Pantheon — a new PvP event with unique Rogue-like mechanics and generous rewards!
It features two modes: Normal and Solo.
By defeating other players, you can level up your Mastery. For each new Mastery level, you’ll be able to choose 1 of 3 character upgrades.
You’ll pick from unique passive and active skills that can significantly empower your character.
The event runs daily from 13:00 to 15:00 and from 19:00 to 01:00(Х100/X50). For Scryde Х1000 from 12:00 to 20:00 and from 23:00 to 01:00.
Rewards
- For kills in Pantheon, players receive the event currency — Drachma with a 100% chance.
- If players are in a party, Drachmas are distributed according to the party’s loot setting.
- Without a Premium Account: the daily limit is 150 Drachmas.
- With a Premium Account: the daily limit increases to 300 Drachmas.
- [Only for x100] Without a Premium Account: the daily limit is 200 Drachmas.
- [Only for x100] With a Premium Account: the daily limit increases to 400 Drachmas.
- [Only for x100] There is a 5% chance on kill to get 4 extra Drachmas beyond the limit.
Core Modes
- Solo mode: You cannot create parties, heal or resurrect other players; buffs do not affect enemies. All players use a unified appearance, as in the Deathmatch event.
- Normal mode: You may play in a party; there are no additional rules.
Pantheon Restrictions & Special Conditions:
- Forbidden to use: Hero weapons and any transformations except the base ones.
- Upon entering Pantheon, all ultimate skills not belonging to your class are removed.
- Skills with adjusted cooldown in Pantheon:
Warp (20 sec) andShift (15 sec) - Ban on specific skills: Bloodbound Might
- Enchantment cap: Maximum enchant — 6/8/8. If a player’s gear has a higher modification than +6 or +8, it will automatically provide stats as +6 or +8.
- All players are hostile regardless of clan or alliance.
- Not consumed in Pantheon: CP Potion, Spirit Ore, Soul Ore, Battle Symbols, Magic Symbols.
- After respawn, each player receives a re-buff based on the last used personal scheme in the buffer. This refers only to personal presets; the Warrior/Mage quick set will not return — create your own buff set.
- All players in Pantheon have the Battle Blessing effect (an analogue of Noblesse), so there’s no need to reapply Noblesse after each death.
Progression System
- Within a 20-minute session, players increase their Mastery level, similar to the Halloween event system.
- Progress is shown in each player’s title in the format: 2 lvl [12/25] (level and points required for the next level).
- There are 15 levels per session, and reaching the maximum level will take approximately 40 kills.
- The higher the level of your victim, the more points you get. Killing a player of an equal level grants 10 points. The minimum is 5 points (for killing players with a lower Mastery than yours). The maximum is 20 points (for killing players with a higher Mastery than yours).
- Mastery progress resets at the start of the next session.
- If players are in a party, experience is split equally among all party members. Minimum experience received = 1.
| Level | XP to next level | Cumulative XP |
|---|---|---|
| 1 → 2 | 10 | 10 |
| 2 → 3 | 20 | 30 |
| 3 → 4 | 20 | 50 |
| 4 → 5 | 30 | 80 |
| 5 → 6 | 30 | 110 |
| 6 → 7 | 30 | 140 |
| 7 → 8 | 30 | 170 |
| 8 → 9 | 30 | 200 |
| 9 → 10 | 30 | 230 |
| 10 → 11 | 30 | 260 |
| 11 → 12 | 30 | 290 |
| 12 → 13 | 30 | 329 |
| 13 → 14 | 30 | 350 |
| 14 → 15 | 30 | 380 |
Placements & Bonus Rewards:
Players can receive additional Drachmas beyond the limit for placements within a session:- 1st place: 10 Drachmas
- 2nd place: 7 Drachmas
- 3rd place: 5 Drachmas
- 4th–6th places: 3 Drachmas each
New Skills in Pantheon:
Skills can be obtained at random when leveling up.Active skills are added automatically to the first free slot on your Skill Bar.
- Cleave (Passive) – Increases melee weapon attack range by 100.
- Slow Weapon (Chance) – Attacks have a chance to reduce Speed by 60% for 3 sec.
- Decrease Heal – Completely prevents the enemy from restoring HP/MP.
- Swap – Switches positions with the target.
- Regeneration (Passive) – Restores 1% HP/MP/CP every second.
- Batterfly (Passive) – 25% chance to dodge Physical and Magic skills.
- Ghost (Passive) – Raises the Speed cap to 320. Speed +30.
- Immunity (Passive) – Full protection against negative effects.
- Glassman (Passive) – Outgoing damage +75%, incoming damage +100%.
- Heavy Hand (Passive) – P. Atk. +200%, but your critical rate is always 1.
- Stability (Passive) – You cannot be pulled.
- Stone Leather (Chance) – Upon taking damage, reduces incoming damage by 50%.
- Frost Barrier (Chance) – Upon taking damage, freezes the enemy for 3 sec.
- Survival Instinct (Chance) – Upon taking damage, restores 15% HP.
- Wild Poison (Chance) – On hit, applies a lethal poison that reduces healing effectiveness up to 100%.
- Burning Arrows (Chance) – On bow/crossbow attack, ignites enemies and deals damage based on the target’s Max HP.
- Witchcraft (Chance) – On magic attack, reduces the target’s Speed, Atk. Speed, and Cast Speed.
- Stigma (Chance) – On hit, reduces resistance to melee weapons.
- Energy Force (Passive) – Your Energy no longer depletes.
- Guardian Veil (Chance) – Upon taking damage, applies a 3000 HP barrier.
- Bloodlust (Passive) – Restores 30% HP when you kill an enemy.
- Reflection – Reflects 50% of incoming damage for 5 sec. (Includes all damage types)
- Shadow Spark – Deals 3000 static M. Damage to the target.
- Strong Root – Guarantees root for 5 sec; drains 500 HP per second.
- Winter Dreamer – Guarantees sleep for 5 sec.
- Deep Sleep – Puts the target into deep sleep for 3 sec. The target does not wake from damage.
- Gravity Collapse – Pulls up to 10 targets within a 1200 radius.
- Penicillin – Removes all negative effects from the caster. Restores 30% HP. Can be used while moving.
- Mass Slow – Reduces the Speed of all nearby enemies by 70%.
- Destiny Blow – Reduces the target’s HP by 50% with a high chance.
- Doppelganger – Leaves a copy and becomes invisible.
- Shimmer – Breaks the lock-on target on you. Can be used while moving.
- Chaos Strike – Guaranteed stun around you for 3 sec.
- Bard Rage – A ranged physical blade strike for BD/SWS classes.
- Phantom Step – Dashes forward and paralyzes the enemy. Distance 1200.
- Shield Impulse – An incredibly powerful shield attack for tanks.
- Rapide – Grants Max Atk. Speed for 5 sec.
- Flow – Grants 90% cooldown reduction on all skills for 10 sec.
- + More than 30 passive skills with additional stats
- + More than 50 skills from other classes.