Weapon/Armor/Accessory additional soul crystal abilities, like in official L2.

SuperCHAOSXXX

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I would like to suggest some bonus stat upgrades in stages for future major updates, some examples:

For Weapons.


Physical Attack/Magical Attack:

Stage 1 - Increase P./M. Attack by 40/25.
Stage 2 - Increase P./M. Attack by 70/50.
Stage 3 - Increase P./M. Attack by 100/75.


Physical/Magical Critical Rate:

Stage 1 - Increase P./M. Critical Rate by 5/0.2.
Stage 2 - Increase P./M. Critical Rate by 10/0.4.
Stage 3 - Increase P./M. Critical Rate by 15/0.6.


Physical/Magical Critical Damage:

Stage 1 - Increase P./M. Critical Damage by 5%/3%.
Stage 2 - Increase P./M. Critical Damage by 10%/5%.
Stage 3 - Increase P./M. Critical Damage by 15%/8%.

For Armors(every armor piece).


Physical/Magical Defense:

Stage 1 - Increase P./M. Defense by 30/15.
Stage 2 - Increase P./M. Defense by 50/30.
Stage 3 - Increase P./M Defense by 80/45.

Received Physical/Magical Critical Damage:


Stage 1 - Received P./M. Critical Damage by -5%/-3%.
Stage 2 - Received P./M. Critical Damage by -10%/-5%.
Stage 3 - Received P./M. Critical Damage by -15%/-8%.

For Accessories(normal and epics).


Stun Chance.

Stage 1 - Increase Stun chance by 3%
Stage 2 - Increase Stun chance by 7%
Stage 3 - Increase Stun chance by 10%

Attack/Defense Attributes.

Stage 1 - Increase Attack Attribute by 50.
Stage 2 - Increase Attack Attribute by 75.
Stage 3 - Increase Attack Attribute by 100.

Stage 1 - Decrease Attribute Damage by 25.
Stage 2 - Decrease Attribute Damage by 50.
Stage 3 - Decrease Attribute Damage by 75.
 
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