Event: Pantheon [Scryde X1000&X100&X50]

Event: Pantheon [Scryde X1000&X100&X50]

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Pantheon's locatiom​

Pantheon — a new PvP event with unique Rogue-like mechanics and generous rewards!
It features two modes: Normal and Solo.
By defeating other players, you can level up your Mastery. For each new Mastery level, you’ll be able to choose 1 of 3 character upgrades.
You’ll pick from unique passive and active skills that can significantly empower your character.
The event runs daily from 13:00 to 15:00 and from 19:00 to 01:00(Х100/X50). For Scryde Х1000 from 12:00 to 20:00 and from 23:00 to 01:00.

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Rewards​

  • For kills in Pantheon, players receive the event currency — Drachma with a 100% chance.
  • If players are in a party, Drachmas are distributed according to the party’s loot setting.
  • Without a Premium Account: the daily limit is 150 Drachmas.
  • With a Premium Account: the daily limit increases to 300 Drachmas.
  • [Only for x100] Without a Premium Account: the daily limit is 200 Drachmas.
  • [Only for x100] With a Premium Account: the daily limit increases to 400 Drachmas.
  • [Only for x100] There is a 5% chance on kill to get 4 extra Drachmas beyond the limit.

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Core Modes​

  • Solo mode: You cannot create parties, heal or resurrect other players; buffs do not affect enemies. All players use a unified appearance, as in the Deathmatch event.
  • Normal mode: You may play in a party; there are no additional rules.

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Pantheon Restrictions & Special Conditions:​

  • Forbidden to use: Hero weapons and any transformations except the base ones.
  • Upon entering Pantheon, all ultimate skills not belonging to your class are removed.
  • Skills with adjusted cooldown in Pantheon:
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    Warp (20 sec) and
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    Shift (15 sec)
  • Ban on specific skills:
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    Bloodbound Might
  • Enchantment cap: Maximum enchant — 6/8/8. If a player’s gear has a higher modification than +6 or +8, it will automatically provide stats as +6 or +8.
  • All players are hostile regardless of clan or alliance.
  • Not consumed in Pantheon: CP Potion, Spirit Ore, Soul Ore, Battle Symbols, Magic Symbols.
  • After respawn, each player receives a re-buff based on the last used personal scheme in the buffer. This refers only to personal presets; the Warrior/Mage quick set will not return — create your own buff set.
  • All players in Pantheon have the Battle Blessing effect (an analogue of Noblesse), so there’s no need to reapply Noblesse after each death.

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Progression System​

  • Within a 20-minute session, players increase their Mastery level, similar to the Halloween event system.
  • Progress is shown in each player’s title in the format: 2 lvl [12/25] (level and points required for the next level).
  • There are 15 levels per session, and reaching the maximum level will take approximately 40 kills.
  • The higher the level of your victim, the more points you get. Killing a player of an equal level grants 10 points. The minimum is 5 points (for killing players with a lower Mastery than yours). The maximum is 20 points (for killing players with a higher Mastery than yours).
  • Mastery progress resets at the start of the next session.
  • If players are in a party, experience is split equally among all party members. Minimum experience received = 1.
LevelXP to next levelCumulative XP
1 → 21010
2 → 32030
3 → 42050
4 → 53080
5 → 630110
6 → 730140
7 → 830170
8 → 930200
9 → 1030230
10 → 1130260
11 → 1230290
12 → 1330329
13 → 1430350
14 → 1530380

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Placements & Bonus Rewards:​

Players can receive additional Drachmas beyond the limit for placements within a session:
  • 1st place: 10 Drachmas
  • 2nd place: 7 Drachmas
  • 3rd place: 5 Drachmas
  • 4th–6th places: 3 Drachmas each

New Skills in Pantheon:​

Skills can be obtained at random when leveling up.
Active skills are added automatically to the first free slot on your Skill Bar.
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    Cleave (Passive) – Increases melee weapon attack range by 100.
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    Slow Weapon (Chance) – Attacks have a chance to reduce Speed by 60% for 3 sec.
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    Decrease Heal – Completely prevents the enemy from restoring HP/MP.
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    Swap – Switches positions with the target.
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    Regeneration (Passive) – Restores 1% HP/MP/CP every second.
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    Batterfly (Passive) – 25% chance to dodge Physical and Magic skills.
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    Ghost (Passive) – Raises the Speed cap to 320. Speed +30.
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    Immunity (Passive) – Full protection against negative effects.
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    Glassman (Passive) – Outgoing damage +75%, incoming damage +100%.
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    Heavy Hand (Passive) – P. Atk. +200%, but your critical rate is always 1.
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    Stability (Passive) – You cannot be pulled.
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    Stone Leather (Chance) – Upon taking damage, reduces incoming damage by 50%.
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    Frost Barrier (Chance) – Upon taking damage, freezes the enemy for 3 sec.
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    Survival Instinct (Chance) – Upon taking damage, restores 15% HP.
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    Wild Poison (Chance) – On hit, applies a lethal poison that reduces healing effectiveness up to 100%.
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    Burning Arrows (Chance) – On bow/crossbow attack, ignites enemies and deals damage based on the target’s Max HP.
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    Witchcraft (Chance) – On magic attack, reduces the target’s Speed, Atk. Speed, and Cast Speed.
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    Stigma (Chance) – On hit, reduces resistance to melee weapons.
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    Energy Force (Passive) – Your Energy no longer depletes.
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    Guardian Veil (Chance) – Upon taking damage, applies a 3000 HP barrier.
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    Bloodlust (Passive) – Restores 30% HP when you kill an enemy.
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    Reflection – Reflects 50% of incoming damage for 5 sec. (Includes all damage types)
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    Shadow Spark – Deals 3000 static M. Damage to the target.
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    Strong Root – Guarantees root for 5 sec; drains 500 HP per second.
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    Winter Dreamer – Guarantees sleep for 5 sec.
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    Deep Sleep – Puts the target into deep sleep for 3 sec. The target does not wake from damage.
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    Gravity Collapse – Pulls up to 10 targets within a 1200 radius.
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    Penicillin – Removes all negative effects from the caster. Restores 30% HP. Can be used while moving.
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    Mass Slow – Reduces the Speed of all nearby enemies by 70%.
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    Destiny Blow – Reduces the target’s HP by 50% with a high chance.
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    Doppelganger – Leaves a copy and becomes invisible.
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    Shimmer – Breaks the lock-on target on you. Can be used while moving.
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    Chaos Strike – Guaranteed stun around you for 3 sec.
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    Bard Rage – A ranged physical blade strike for BD/SWS classes.
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    Phantom Step – Dashes forward and paralyzes the enemy. Distance 1200.
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    Shield Impulse – An incredibly powerful shield attack for tanks.
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    Rapide – Grants Max Atk. Speed for 5 sec.
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    Flow – Grants 90% cooldown reduction on all skills for 10 sec.
  • + More than 30 passive skills with additional stats
  • + More than 50 skills from other classes.
  • Лайк
Реакции: ksiliaks и xiaochaomeng
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