will receive a rebuff based on the last used scheme in the buffer. This only applies to personal schemes, and a Voina/Mag set buff from the buffer is not returned; you need to create your own set of buffs.
  • The Battle Blessing skill, which is an analogue to Noblesse, is active on all players on the Pantheon, so you need to apply a Nubl after each death.

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Progression System​

  • During the 20-minute session, players will increase their Mastery Level, similar to the Helloween event system.
  • Progress will be displayed in each player's title in the format: 2 lvl [12/25] (level and number of points needed for the next level).
  • There are a total of 15 levels in the session, and reaching the maximum level requires approximately 40 kills.
  • The higher the level of the player you kill, the more points you will receive. Killing a player of equal level earns you 10 points.
  • The minimum you can get is 5 points (if you kill a character with a mastery level lower than yours). The maximum you can get is 20 points (if you kill a character with a mastery level higher than yours). Mastery progress is reset when the next session starts.
  • If the players are in a group, the resulting experience is divided equally among all group members. The minimum amount of experience received = 1.
Level
Experience for the next level
Total experience​
1 → 21010
2 → 32030
3 → 42050
4 → 53080
5 → 630110
6 → 730140
7 → 830170
8 → 930200
9 → 1030230
10 → 1130260
11 → 1230290
12 → 1330329
13 → 1430350
14 → 1530380

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Rewards​

  • For kills on the Pantheon, players will receive the event currency - Drahms - with a 100% probability.
  • If players are in a group, Drahms will be distributed according to the selected drop settings.
  • Without a Premium Account: the limit is 150 Drahms per day.
  • With a Premium Account: the limit increases to 300 Drahms per day

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Prize Places​

Players can receive additional Drahms outside the limit for prize places in the session.
  • 1st place: 10 Drahms
  • 2nd place: 7 Drahms
  • 3rd place: 5 Drahms
  • 4-6 place: 3 Drahms each

New Skills on the Pantheon​

Skills can be obtained randomly when leveling up. Active skills automatically go to the first available slot on the Skill Panel.
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    Cleave (Passive) – Increases melee weapon attack range by 75.
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    Slow Weapon (Chance) – Attacks with a certain chance reduce target's speed by 60% for 3 seconds..
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    Decrease Heal – Completely prevents the target from restoring HP/MP.
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    Swap – Changes your location with the target.
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    Regeneration (Passive) - Restores 1% HP/MP/CP every second.
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    Batterfly (Passive) - Evasion chance of P. Atk. and M. Atk. reduced by 25%.
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    Ghost (Passive) - Increases speed limit to 120. Speed +30.
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    Immunity (Passive) - Complete protection from negative effects.
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    Glassman (Passive) - Outgoing damage +75%, Incoming damage +100%.
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    Heavy Hand (Passive) - P. Atk. +200%, your crit chance is always = 1.
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    Stability (Passive) - You cannot be pulled.
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    Stone Leather (Chance) - Upon taking damage, reduces incoming damage by 50% for 5 seconds..
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    Frost Barrier (Chance) - Upon taking damage, freezes the target for 3 seconds.
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    Survival Instinct (Chance) - Upon taking damage, restores 15% HP.
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    Wild Poison (Chance) - On attack, applies a deadly poison, reducing healing effectiveness by up to 100%.
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    Burning Arrows (Chance) - On attack with a bow/crossbow, sets the target on fire. Deals damage based on Max HP of the target..
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    Witchcraft (Chance) - On attack, slows speed, P. Atk., M. Atk. and magic crit of the target.
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    Stigma (Chance) - On attack, reduces weapon resistance in close combat.
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    Energy Force (Passive) - Your energy is no longer expended.
  • Посмотреть вложение 256206 Guardian Veil (Chance) - Upon taking damage, applies a barrier of 3000 HP.
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    Bloodlust (Passive) - Restores 30% HP upon killing a target..
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    Reflection - Reflects 50% of the damage received for 5 seconds. (Includes all damage types).
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    Shadow Spark - Deals 3000 Mag. damage statically.
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    Strong Root -Guaranteed to hold the target for 5 seconds. Removes 500 HP per second.
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    Deep Sleep - Immerses the target in a deep sleep for 3 seconds. The target does not wake up from damage.
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    Gravity Collapse - ulls up to 10 targets within a radius of 1200.
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    Penicillin - Removes all negative effects from the owner. Restores 30% HP. Can be used while moving.
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    Mass Slow - Reduces the speed of all enemies around you by 70%.
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    Destiny Blow - Deals 50% of the target's HP with a high chance.
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    Doppelganger - Leaves a dummy and goes into stealth.
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    Shimmer - Reveals invincibility on you. Can be used on the move.
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    Chaos Strike - Guaranteed to stun enemies around you for 3 seconds.
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    Bard Rage - Distant physical attack for BD/SWS classes.
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    Phantom Step - Darts forward and paralyzes the enemy. Distance 1200.
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    Shield Impulse - Incredibly powerful attack with a shield for tanks..
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    Rapide - Gives Max. Speed, P. Atk. for 5 seconds.
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    Flow - Gives 90% cooldown of all skills for 10 seconds.
  • More than 30 passive skills with additional stats.
  • More than 50 skills with other classes.
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