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Without sacrificing the important requirements for comfortable gameplay, we have tried to preserve the spirit of the classic chronicles beloved by many.
We want to offer players a unique experience — this is HF (High Five) thoughtful and reworked as a separate and complete product, where the player will go through the entire development chain: from killing the first Gremlin to battling with Bless Freya (and beyond). Where each grade of equipment is important, where every location has its role in the player's journey. Our product will be interesting both to connoisseurs of the classics and to modern players.
Moreover, we are no longer 15 years old. We are no longer students. Almost all of us have families and children now. And we value your time. That is precisely why we aim to make every moment you spend in the game exciting and meaningful, having eliminated the rudiments that, in 2024, are no longer the norm.
Count of Arenas on Scryde's Olympiad
Scryde X2 is, in all respects, an excellent and modern MMORPG based on the High Five chronicles, which will be understandable to anyone who has ever played Lineage 2. We see this game not as a museum exhibit, but as a living, constantly evolving story!
The Vitality system will fulfill one very important role - to help regular players catch up in experience to no-lifers. We have made a number of fair changes to the whole system:
NEW! Compared to the previous server, the full bar of Vitality now lasts longer, the consumption of vitality has been reduced by 30%.
Vitality is now only 1 level and gives a 50% experience boost.
Full scale recovery in town or offline has been changed to 18 hours instead of 83.
We do not sell Vitality boosters in any form. It can only be restored in Pailak and on raid bosses.
Grizly Herb – not available Nevit – completely disabled Rec.Bonus – disabled
The group experience bonus has been changed, now it's much more profitable to swing in a pack:
Bonus calculation table
ATTENTION! Damage penalty on high-level mobs is a new implementation, now you need to carefully choose the location suitable for the level
Up to level 77:
Level Difference
Damage Penalty
0
0
1
0
2
0
3
0
4
0
5
0
6
10%
7
15%
8
20%
9
40%
10+
60%
Levels 77–85:
Level Difference
Damage Penalty
0
0
1
0
2
0
3
0
4
10%
5
20%
6
30%
7
45%
8
60%
9
80%
10+
90%
At character levels 1-77:
If the mob is 9+ levels smaller than the character:
If the mob is 7-8 levels smaller than the character:
If the mob is 5-6 levels smaller than the character:
If the mob is smaller than the character up to 4 levels or larger than the character up to 3 levels:
If the mob is 4-5 levels larger than the character:
If the mob is 6-8 levels larger than the character:
If the mob is 9+ levels larger than the character:
At 78+ character levels:
If the mob is 9+ levels smaller than the character:
If the mob is 7-8 levels smaller than the character:
If the mob is 4-6 levels smaller than the character:
If the mob is smaller than the character up to 3 levels or larger than the character up to 1 level:
If the mob is 2-3 levels larger than the character:
If the mob is 4-5 levels larger than the character:
If the mob is 6+ levels larger than the character:
Emperor – This is a unique monster that represents the highest level of champions, has unique mechanics for spot acceleration. He is easily recognizable – he is illuminated with a golden beam. Emperor's lifespan is 20 minutes
Health
Х15
Attack
+70%
Exp
Х20
Drop
Х12
Adena
Х15
Spoil
Х15
NEW! Now, the Emperor's skill casting cannot be interrupted by attacks.
Reborn: infects all monsters around, infected monsters create 3 copies of themselves after death
Power Curse: Infects all monsters around, significantly increasing their characteristics and Drop/Exp/Spoil indicators
Reproduction: The Emperor creates 7 to 12 copies of himself around, copies are not champions
Sacrifice: The Emperor makes all the monsters around him attack themselves
Champions Fall: The Emperor makes all monsters around him Blue Champions, 5 minutes duration
All Global Raid Bosses will now spawn twice a day at fixed times. This change is aimed at making raid participation more accessible to all players, eliminating the need for constant monitoring.
The boss spawn plan is divided into two time intervals:
The first pull of bosses will take place during daytime at 14:00.
The second pull of bosses will be in the evening and will start at 20:00.
Forget about guides – Rin will prompt you and offer the most valuable tasks for your start. We've paid special attention to each equipment grade, making the gameplay even more exciting. Experience the entire content from level 1 to level 85, enjoying every stage of your character's development!
NPC Rin's Guide
As you pump up your character, NPC Rin will offer various quests to help make your character even stronger! Here are some of them:
Name of quest
Brief description
Required level
First steps
The quest appears automatically when you create a character. Fight the Gremlins and
complete the Supply Check quest to get your first reward and continue on to the next level.
1 lv.
Golems
Rin reports creepy monsters near Kamael Village and Elven Forest. Bring proof of their slaying and go on to new accomplishments!
10 lv.
The Ruins of Misery
Terrible news about the capture of an entire village in Ruins of Agony. Help to clear the village and prove that you are a real fighter
15 lv.
Thunder and lightning
After getting your first profession, Rin will be asked to fight the Gnolls in the Abandoned Camp. It's a good time to show off your new skills
20 lv.
Keys and demons
Forgotten Temple has come under the power of the spirits of fire and water. Help contain the paranormal activity in the temple
25 lv.
Cheeky chicken
Local farmers are fed up with Chick-Chick, who is interfering with farming. Gather a group of partners and catch him as soon as possible!
30 lv.
Help for the temple
The quest consists of completing the Temple Executor and Temple Missionary and passing Pailaka. You've already become a real hero, right?
32 lv.
The Way of Wealth
Rin praises your new skills after receiving your second profession and asks you to fight monsters in a group camaloca, and afterwards visit to help Cousteau near Cruma
40 lv.
Whisper and Ice
"I want to play a game with you," Rin relayed from Wilbert'a of Aden's forge. Try your luck!
50 lv.
Big Threat
Rin asks you to complete the "Heart in Search of Power" quest, and then play cards with Klump, as well as fight monsters in Lair of Antharas (60-75) and Tower of Insolence (1-3 floors).
60 lv.
Dark Times
"Dark times have come" - Rin informs us and asks us to go to the Forest of the Dead to eliminate the threat.
65 lv.
Blazing Legion
Rin asks us to head to the Blazing Swamp and deal with the minions of the Blazing Legion, who are trying to form an alliance with the local Hames Orcs.
70-75 lv.
Walls have eyes
We’re sent to NPC Bloom to obtain a rare essence. In addition, we must challenge the creatures from Hot Springs and Wall of Argos.
73-76 lv.
New Dynasty
Rin shared details about how to obtain Dynasty equipment through three main quests. Complete any one of them to receive a reward.
77+ lv.
Wild Hunt
Slay 5000 creatures in a large-scale hunt. The stronger the monster, the more Marks you earn per kill.
78-81 lv.
A Quiet Place
Enter the daily Abyss instance and gain the opportunity to craft a Chaotic Ring.
79+ lv/
Every player, depending on their character's level, will receive 4 daily quests. Completing these quests will reward valuable items to assist with progression and development.
Completing all the quests each day will grant a special reward, including a Sapphire, a Supply Chest, and a +10% boost to rates for one hour.
This system makes gameplay more engaging and progress more tangible. Don't miss your chance to earn daily bonuses for activity!
An updated buffer is now available in each city, providing buffs for all characters from level 20 to 85. The number of buffs provided depends on the current level of the character, the higher the level, the more buffs available.
NPC Buffer Norael
The skills in it become available depending on the character's level. For example, the player will not be able to buff Dance of Fury before level 58 (the level when it appears at the BD).
All Dances and Songs have 25% / 50% reduced effectiveness compared to the original skills. All bards have a DC time = 5 minutes.
The buffer lacks any resistances, reflexes, and special class skills, and all 3-prof skills except PoF
At level 78, PP's Prophecy of Fire will be available to players. PP's own PoF has been improved and gives an additional +20% to the critical attack chance.
Mana Refresh – A new buff that is available from level 20 in buffer and grants one hour of increased passive mana regeneration for 10 / 15 / 20. The buff also reduces incoming and outgoing mana Recharge by 90%. NEW! Added Clarity effect for Phys.Skills 10% NEW! In addition to static mana regeneration, percentage MP regeneration has been added based on the character's Max MP, significantly enhancing gameplay comfort during the later chapters of the server. The buff also reduces incoming and outgoing Mana Recharge by 90%.
Mana Refresh's extraordinary effectiveness creates a unique experience for solo players, allowing them to follow classic RPG principles and strategically allocate their resources. It is important to note that players who prefer casting will not get a double advantage, as they miss out on this buff due to the casting penalty. This balanced solution provides a level playing field for different play styles.
Without using Mana Refresh
Using Mana Refresh
Effect
Description
Requirement
Wind Walk
Increases speed by 33
20 level
Shield
Increases Physical Defense by 15%.
20 level
Magic Barrier
Increases Mag. Protection by 30%.
20 level
Mental Shield
Increases resistance to Hold, Fear, and Mental attacks by 20
20 level
Regeneration
Increases HP recovery rate by 20%
20 level
Blessed Body
Increases Max HP by 35%
20 level
Blessed Soul (6 level)
Increases Max.MP by 35%
20 level
Haste
Increases Atk.Speed by 33%
20 level
Focus
Increases Chance.Crit.Atk by 20%.
20 level
Vampiric Rage
Absorbs 9% HP of the damage dealt to the enemy
20 level
Acumen
Increases Cast.Speed. by 30%.
20 level
Concentration
Reduces the chance to interrupt spellcasting when taking damage by 18
20 level
Empower
Increases Mag.Atk by 55%.
25 level
Death Whisper
Increases the strength of Critical Strike by 25%
40 level
Might
Increases P.Atk by 15%
40 level
Guidance
Increases accuracy by 2
40 level
Berserker Spirit
Reduces the member's Phys. Protection by 5%, Mag. Protection by 10% and Evasion by 2, increases Phys. Atk. by 5%, Mag. Atk. by 10%, Score. Atk. by 5%, Scor. Mag. by 5% and Speed by 5. Duration: 20 min.
40 level
Clarity
Reduces MP consumption of physical skills by 10%, magic skills by 4%, songs/dances by 10%
58 level
Greater Might
Increases P.Atk. by 4%
58 level
Greater Shield
Increases Physical Protection by 5%.
58 level
Wild Magic
Increases the crit chance of a magic attack by 2.
66 level
Improved Combat
Combines the effects of increased P.Attk. and increased P.Defenses to give a significant advantage in combat. Increases Physical Attack and Physical Defense by 15%.
69 level
Improved Critical Attack
Combines the effects of increased Crit Chance and increased Crit Strength to give you a significant advantage in combat. Increases Crit chance by 30% and Crit strength by 35%.
69 level
Improved Magic
A combination of the effects of increasing Mag. Atk. and Mag. Defense gives you a significant advantage in combat. Increases Mag. Atk. by 75% and Mag. Defense by 30%.
69 level
Improved Condition
A combination of the effects of Max HP increase and Max HP increase. HP and Max. MP gives a significant advantage in combat. Increases Max. HP and Max. MP by 35%
69 level
Improved Movement
Combines the effects of increased Speed and increased Evasion to give a significant advantage in combat. Increases Speed by 33 and Evasion by 4.
69 level
Improved Shield Defence
Combining the effects of increasing Shield Block Chance and increasing Shield Defense gives a significant advantage in combat. Increases Shield Block chance by 30% and Shield Defense by 50%.
69 level
Chant of Blood Awakening
Combines the effects of damage absorption and increased Scorch Attack to give you a significant advantage in combat. Increases Scorch Attack by 33% and absorbs 9% of HP from enemy damage.
74 level
Prophecy of Fire
Increases group members with the help of Great Spirit Max. MP by 20%, HP recovery by 20%, magic attack crit chance by 2, crit damage by 20%, Physical Attack by 10%, Physical Defense by 20%, Speed Attack by 20%, Magical Attack by 20%, Magical Attack by 20%, Mag. Atk. by 20%, Mag. Defense by 20%, Magic Speed by 20%, and resistance to negative effects by 10%. It also reduces Speed by 20%
78 level
Effect
Description
Requirement
Dance of Fire
Increases Crit Attack power by 25%.
40 level
Song of Hunter
Increases the crit chance by 75%.
40 level
Song of Wind
Increases speed by 15
48 level
Song of Warding
Increases Magic Protection by 15%.
48 level
Dance of the Mystic
Increases Mag.Atk by 15%.
52 level
Dance of Concentration
Increases Spell Speed by 15%. Reduces the chance of spell interruption by 40.
52 level
Dance of the Warrior
Increases P.Atk. by 9%.
58 level
Dance of Fury
Increases Speed.Atk by 8%.
58 level
Song of Earth
Increases Physical Protection by 12%.
58 level
Song of Vitality
Increases Max HP by 22%
66 level
Dance of the Vampire
Absorbs 6% of the damage dealt in HP, excluding damage from skills and ranged attacks
Scryde X2 is not just a low-rate server. It’s a product built on the experience of launching successful low-rate worlds, achieving the perfect balance between classic hardcore economy and player-friendly comfort.
The server is currently in the final Chapter 7 — featuring the full content of the High Five chronicles, along with unique Scryde mechanics polished to perfection.
Battles on Scryde X2
Over 10,483+ unique players online (no dual boxes). Thousands of real characters, active clans, a thriving market, and non-stop battles. Everything you want from Lineage — grind, wars, and adrenaline!
Infinity Rush [from 48 lvl]: Rapidly charges towards the target from the front. Reduces the enemy's Speed by 100. Duration: 4 sec. Does not work in the Olympiad. Power Branch Enchanting: increases the skill's range to 900. Cost Branch Enchanting: increases the skill's duration to 10 sec.
Soul Collector [from 40 lvl]: With a certain chance, converts 10% of the physical damage dealt to the enemy into MP. Does not work in the Olympiad.
Dual Dagger Mastery: Available for Spectral Dancer and Sword Muse classes at level 81.
Song of Spirit (SWS) [NEW!] [from 83 lvl]: Increases PvE damage by 10%, Atk. Spd. by 8%, Cast Spd. by 8%, Speed by 8. Reduces PvE damage taken by 10% and all skill cooldowns by 5%. Does not work in the Olympiad.
Song of Wind Storm (SWS): The arrow protection effect is increased by 5%.
Symbol of Noise (SWS): Cooldown reduced to 15 min.
Amadeus (SWS) [NEW!] [from 56 lvl]: Increases Max HP of group members by 600/1200/2000, Speed by 7/10/15, Physical Defense by 5%/10%/15%, Magic Defense by 3%/5%/7%, healing effectiveness +10%. Reduces critical attack damage taken by 10%/15%/20%. Does not work in the Olympiad.
Flamenco (BD) [NEW!] [from 56 lvl]: Increases Critical Attack power for group members by 5%/7%/10%, Magic Critical Attack power by 5%/7%/10%, Physical skill power by 5%/7%/10%. Reduces all skill cooldowns by 5%/10%/15%. Absorbs 2%/3%/4% of dealt damage into HP, including damage from Magic and Physical skills. Does not work in the Olympiad.
Now every bard has a set of "dual skills" – a symbiosis of Dance + Song. This eliminates the constant search for a missing bard and allows one additional DD to join, offering more variety and flexibility in battles:
Critical Symphony [from 40 lvl]: A symbiosis of Song of Hunter and Dance of Fire.
Concentration Symphony [2 lvls: 43 and 52]: A symbiosis of Song of Warding, Dance of Concentration + Dance of Mystic.
Wind Symphony [from 46 lvl]: A symbiosis of Song of Wind and Dance of Inspiration.
Warrior Symphony [from 55 lvl]: A symbiosis of Song of Earth and Dance of Warrior.
Fury Symphony [from 58 lvl]: A symbiosis of Song of Water and Dance of Fury.
Vitality Symphony [from 66 lvl]: A symbiosis of Song of Vitality and Dance of Vampire.
Meditation Symphony [from 77 lvl]: A symbiosis of Song of Meditation and Song of Renewal.
Siren Symphony [from 78 lvl]: A symbiosis of Song of Champion and Dance of Siren.
Each skill has "double weight," making Cancel of these skills more challenging;
Skills cannot be used in the Olympiad;
Skills replace standard Dances and Songs and take the highest priority;
After the skill's effect ends, regular Dances and Songs from the buffer return;
Duration: 5 minutes;
Skills are canceled following the rules of Dances and Songs using Symbol of Noise.
Thunder Spear [now learned at lvl 52, 6 skill levels]: Charges towards the enemy while throwing a spear. Within a radius of 200 from the target, reduces enemy Speed by 40%, Magic Atk. by 40%, Physical Atk. by 40%. Grants a buff to the user, increasing Stun chance by 30%, Speed by 30%. Duration: 10 sec. Does not work in the Olympiad.
Warrior Rush [from 40 lvl.]: Charges swiftly towards the enemy. Reduces Speed by 90%. Duration: 3 sec. Range: 600. Does not work in the Olympiad. Cooldown: 15 sec.
Wrath: Now applies without a target.
Thunder Storm: Chance and Cost modification branches are merged.
Battle Roar: The attack modification branch now provides a % bonus, up to +10% attack at lvl 30.
Dread Pool: Now learned from lvl 52 with a reduced chance.
Shock Blast: Now learned from lvl 48 with reduced stats.
Howl: Now reduces Physical and Magic Atk. by 23%. Power Modification Branch: Increases radius by 10 per step.
Final Frenzy: The modification now increases Physical Atk. by %, up to +10% at lvl 30.
Rolling Dice [updated] [from 46 lvl]: Throws a dice. The character can gain one of three effects: Increases Atk. Spd. by 15% and Speed by 15, Increases Physical Atk. by 15% and Critical Attack chance by 30, Increases Max HP by 20% and absorbs 15% of dealt damage into HP, excluding damage from skills and ranged attacks. Duration: 20 min. Does not work in the Olympiad.
Coin Luck [from 54 lvl.]: When using attack skills, with a certain chance, increases Adena/Drop/Spoil rates by 7% for the entire party. Duration: 15 sec. Does not work in the Olympiad. Power Branch Enchanting: additionally reduces the cooldown of all skills by 9%.
Coin Toss [from 44 lvl]: Throws an enchanted coin. Deals 3300 power damage to enemies and stuns them for 6 sec. With a 60% chance, the coin bounces to the nearest enemy within a radius of 200 (Max bounces = 6). Does not work in the Olympiad. Chance Branch Enchanting: increases the chance to stun the target.
Forge Rush [from 40 lvl]: Charges forward at the enemy. Inflicts shock. Duration: 5 sec. Does not work in the Olympiad. Range: 600.
Fatal Crush [from 40 lvl]: Strikes the enemy, reducing melee weapon resistance by 15. Requires a sword, blunt weapon, or dual swords. Can deal a critical and overhit. Power: 5704. Duration: 10 sec. Cannot be used in the Olympiad. Power Branch Enchanting: Reduces melee weapon resistance by 22.
Spoil Bomb: Added a negative effect that reduces movement speed by 30%.
Spoil/Spoil Festival: The chance of all Spoil skills is increased by 30%.
Provoke [from 43 lvl]: Draws nearby monsters to the character, reducing spear attack resistance by 10 for 10 sec.
Power Stance [from 40 lvl]: Toggle skill. Increases Max HP of party members by 15%, physical skill power by 10%, and resistance to debuffs by 10%. Does not work in the Olympiad.
Broken Match [from 46 lvl]: Calls a hammer strike with power 3200. The target and nearby enemies lose their aim. Reduces Speed by 60, Atk. Spd. by 15%, Cast Spd. by 15%. With a certain chance, cancels the Resist Shock effect of nearby enemies. Does not work in the Olympiad.
Pet Rush: Passive skill for the "Barrel"
crafter. Automatically closes the gap to a target within a radius of 600. Cooldown: 3 sec. Does not work in the Olympiad.
Mechanical Blow [updated] [from 54 lvl]: A powerful attack on enemies. When using blunt weapons, the character dashes forward 900 distance, forcing enemies to lose their aim. When using a spear, the character delivers a crushing blow to enemies in front. Does not work in the Olympiad.
Mechanical Masterpiece [updated]: [from 40 lvl]: Mechanical enhancement of a servant. Increases PvE damage dealt by 20%, PvE Defense by 10%/15%/20%, Atk. Spd. by 15%/20%/25%, Critical Attack chance by 100%, Critical Attack power by 10%/20%/30%, Speed by 7/10/15. Does not work in the Olympiad. Duration: 1 hour.
Eye of Slayer [from 78 lvl.]: Increases Physical Atk. against Beasts/Magical Creatures/Giants/Dragons by 30%.
Eye of Hunter [from 77 lvl.]: Increases Physical Atk. against Insects/Plants/Animals by 30%.
Forge Rush [from 40 lvl]: Charges forward at the enemy, inflicting shock. Duration: 5 sec. Does not work in the Olympiad. Range: 600.
Restring: Now has 2 levels. Increases Physical Atk. by 5%, Critical Attack chance by 20%, and Shooting Range by 100. Power Branch Added: At +30, increases Physical Atk. by 10% and Critical Attack chance by 25%.
Sharp Edge: Now has 2 levels. Increases Physical Atk. by 10% and Critical Hit chance by 25%. Power Branch Added: At +30, increases Physical Atk. by 20% and Critical Attack chance by 30%.
Spike: Now has 2 levels. Increases Physical Atk. by 10% and Stun Chance by 12%. Power Branch Added: At +30, increases Physical Atk. by 15% and Stun Chance by 20%.
Case Hardener: Now has 2 levels. Increases Physical Defense by 10% and reduces damage from Critical Attacks by 10%. Power Branch Added: At +30, increases Physical Defense by 15% and reduces damage from Critical Attacks by 15%.
Hard Tanning: Now has 2 levels. Increases Physical Defense by 10%, Evasion by 4, and Speed by 4. Power Branch Added: At +30, increases Physical Defense by 15%, Evasion by 9, and Speed by 9.
Embroider: Now has 2 levels. Increases Physical Defense by 10%, MP regeneration speed by 5, and reduces cooldown of Magic Skills by 5%. Power Branch Added: At +30, increases Physical Defense by 15% and reduces Magic Skill cooldown by 7.5%.
Storm Blaster [from 44 lvl]: Releases a sonic wave at enemies, stunning and damaging them from a distance. Used with dual swords. Can deal an overhit and critical strike. Power: 1240. Does not work in the Olympiad.
Sonic Storm/Sonic Buster: No longer consume Energy Stones.
Duelist Spirit: Now learned at levels 54/62.
Sonic Rage: Now learned from level 55. Reverts to the original skill after level 78.
Final Frenzy: Now the modification increases Physical Atk. by %, up to +10% at level 30.
Warrior Rush [from 40 lvl.]: Charges swiftly at the enemy, reducing Speed by 90%. Duration: 3 sec. Range: 600. Does not work in the Olympiad.
Berserk [from 40 lvl]: Fully restores CP, reduces HP level to 25%, cannot be used if HP is less than or equal to 60%. Cannot be used in the Olympiad. Cooldown: 5 minutes.
Gigantic Swing [from 40 lvl]: When using a Two-Handed Sword, increases Critical Attack power by 30%, Speed by 10, Two-Handed Sword attack range by 50, and the number of attackable targets by 4. Does not work in the Olympiad.
Titanic Sweep [from 48 lvl]: Delivers a powerful blow to surrounding enemies, reducing resistance to stunning attacks by X. Grants a chance for a critical strike. Ignores Shield Defense. Can deal an overhit. Requires a Two-Handed Sword. Power: 3000. Does not work in the Olympiad.
Titanic Break [from 52 lvl]: Attacks enemies in front and stuns them for 5 seconds. Grants a chance for a critical strike. Ignores Shield Defense. Can deal an overhit. Requires a Two-Handed Sword. Power: 4200. Does not work in the Olympiad.
Titan Move [from 40 lvl]: Charges swiftly toward the target. Grants an effect that increases Atk. Spd. by 25%. Does not work in the Olympiad. Range: 600.
Primal Scream [from 54 lvl]: Instills fear in nearby enemies, forcing them to flee. Reduces movement speed by 90%. Duration: 5 seconds. Does not work in the Olympiad. Power Branch Enchanting: Increases skill duration to 12 seconds.
Bloodbound Might [from 56 lvl]: Passive skill that increases max running speed cap to 300, melee attack range by 50, and extends the duration of limits in PvP by 5 seconds per kill. Does not work in the Olympiad.
Deathward [from 56 lvl]: Your character's HP cannot drop below 1% for 8 seconds. Does not work in the Olympiad. Can be used while running.
Battle Roar: Now the attack modification branch provides a % bonus, up to +10% at level 30.
Berserk [from 40 lvl]: Fully restores CP, reduces HP level to 25%, cannot be used if HP is less than or equal to 60%. Cannot be used in the Olympiad. Cooldown: 5 minutes.
Hard Knock [from 52 lvl]: Charges forward and delivers a powerful blow with an iron fist. Within a radius of 200 from the target, reduces Atk. Spd. by 23%, Cast Spd. by 23%, Accuracy by 15. Increases the cooldown of all skills by 50%. With a certain chance, stuns and knocks back nearby enemies. Does not work in the Olympiad. Range: 700.
Warrior Rush [from 40 lvl]: Charges swiftly at the enemy, reducing Speed by 90%. Duration: 3 seconds. Range: 600. Does not work in the Olympiad.
Bloodbound Might [from 56 lvl]: Passive skill that increases max running speed cap to 300, melee attack range by 50, and extends the duration of limits in PvP by 5 seconds per kill. Does not work in the Olympiad.
Hawk Totem: Now learned from level 54.
Raging Force: Now learned from level 55. Reverts to the original skill after level 78.
Force Burst/Force Storm: No longer consume Energy Stones. Skill cooldown reduced to 3 and 2 seconds, similar to Gladiator skills.
the power of mass skills in PvP in the Field is increased by 25%.
Thirst [40 lvl]: Significantly increases the accuracy of your attacks and restores 20% of damage dealt as HP, excluding damage from skills and ranged attacks. Duration: 10 sec. Does not work in the Olympiad. [Modification: increases HP restoration up to 80%.]
Rush Impact: Now learned from level 52. The Clarity effect for physical skills now applies to this skill.
Slashing Blade: PvE power increased by 15% at all levels, and by 50% at the final level.
Spread Wings: PvE power increased by 15% at all levels, and by 50% at the final level.
Furious Soul: New modification branch reduces the Physical Defense penalty.
Crippling Charge [from 83 lvl]: Passive skill. Targets hit by Rush Impact are guaranteed to receive a debuff that weakens the character, reducing resistance to stunning attacks by 35 and increasing PvP damage taken by 10%. The effect stacks up to level 5 with repeated application. Does not work in the Olympiad.
Demon Wings [from 83 lvl]: Attacks enemies around with power 5000, inflicting shock for 9 seconds. With a certain chance, reduces Physical Defense by 23% and Cast Spd. by 15%. While the effect is active, no other skills or attacks can be used. Requires an Ancient Sword. Consumes up to 5 souls. Does not work in the Olympiad. Duration: 5 seconds.
Prey [from 40 lvl]: Increases Physical and Magical Attack by 20% against Undead, Demons, Angels, Magical Creatures, and Humanoids. Gradually restores souls. When using a rapier, increases Atk. Spd. by 10% and Critical Attack chance by 50. Buffs only group members of the Kamael race. Does not work in the Olympiad.
Hunter's Clarity [updated] [from 40 lvl]: Reduces MP consumption by 25% for physical skills, with a certain chance to restore 10% of max MP after killing an enemy. Does not work in the Olympiad.
Kamael Pride: Now has a single enchantment branch combining all previous branches.
Shelter [from 58]: Covers party members with a lightning shield that paralyzes enemies. Reduces damage taken from Critical Atk. by 15%/20%/30%. Does not work in the Olympics.
Abyssal Rain [from 48]: Releases a soul to deal a powerful magical attack to a group of enemies. Increases power when using souls. Consumes a maximum of 5 souls. Power 108. Doesn't work on Olympiad [Power modification branch: increases power to 157]
Blink:Now CD is static 10 sec. On Olympiad default
Warp:Now CD is static 10 sec. On Olympiad default
Prey [from 40 lvl]: Increases Physical and Magical Attack by 20% against Undead, Demons, Angels, Magical Creatures, and Humanoids. Gradually restores souls. When using a rapier, increases Atk. Spd. by 10% and Critical Attack chance by 50. Buffs only group members of the Kamael race. Does not work in the Olympiad.
Hunter's Clarity [updated] [from 40 lvl]: Reduces MP consumption by 25% for physical skills, with a certain chance to restore 10% of max MP after killing an enemy. Does not work in the Olympiad.
Kamael Pride: Now has a single enchantment branch combining all previous branches.
Thirst [40 lvl]: Significantly increases the accuracy of your attacks and restores 20% of damage dealt as HP, excluding damage from skills and ranged attacks. Duration: 10 sec. Does not work in the Olympiad. [Modification: increases HP restoration up to 80%.]
Desolation[from lvl 78]: With a certain probability, cancels up to two ultimate skills cast on targets around the character. Max 10 targets. Requires Rapier. Does not work in Olympiad. [With a 40% chance, cancels 1 ultimate skill with offensive potential (Appetite, Vampiric Fog, Savage, Absulute Revenge, Zealot, Frenzy, Final Secret, Enlightment, Shilien Blessing, Flamenco, etc.), with a 20% chance, cancels 1 ultimate skill with defensive potential (Ult. Defense, Ult. Evasion, Sublime, Talisman Divine Protection, Cure, Mantra, Phranah, Shield of Faith, etc.)]
Phantom Step: Charges forward at the enemy. Reduces Phys. Def. for 2 sec. target by 30%. Applies the positive effect Phantom Barrier to the owner. Range: 600. Does not work in the Olympics.
Phantom Barrier: Reduces incoming damage by 50% for 2 sec. Grants full protection from negative effects.
Dark Wings[from lvl 52]: Deals a powerful blow with wings to enemies in front. Increases power when using a soul. Consumes up to 5 souls. Critical hit is possible. Power: 8768. Does not work in the Olympics. [Power modification branch: increases power and critical hit chance]
Collapse [NEW!] [from 56 lvl]: Reduces the maximum attack and skill range of enemies to 600/600/500/400. Significantly increases cast time for AoE non-target skills like Aura Flash, Blazing Circle, and Insane Crusher. Does not work in the Olympiad.
Harmony [from 56 lvl]: Increases MP recovery efficiency for party members by 15/25/40, restores 15/20/30 HP and MP every second. Breaks if the character attacks or takes damage. Does not work in the Olympiad.
Attack Stance [Attack bonuses increased by 5%] [from 40 lvl]: Increases party members' Physical Atk. by 15%, Magical Atk. by 15%, Critical Attack power by 10%, and Magic Critical Attack power by 10%. Does not work in the Olympiad. Only one stance can be active at a time.
Defence Stance [Defense bonuses reduced by 5%] [from 40 lvl]: Increases party members' Physical Defense by 15%, Magical Defense by 15%, and Evasion by 7. Does not work in the Olympiad. Only one stance can be active at a time.
Mass Buff [from 40 lvl]: Toggle ability. When active, all single-target buffs are applied to the entire party. Does not work in the Olympiad.
Vampiric Rage: Now available to the Prophet class.
Turn to Stone: Now learned at level 56.
Might of Heaven [Updated] [from 40 lvl]: Strikes enemies with divine magic damage. Does not affect characters. Does not work in the Olympiad. MP consumption increased to 28-53 depending on level. For similar mage skills, MP consumption is 34-69.
Prophecy of Fire: Additionally increases Critical Attack chance by 20%.
Piercing: Now available from level 52.
Soul Collector [from 40 lvl]: With a certain chance, converts 10% of physical damage dealt to the enemy into MP. Does not work in the Olympiad.
Magic Wound [from 40 lvl]: A new passive skill. When casting spells on a target, has a 60% chance to statically reduce the target's Magic Defense by 23%. The debuff lasts for 8 seconds. Does not affect characters. Does not work in the Olympiad.
Healing Impulse [from 56 lvl]: Restores 10% of Max HP to the caster and up to six allies nearby. The amount of HP restored gradually increases. Cannot be used in the Olympiad.
Absolute Revenge [from 52 lvl]: Reduces the group's healing magic effectiveness by 80%, Physical Defense by 5/10/15%, and Magic Defense by 10/15/20%. Increases Physical Attack by 10/15/25%, Magic Attack by 10/15/20%, Atk. Spd. by 5/10/15%, and Cast Spd. by 3/5/10%. Does not work in the Olympiad. Duration: 15 seconds. Further levels are available at 62 and 74.
Savage Instinct [from 56 lvl]: Increases Max HP of group members by 15%/20%/25%, Physical Attack by 15%/20%/30%, Critical Attack chance by 15%/20%/25%, Critical Attack power by 10%/20%/30%, and Speed by 20%/25%/30%. Reduces Magic Attack by 80%, bow and crossbow Physical Attack by 80%, and Evasion by 30. Cannot be used in the Olympiad. Duration: 15 seconds.
Touch of Pa'agrio [from 56 lvl]: Creates a magical barrier for all nearby clan members. The barrier fully protects the character from damage. Barrier strength: 2000/4000/6000 HP. Power Branch Enchanting: Adds a percentage of the character's Max HP to the barrier.
Clear Mind [2 new levels added] [from 40 lvl]: Converts 3%/5%/7% of magic damage dealt into MP. Does not work in the Olympiad.
Rise of Pa'agrio [from 56 lvl]: Applies primary Pa'agrio buffs to clan members. Does not work in the Olympiad. [The skill applies buffs that increase Physical Def./Magical Def./Atk. Spd./Cast Spd./Physical Atk. + combo skills for level 74+, depending on the level of Rise of Pa'agrio.]
Turn to Stone: Now learned at level 56.
Mark of Pa'agrio [from 56 lvl]: Infuses Pa'agrio's energy into group members, increasing Critical Physical Attack power by 10%, Physical Atk. by 5%, Physical Def. by 10%, Atk. Spd. by 7%, Magic Atk. by 5%, Magic Def. by 10%, and Cast Spd. by 5%. Reduces Speed by 20%. Does not work in the Olympiad. [This skill is considered ultimate and is removed if the Overlord leaves the group. It is replaced upon learning Victory of Pa'agrio.]
Bloodlust [from 52 lvl]: For 15 seconds, all your skills consume HP instead of MP. Does not work in the Olympiad.
Bloody Chain [from 40 lvl]: Attacks with a chain strike, dealing 108 additional non-elemental damage to the target and enemies around it. Absorbs 10% of the damage dealt as HP. Reduces Physical Def. by 5%. Duration: 10 seconds. Does not work in the Olympiad. Power Branch Enchanting: Increases skill power to 119. Power Branch Enchanting: Reduces Physical Def. by 13%.
Seal of Limit: The debuff duration has been reduced. The duration of the following skill has also been reduced: Seal of Suspension.
Bloodstrike: Deals a bloody blow to the target and surrounding enemies. Does not work in PvP and the Olympics. Cast range: 900. Attack radius around the target: 50. MP cost: 28-55. HP cost: 110-380.
Great Fury [updated]: Now learned at level 40, additionally triggered by bow shots with a 15% chance, adds 10%/20%/30% Atk. Spd. for 8 seconds. Increases attack accuracy for the skill owner.
Full Focus: Removed from the Game
Turn to Stone: Now learned at level 56.
Snake Eye [from 78 lvl]: Increases Atk. Spd. by 15%, Physical Atk. by 15%, and accuracy by 7. Requires a Bow. Does not work in the Olympiad. [Modification: increases Critical Attack power to 15%.]
Thorn Shot [from 78 lvl]: Fires an arrow dealing 6480 additional damage, reduces Speed by 120, disables movement skills, and makes all attacks ignore the target's shield. Requires a Bow. Duration: 5 seconds. Does not work in the Olympiad.
Hyperfocus: Makes party members immune to effects that force them to attack. Increases bow range by 200, crossbow range by 200, and Atk. Spd cap to 1700. Does not work in the Olympics. Duration: 30 sec.
The class also received new skills:
Long Shot
Bow Mastery
Archer's Will
Archery
Rapid Shot
Restoration Chain: Restores up to 30% of the target's Max HP and up to 10 nearby allies with the most damage taken. The amount of HP restored gradually decreases. Applies the Restoration skill. Requires 4 Spirit Ores.
Curse Empowerment: Increases the debuff chance of all group members by 10%. Works beyond all resistances and minimum chances. Minimum chance of debuffs at maximum resistance = 20%. Does not work in the Olympiad.
: Passives 80+
Shooter [from 78]: When using a crossbow, increases max attack range by 100, Atk. Spd by 15%, Mage. Spd by 15%. Does not work in the Olympiad.
Thornburst Arrow [from lvl 44]: A dark arrow that deals damage to multiple enemies around the target. Requires a Crossbow. Can overstrike. Power 2436. Range 700. Does not work in the Olympiad. [Power modification branch: increases the power of the skill].
Ghost Arrow[from lvl 44]: Fires a ghostly arrow and deals an additional 5240 damage. Moves the attacked target back 400 units. Requires a Crossbow. Does not work in the Olympiad. [The direction is calculated by the target, if the target is looking at the player - the skill will push him away, if he is standing with his back = pull him].
Hunter's Clarity [updated] [from 40 lvl]: Reduces MP consumption by 25% for physical skills, with a certain chance to restore 10% of max MP after killing an enemy. Does not work in the Olympiad.
Mark of the Reaper [from 52 lvl]: When an enemy is killed by you, it cannot be resurrected for 6 seconds.
Killer's Instinct [from 64 lvl]: Killing enemies resets skill cooldowns if their duration does not exceed 2 minutes.
Absolute [from 48 lvl]: Increases Critical Attack chance for group members by 50 and reduces Physical Skill cooldown by 10%. Does not work in the Olympiad.
Trickster's Gambit [from 54 lvl]: Disorients enemies around the character, breaking their aim and preventing them from choosing a new target. Increases backstab damage by 15%. Requires a dagger. Does not work in the Olympiad.
Shadow Walk [updated] [from 52 lvl]: Grants invisibility while moving forward. Reduces Speed by 30%. The effect ends if any actions other than movement are performed. Duration: 15 seconds. Replaced by the Hide skill.
Throwing Dagger: Now learned from level 56 with reduced stats.
Focus Chance and Focus Power: Now learned at level 52 with reduced stats.
Critical Wound: Now learned from level 54 with reduced stats.
Bluff: Now learned at level 48 with a reduced stun chance.
Lethal Blow: Now learned from level 56 with reduced stats.
Assassination: Skill enchanting now reduces MP consumption by up to -10%.
Rain of Blades [from lvl 44]: Rains blades on nearby enemies, causing heavy bleeding. Deals additional damage in PvE. Overstrike possible. Critical strike possible. Power 1826. Requires Dagger or Dual Daggers. Does not work in Olympiad. [Power modification tree increases power in PvP and PvE].
Strong Bleeding: Heavy bleeding that takes 88 HP every sec. Reduces the effectiveness of HP restoration magic by 20%.
Phantom Blades[from lvl 56]: Attacks enemies around the character, creating phantom copies. Deals damage if there are 4 or more enemies nearby. Requires Dagger or Dual Daggers. Mortal Strike is possible. Overstrike is possible. Power 6575. Does not work in the Olympics. Max targets = 12. [Power modification branch: increases damage in PvP to 11220] [Killer's Instinct does not reset the cooldown of this skill, but reduces it by 3 seconds].
Murder Sense [from 40 lvl]: When using Shadow Step on an enemy, there is a certain chance to block their use of physical and magical skills. Duration: 3 seconds. Does not work in the Olympiad. [Modification: increases the chance.]
Ghost Run [from 46 lvl]: Increases movement speed by 33 and resistance to Paralysis, Hold, Stun, and Sleep by 25%. Does not work in the Olympiad.
Hunter's Clarity [updated] [from 40 lvl]: Reduces MP consumption by 25% for physical skills, with a certain chance to restore 10% of max MP after killing an enemy. Does not work in the Olympiad.
Mark of the Reaper [from 52 lvl]: When an enemy is killed by you, it cannot be resurrected for 6 seconds.
Killer's Instinct [from 56 lvl]: Killing enemies resets skill cooldowns if their duration does not exceed 2 minutes.
Absolute [from 48 lvl]: Increases Critical Attack chance for group members by 50 and reduces Physical Skill cooldown by 10%. Does not work in the Olympiad.
Trickster's Gambit [from 54 lvl]: Disorients enemies around the character, breaking their aim and preventing them from choosing a new target. Increases backstab damage by 15%. Requires a dagger. Does not work in the Olympiad.
Shadow Walk [from 52 lvl]: Grants invisibility while moving forward. Reduces Speed by 30%. The effect ends if any actions other than movement are performed. Duration: 15 seconds. Replaced by the Hide skill.
Rain of Blades [from lvl 44]: Rains blades on nearby enemies, causing heavy bleeding. Deals additional damage in PvE. Overstrike possible. Critical strike possible. Power 1826. Requires Dagger or Dual Daggers. Does not work in Olympiad. [Power modification tree increases power in PvP and PvE].
Strong Bleeding: Heavy bleeding that takes 88 HP every sec. Reduces the effectiveness of HP restoration magic by 20%.
Phantom Blades[from lvl 56]: Attacks enemies around the character, creating phantom copies. Deals damage if there are 4 or more enemies nearby. Requires Dagger or Dual Daggers. Mortal Strike is possible. Overstrike is possible. Power 6575. Does not work in the Olympics. Max targets = 12. [Power modification branch: increases damage in PvP to 11220] [Killer's Instinct does not reset the cooldown of this skill, but reduces it by 3 seconds].
Shift [updated] [from 76 lvl]: Grants invisibility and invulnerability, maximizes the chance of landing a blow skill. Increases Atk. Spd. by 33%. Duration: 2 seconds. Does not work in the Olympiad. [Modification: increases Critical Damage up to 15%.] Can be used while running.
Flicker [from 46 lvl]: Increases movement speed by 44, with a 20% chance to evade targeted magic skills. Does not work in the Olympiad.
Hunter's Clarity [updated] [from 40 lvl]: Reduces MP consumption by 25% for physical skills, with a certain chance to restore 10% of max MP after killing an enemy. Does not work in the Olympiad.
Mark of the Reaper [from 52 lvl]: When an enemy is killed by you, it cannot be resurrected for 6 seconds.
Killer's Instinct [from 56 lvl]: Killing enemies resets skill cooldowns if their duration does not exceed 2 minutes.
Absolute [from 48 lvl]: Increases Critical Attack chance for group members by 50 and reduces Physical Skill cooldown by 10%. Does not work in the Olympiad.
Trickster's Gambit [from 54 lvl]: Disorients enemies around the character, breaking their aim and preventing them from choosing a new target. Increases backstab damage by 15%. Requires a dagger. Does not work in the Olympiad.
Shadow Walk [from 52 lvl]: Grants invisibility while moving forward. Reduces Speed by 30%. The effect ends if any actions other than movement are performed. Duration: 15 seconds. Replaced by the Hide skill.
Throwing Dagger: Now learned from level 56.
Focus Death and Focus Power: Now learned at level 52 with reduced stats.
Critical Wound: Now learned from level 54 with reduced stats.
Bluff: Now learned at level 48 with a reduced stun chance.
Lethal Blow: Now learned from level 56 with reduced stats.
Assassination: Skill enchanting now reduces MP consumption by up to -10%.
Rain of Blades [from lvl 44]: Rains blades on nearby enemies, causing heavy bleeding. Deals additional damage in PvE. Overstrike possible. Critical strike possible. Power 1826. Requires Dagger or Dual Daggers. Does not work in Olympiad. [Power modification tree increases power in PvP and PvE].
Strong Bleeding: Heavy bleeding that takes 88 HP every sec. Reduces the effectiveness of HP restoration magic by 20%.
Phantom Blades[from lvl 56]: Attacks enemies around the character, creating phantom copies. Deals damage if there are 4 or more enemies nearby. Requires Dagger or Dual Daggers. Mortal Strike is possible. Overstrike is possible. Power 6575. Does not work in the Olympics. Max targets = 12. [Power modification branch: increases damage in PvP to 11220] [Killer's Instinct does not reset the cooldown of this skill, but reduces it by 3 seconds].
Mystic Charge [from 78 lvl]: Teleports forward. Breaks targeting on you by nearby enemies in a radius of 250. Does not work in the Olympiad. Range: 500. Power Branch Enchanting: Increases jump distance by 10 and target-breaking radius by 5 per level.
Death Spike: MP consumption for this skill is now the same as for similar nukes.
Elemental Master [from 40 lvl]: Reduces MP consumption for magic skills by 15%. Increases MP regeneration by 10. Does not work in the Olympiad.
Cursed Dead Link [updated]: Skill power in PvE reduced by 25% for chapters I and II.
Mass Warrior Bane: Now applies a debuff for 4 seconds, preventing rebuffing of canceled skills.
Mass Mage Bane: Now applies a debuff for 4 seconds, preventing rebuffing of canceled skills.
Corpse Burst [Branch reworked]: Can now be directly applied to all monsters (previously only corpses). Does not work in the Olympiad. Power and Cost branches merged, now increases skill power up to 157 at +30.
Death Spike [updated]: MP consumption for this skill is now the same as for similar nukes.
Elemental Master [from 40 lvl]: Reduces MP consumption for magic skills by 15%. Increases MP regeneration by 10. Does not work in the Olympiad.
Telekinesis [from 78 lvl]: Instantly lifts the enemy into the air and immobilizes them. Duration: 5 seconds. Does not work in the Olympiad. Range: 900. Chance Branch Enchanting: Increases success rate.
Gale Cataclysm [from 48 lvl]: Summons a destructive storm, dealing 125 wind damage to the target and surrounding enemies. Does not work in the Olympiad.
Tempest: Power and Cost branches merged, now increases skill power up to 108 at +30.
Empowering Echo: Cost modification branch now reduces MP consumption up to 10% at +30.
Cursed Dead Link [updated]: Skill power in PvE reduced by 25% for chapters I and II.
Elemental Expert [from 40 lvl]: Reduces MP consumption for magic skills by 25%. Increases MP regeneration by 15. With a certain probability, restores 10% of Max MP after killing an enemy. Does not work in the Olympiad.
Deep Sleep [from 66 lvl]: Puts the enemy into a deep sleep. Has increased effectiveness in PvP. While the effect is active, enemies cannot receive positive effects. Duration: 5 seconds. Does not work in the Olympiad. Chance Branch Enchanting: Increases sleep success rate.
Elemental Expert [from 40 lvl]: Reduces MP consumption for magic skills by 25%. Increases MP regeneration by 15. With a certain probability, restores 10% of Max MP after killing an enemy. Does not work in the Olympiad.
Winter Dreamer [from 66 lvl]: Puts the enemy into an icy sleep. Has increased effectiveness in PvP. While the effect is active, enemies cannot restore HP/MP. Duration: 5 seconds. Does not work in the Olympiad. Chance Branch Enchanting: Increases sleep success rate.
Queen Symbiosis [from 56 lvl]: Temporarily increases Physical Attack, accuracy, Critical Attack power, and chance for group members. Does not work in the Olympiad. Next levels are available at 62 and 68.
King Fury [from 40 lvl]: Instills the servant with the King Cat's fury. Increases PvE damage by 10%, PvE defense by 20%, Critical Attack chance by 100%, Speed by 10, and Attack Speed by 15%. Absorbs 8% of dealt damage as HP, excluding skill and ranged attack damage. Duration: 1 hour. Does not work in the Olympiad.
Servitor Share: Now learned at level 76 instead of 68.
Seraphim Symbiosis [from 56 lvl]: Temporarily increases MP recovery speed and reduces cooldowns for group members. Does not work in the Olympiad. Next levels are available at 62 and 68.
Magnus Fury [from 40 lvl]: Instills the servant with Magnus's fury. Increases PvE damage by 10%, PvE defense by 20%, Critical chance by 100%, Speed by 10, Magic Speed by 15%, Magic Attack by 30%, and Critical Magic Attack chance by 8%. Duration: 1 hour. Does not work in the Olympiad.
Servitor Share: Now learned at level 76 instead of 68.
Shadow Prayer [from 56 lvl]: Temporarily increases Physical Critical Attack power, Magic Critical Attack power, Attack Speed, Cast Speed, and grants an effect restoring a percentage of damage dealt as HP (does not apply to magic and ranged attacks). Does not work in the Olympiad. Next levels available at 62 and 68.
Phantom Fury [from 40 lvl]: Instills the servant with the courage of the Dark Lord. Increases PvE damage by 10%, PvE defense by 20%, Critical Attack chance by 100%, Speed by 10, Physical Attack by 15%, and Critical Strike power by 15%. Duration: 1 hour.
Servitor Share: Now learned at level 76 instead of 68.
Burst of Light [NEW!] [from 56 lvl]: Removes up to 2 negative effects from nearby allies. Increases resistance to Stun by 30% and Pull effects by 50. Does not work in the Olympiad.
Lightstrike [updated] [from 46 lvl]: Uses sacred energy to strike an enemy at a range of 400, dealing damage with a power of 3000. When used on an ally, it heals with a power of 920. Cannot be used in the Olympiad. [PvE power increased by 30%]
Chain Strike [from 48 lvl]: Pulls the target with a chain. Does not work in the Olympiad. Distance: 400.
Grand Provoke [updated] [from 43 yp.]: Forces enemies to attack. Does not work in the Olympiad. [Skill range reduced by 300, cooldown tripled]
Phoenix Blessing [from 56 lvl]: Increases group members' PvE damage by 5%/7%/10%, Physical Defense by 10%/15%/20%, Magic Defense by 10%/15%/20%, Attack Speed by 5%/7%/10%, Speed by 3/5/7. Duration: 1 minute. Does not work in the Olympiad. [Skill disappears after learning Flame Icon]
Sentinel [from 56 lvl]: Increases group members' Physical Defense by 600/1200/1800, Magic Defense by 900/1600/2200. Redirects 25%/40%/60% of the group's damage to the user. Does not work in the Olympiad. [Ultimate skill, disappears if the tank leaves the group]
Guardian Angel [from 56 lvl]: Caps maximum damage received by a group member at 1000. Cannot be applied to a class that already has this skill. Requires a Shield. Duration: 10 seconds. Does not work in the Olympiad. [Modification: Extends duration to 17 seconds / Second branch: Increases target's Speed by +60].
Mental Weakness: When using Aggression on an enemy, it has a chance to reduce the target's Magic Defense by 13% for 10 seconds. Does not work in the Olympiad.
Shillien Blessing [Changes] [Level 56]: Increases PvE damage for party members by 5%/7%/10%, Physical Attack by 15%/20%/25%, Magic Attack by 15%/20%/25%, Attack Speed by 5%/7%/10%, Critical Attack Rate by 5/10/15. Absorbs 4%/7%/10% of dealt damage into HP from normal and physical skills, excluding ranged attacks. Duration: 1 min. Does not work in the Olympiad. [Skill disappears upon learning Spirit of Shilien.]
Lighting Storm [NEW!] [Level 56]: Attacks the target and surrounding enemies with a lightning storm. Instantly paralyzes the target for 3 seconds. Does not work in the Olympiad.
Chain Strike [Level 48]: Pulls the target with a chain. Does not work in the Olympiad. Range: 400. [This skill cannot be modified like Chain Hydra and has 200 less range.]
Sentinel [Level 56]: Increases Physical Defense by 600/1200/1800 and Magic Defense by 900/1600/2200 for party members. Absorbs 25%/40%/60% of incoming damage. Does not work in the Olympiad. [This skill is listed as an ultimate buff and disappears if the tank leaves the group.]
Grand Provoke [Changes] [Level 43]: Forces enemies to attack. Does not work in the Olympiad. [Range reduced by 300 and cooldown tripled.]
Guardian Angel [Level 56]: Caps maximum incoming damage for a party member at 1000. Cannot be applied to classes with this skill. Requires a shield. Duration: 10 seconds. Does not work in the Olympiad. [Modification: Increases skill duration to 17 seconds. Second branch: Increases target's speed by +60.
Eva's Blessing [Level 56]: Increases PvE damage by 5%/7%/10%, MP regeneration by 5/10/15, Speed by 5/10/15 for party members. Instantly restores 15%/20%/30% HP. Duration: 1 min. Does not work in the Olympiad. [Skill disappears upon learning Touch of Eva.]
Wave Rush [NEW!] [Level 40]: Charges at an enemy with a water surge. Reduces Attack Speed and Casting Speed by 90%. Duration: 1 second. Grants the caster a positive effect, increasing Speed by 10 and reducing incoming damage by 10%. Requires a shield. Does not work in the Olympiad.
Gigantic Wave [NEW!] [Level 83]: Summons a massive wave to push enemies. Does not work in the Olympiad. Range: 800. Pulls up to 15 targets.
Sentinel [Level 56]: Increases Physical Defense by 600/1200/1800 and Magic Defense by 900/1600/2200 for party members. Absorbs 25%/40%/60% of incoming damage. Does not work in the Olympiad. [This skill is listed as an ultimate buff and disappears if the tank leaves the group.]
Grand Provoke [Changes] [Level 43]: Forces enemies to attack. Does not work in the Olympiad. [Range reduced by 300 and cooldown tripled.]
Chain Hydra [Level 48]: Pulls the target with a chain. Range: 600. Power Modification: Increases number of targets up to 5. Power Modification: Increases range up to 1050.
Echo Shield [Level 40]: Attacks enemies in front, dealing bonus shield damage. Can knock down the target. Power: 3600. Does not work in the Olympiad. Power Modification: Increases skill power to 5140.
Freezing Aura [Level 54]: Creates an aura that slows nearby enemies' movement speed by 15%, increases cooldowns of physical and magical skills by 30%, and reduces Attack Speed and Casting Speed by 15%. Does not work in the Olympiad.
Touch of Eva: Adds a 25% bonus to PvE damage and defense.
Guardian Angel [Level 56]: Caps maximum incoming damage for a party member at 1000. Cannot be applied to classes with this skill. Requires a shield. Duration: 10 seconds. Does not work in the Olympiad. [Modification: Increases skill duration to 17 seconds. Second branch: Increases target's speed by +60.]
Hell Soul [with changes] [from level 52]: Fills with Hell power, increasing PVE damage by 10%/15%/20%, PVE defense by 10%/15%/20%, and Speed by 10. Absorbs 10% of the damage dealt with Physical skills into HP. Reduces MP consumption for Physical skills by 50%. Increases the power of pull-effect skills by 40. Upgrades Fire Clap skill to Hellfire Clap. Does not work in the Olympiad. Duration: 1 minute.
Fire Clap [with changes] [from level 44]: Delivers a crushing strike to nearby enemies. In PVE, can stun enemies for 5 seconds. Can trigger an Over-hit. Requires a Sword/Two-Handed Sword. Power: 3400. Cannot be used in the Olympiad. The skill has reduced power in PVP.
Hellfire Clap [with changes] [from level 44]: The skill is automatically applied when using
Fire Clap if the owner is under the effect of
Hell Soul. Delivers a crushing strike to nearby enemies. Converts part of the damage dealt into MP. Reduces incoming healing for enemies by 15%/20%.In PVE, can stun enemies for 5 seconds. Can trigger an Over-hit. Requires a Sword/Two-Handed Sword. Power: 5200. Cannot be used in the Olympiad.
Pull [NEW!] [from level 58]: Pulls and holds the target with hellish power. Can be used on allied characters. Range: 800. Does not work in the Olympiad.
Revenging Thorn [NEW!] [from level 56]: Pulls and paralyzes enemies around you (up to 15 targets). Does not work in the Olympiad.
Sentinel [from level 56]: Increases group members' P. Def. by 600/1200/1800 and M. Def. by 900/1600/2200. While active, absorbs 25%/40%/60% of incoming damage. Does not work in the Olympiad. [This skill is included in the list of ultimate abilities and disappears if the Tank leaves the group.]
Grand Provoke [with changes] [from level 43]: Forces enemies to attack. Does not work in the Olympiad. [Skill range reduced by 300, skill cooldown increased 3 times.]
Avenger Fury [with changes] [from level 52]: When using attack skills, has a chance to apply the following buffs for the entire group: Increases Atk. Spd. by 10%/15%/20%, Casting Spd. by 3%/5%/7%, and Speed by 5. Absorbs 6% of damage dealt into HP, excluding skill and ranged attack damage. Duration: 30 seconds. Does not work in the Olympiad.
Guardian Angel [from level 56]: Reduces the maximum damage received by a group member to 1000. Cannot be applied to a class that already has this skill. Requires a Shield. Duration: 10 seconds. Does not work in the Olympiad. [Modification: increases skill duration to 17 seconds. / 2nd path: increases the target's Speed by up to +60.]
Cure [Updated] [from 52 lvl]: Restores 20% HP to the group. Applies a buff that increases HP recovery efficiency by 20%. Positive and negative effects do not disappear upon death. Noblesse Blessing and Fortune of Noblesse are lost as usual. Has a chance to remove up to 2 negative effects. Not usable in the Olympiad. Duration: 15 seconds. Now applies alongside Mantra and Vampiric Fog.
Cleanse: Now learned at level 52. No longer consumes Holy Water.
Turn to Stone: Now learned at level 56.
Sublime: Now learned at level 56. Restores 50%/75% of HP/MP/CP and grants immunity for 3/5 seconds.
Shining Form [NEW!] [from 40 lvl]: Transforms the user into a healer, unlocking new healing skills. Debuffs and offensive spells are not available in this form. Not usable in the Olympiad.
Shining Battle Heal [NEW!]: Instantly restores HP. Power: 338-730, depending on level. MP consumption is significantly reduced compared to the original Battle Heal.
Shining Chain Heal [NEW!]: Restores 17%-27% HP to the target and up to 10 nearby allies with the most damage. Healing amount decreases progressively. MP consumption is significantly reduced compared to the original Chain Heal.
Purge [from 56 lvl]: Removes up to 3 negative effects from the target. Not usable in the Olympiad.
Turn to Stone: Now learned at level 56.
Might of Heaven [Updated] [from 40 yp.]: Strikes enemies with divine magic, dealing Holy damage. Does not affect characters. Not usable in the Olympiad. MP consumption increased to 28-53, depending on the level. Similar mage skills consume MP at 34-69.
Frozen Field [NEW!] [from 62 lvl]: The area around the enemy is covered in ice, preventing movement skills and reducing Speed by 60%. Not usable in the Olympiad.
Mantra [Updated] [from 52 lvl]: For nearby allies: Reduces incoming damage by 5%, cooldown of physical and magical skills by 5%, and MP consumption of all skills by 35%/50%/70%. Duration: 15 sec. Not usable in the Olympiad.
Blessing of Eva: Now learned at level 56. Restores 50%/75% of HP/MP/CP.
Magic Wound [NEW!] [from 40 lvl]: A new passive skill. When using spells on a target, there is a 60% chance to reduce the target's magic defense by 23% for 8 seconds. Does not affect characters. Not usable in the Olympiad.
Purge [from 56 lvl]: Removes up to 3 negative effects from the target. Not usable in the Olympiad.
Turn to Stone: Now learned at level 56.
Might of Heaven [Updated] [from 40 yp.]: Strikes enemies with divine magic, dealing Holy damage. Does not affect characters. Not usable in the Olympiad. MP consumption increased to 28-53, depending on the level. Similar mage skills consume MP at 34-69.
Mass Stigma [NEW!] [from 40 lvl]: Reduces melee weapon defense of enemies by 8/12/16/20. Duration: 10 sec. Not usable in the Olympiad.
Vampiric Fog [from 52 lvl]: Increases group members' damage dealt by 5%/10%/20%, critical damage by 5%/7%/10%, and Speed by 10%/10%/15%. Converts 7% of physical skill damage into HP. Instantly restores 8% MP. Not usable in the Olympiad. Duration: 15 sec.
Magic Wound [NEW!] [from 40 lvl]: A new passive skill. When using spells on a target, there is a 60% chance to reduce the target's magic defense by 23% for 8 seconds. Does not affect characters. Not usable in the Olympiad.
Added skills
Major Heal and
Major Group Heal. These skills are removed upon obtaining the third profession.
Survival Instinct [from 40 lvl]: Increases Physical Attack by 10% when using a Bow or Crossbow, restores 60 HP/sec. Duration: 10 sec. Not usable in PvP or the Olympiad. Power Enhancement: Increases critical damage power by 15%.
Cold Shot [NEW!] [Phantom Ranger / Hawkeye / Silver Ranger] [from 44 lvl]: A frosty arrow deals damage to multiple enemies at range. Reduces their Speed by 30%. Requires Bow. Can deliver a Critical Overhit. Power: 2436. Not usable in the Olympiad. Chance Enhancement:Increases chance to slow targets.
Multiple Shot: Now available from level 56 with reduced power.
Archery: The modification now increases damage and accuracy by percentages, up to +5% Physical Attack and +5 accuracy
Fatal Counter [Changes] [Phantom Ranger]: Skill casting speed reduced from 3 seconds to 1.5 seconds. The damage increase formula has been reworked and now works more fairly for players with 50% HP or higher, gradually increasing damage based on lost HP. PvE skill damage increased by 15%. [These changes will also apply to the Olympiad.]
Counter Piercing [NEW!] [Phantom Ranger]: With a certain probability, increases Critical Attack power by 15% when attacked and reduces MP consumption by 5%. Duration: 1 min.
Dead Eye [Phantom Ranger]: The attack speed reduction penalty has been removed.
Rapid Fire [Silver Ranger]: The attack range reduction penalty has been removed.
Prahnah [Trickster]: Now available from level 52. Increases Magic Defense by 600/1200/1800. Duration: 20 seconds. No longer replaces the Zealot skill.
Warp [Trickster]: Outside of the Olympiad, now has a static cooldown of 30 seconds for chapters 1 and 2, and 15 seconds for chapter 3+.
Hawk Eye [Hawkeye]: No longer reduces Physical Defense.
Olympiad Blessing: A new skill designed for use in the Olympiad. Casting speed: 2.5 seconds. MP consumption = 30. Cooldown: 2 seconds. The skill is available to all physical classes starting from level 40.
Reduced chance of low-level debuffs with traits like Stun and Paralysis. Chance now grows linearly with character level.
Buff Reversal [NEW!]: Now, after any removal of positive effects through skills like Cancel or Steal, the character receives a debuff Buff Reversal. When the debuff expires (after 60 seconds), buffs are returned to the owner. Buffs will not return if the character dies or recasts skills. Does not work in the Olympiad.
Cancel: The number of buffs removed has been reverted to default (previously reduced to 1/2/3 depending on skill level).
If the owner of the following effects leaves the group, these buffs are removed from group members:
On our Scryde X2 server, an incredible battle for experience and unique rewards is about to begin. In the updated player rankings, every hero can evaluate their achievements, track personal progress, and compete with the best of the best in the TOP 10,000.
Powerful Rewards: Just imagine, top players will receive incredible bonuses that will be unavailable to others at the start!
Recognition and Respect: Your name will be known to all players, and your achievements will evoke envy and admiration.
Fierce Competition: It's not just a game — it's a real battle where every bit of experience matters. Feel the adrenaline rush!
Now you have the opportunity to track:
Player Class
Nickname
Level
Clan
You'll be able to see your own successes and those of your opponents, monitor dynamics, and prepare for victory both in-game and on the website.
From June 14 to June 28, the first 100 players of the Scryde X2 server, who occupy the top spots based on the results of the first two weeks after the server merge, will receive unique rewards among the top-100 players:
Top-1
Top-2
Top-3
Top 4-6
Top 7-10
Top 11-30
Top 31-50
Top 51-100
Coupon for Eternal Effect
Hero Coin (3 days)
Hero Coin (3 days)
Black Gem Ticket
Black Gem Ticket
Black Gem Box
Black Gem Box
Black Gem Box
Hero Coin (7 days)
Crystal Armor Scroll (+10)
Crystal Armor Scroll (+8)
Black Gem Box (2 pcs.)
Black Gem Box
Gold Gem Ticket
Gold Gem Ticket
Gem Ticket
Crystal Weapon Scroll +10 /
Crystal Armor Scroll (+10) of choice
Red Gem Ticket
Red Gem Ticket
Double Weapon Scroll
Blessed Gem Scroll
Blessed Gem Scroll
Gem Scroll
Gem Scroll
Red Gem Ticket (2 pcs.)
Destruction Gem Scroll
Double Weapon Scroll
Amulet Life Stone Top-Grade (5 pcs.)
Amulet Life Stone High Grade (5 pcs.)
Amulet Life Stone High Grade (5 pcs.)
Amulet Life Stone (5 pcs.)
Amulet Life Stone (3 pcs.)
Destruction Weapon Scroll
Sapphire (200 pcs.)
Sapphire (150 pcs.)
Sapphire (100 pcs.)
Sapphire (75 pcs.)
Sapphire (50 pcs.)
Sapphire (35 pcs.)
Sapphire (25 pcs.)
Sapphire (300 pcs.)
Coupon for High Costume (Elite)
Coupon for High Costume (Elite)
Coupon for Costume (Elite)
Coupon for Unique Cloak
Coupon for High Costume (Elite)
Experience for participating in the Level Race is only counted from level 85! Players gaining experience from level 1 to level 84 will not be included in the leaderboard.
Dive headfirst into the game, farm, level up, conquer, and become the best! Only those who are ready to fully dedicate themselves to the game will reach the top. Your efforts will be generously rewarded!
Are You Ready? Glory Awaits! Rise in the rankings, become a legend, and show everyone what it means to be a true champion on Scryde X2!
You can check the rankings not only by server but also by class.
With the new Gear Score system, every hero can prove their strength! Upgrade your equipment, earn points, and compare your achievements with other players. The updated ranking allows you to track your progress and identify the strongest on the server:
Each item has a base GS value, along with additional bonuses for the following characteristics:
Modification Level: Each enchant increases the GS value by a certain percentage. For example, B-Grade weapons add +7% per enchant, while MID S84 weapons add +14%.
Amount of Attribute Crystals: Fixed bonus to the total GS. In armor, it can range from +10 to +60, and in weapons — from +30 to +150, depending on the number of attributes.
PvP Insertion: +10 for weapons and +5 for armor. (Adds base GS before other increases)
Rare Insertion: +5 for weapons and armor. (Adds base GS)
Shoulders: +2 for the first Dino Shoulder, +4 for the second, +8 for the third (Adds base GS)
SA in Weapon: +10. (Adds base GS)
Active and Passive Skills from Life Stones: From +10 to +50 depending on the LS (e.g., Duel Might gives significantly more GS than Kiss of Eva)
Weapons:
No-Grade: 10
D-Grade: 30, Enchant Modifier = 4%
С-Grade: 50-70, 6%
B-Grade: 80-105, 7%
A-Grade: 110-140, 9%
S-Grade: 150, 10%
Dynasty: 170, 11%
Icarus: 190, 12%
Vesper: 210, 13%
Mid: 230, 14%
Top: 260, 15%
Armor: (shields do not provide GS)
No-Grade: 1, 1%
D-Grade: 5, 2%
С-Grade: 10, 3%
B-Grade: 20, 4%
A-Grade: 40-50, 5%
S-Grade: 60, 6% (Rare parts provide 65 GS)
Dynasty: 70, 6% (New Dino Shoulders provide 78 GS)
Moirai: 90, 7%
Vesper: 100, 7%
Noble Vesper: 110, 7%
Vorpal: 130, 8%
Elegia: 140, 9% (Vorpal/Elegia differences may vary depending on the server stage)
Jewelry:
No-Grade: 1, 1%
D-Grade: 3, 2%
С-Grade: 7, 3%
B-Grade: 12, 4%
A-Grade: 20, 5%
S-Grade: 30, 6%
Dynasty: 35, 6%
Moirai: 40, 7%
Vesper: 45, 7%
Vorpal: 50, 7%
Elegia: 60, 9%
Epic Jewelry: (modifier: 10%)
Earring of Arcane — 15, 4%
Ring of Etharial — 23, 5%
Blessed Earring of Arcane — 55
Blessed Ring of Etherial — 55
Ring of Abyss — 65
Improved Ring of Abyss — 70
Chaotic Ring of Abyss — 75
Olympiad Warrior Ring — 30 (increases with the chapter progression)
Olympiad Warrior Necklace — 30 (increases with the chapter progression)
Olympiad Warrior Earring — 30 (increases with the chapter progression)
Castle TW Earrings — 43
Queen Ant — 100
Beleth — 200
Baium — 200
Core — 60
Blessed Core — 500
Zaken — 60
Blessed Zaken — 100
Orfen — 60
Blessed Orfen — 500
Antharas — 250
Freya — 60
Blessed Freya — 90
Frintezza — 90
Valakas — 300
Other:
Vitamin Pet or Vitamin Agathion — 25 GS
Low Grade Magic Rune Clip Iron Belt A — 25 GS, enchant modifier: 5%
Ordinary Magic Rune Clip Iron Belt A — 30 GS, enchant modifier: 5%
High Grade Magic Rune Clip Iron Belt A — 35 GS, enchant modifier: 5%
Top Grade Magic Rune Clip Iron Belt A — 50 GS, enchant modifier: 5%
Low-Grade Magic Rune Mithril Belt S — 40 GS, enchant modifier: 7%
Ordinary Magic Rune Mithril Belt S — 50 GS, enchant modifier: 7%
High Grade Magic Rune Mithril Belt S — 70 GS, enchant modifier: 7%
1. I placed in the server's top positions, will there be additional perks?
Of course, each player will receive the appropriate reward!
TOP-1 gets golden laurels around the nickname and a passive skill:
Server Leader: Increases stats: STR+1, INT+1, DEX+1, WIT+1, CON+1, MEN+1. Increases Speed +5, resistance to Hold, Sleep, Fear, and Mental Attacks by 20. Reduces PvE damage taken by 10%. Does not work in the Olympics.
TOP-1 in GS gets a passive skill only:
GS Server Leader: Increases Adena, Drop, and EXP rates by 5%. TOP 2-30 players get silver laurels around the nickname and a passive skill:
Server Rank 2: Increases stats: DEX+1, WIT+1, CON+1, MEN+1. Reduces PvE damage taken by 5%. Does not work in the Olympics.
TOP 2-30 players in GS get a passive skill:
GS Rank 2: Increases Adena, Drop, and EXP rates by 2%. TOP 31-100 players get a passive skill:
Server Rank 3: Increases stats: CON+1, MEN+1. Does not work in the Olympics.
TOP 31-100 players in GS get a passive skill:
GS Rank 3: Increases Adena, Drop, and EXP rates by 1%. 2. Will there also be a reward for the class?
The player who ranks first among their class receives a special passive skill:
Class Leader: Increases stats: STR+1, INT+1, CON+1, MEN+1, Speed +3. Reduces PvE damage taken by 5%. Does not work in the Olympics.
By GS:
GS Class Leader: Increases Adena, Drop, and EXP rates by 3%.
3. How often will the ranking be updated?
The experience ranking updates every 6 hours.
The GS ranking updates randomly between 2 to 10 hours.
4. How do I get into the ranking?
You need to have at least level 40, a second profession, and be in the TOP 10,000 players.
Vitamin Pets are unique companions that will accompany you on your character's journey. Each pet has a set of unique skills suitable for different playstyles. This allows players to use them most effectively by choosing pets that match their strategy and tactics.
IMPORTANT! Summoning pets is available from level 40. Summoner buffs are unlocked at the same level as Elemental Summoner and Warlock.
Now, B/A/S grade equipment can be enhanced to imbue it with beneficial stats and resistances. Each body or complete armor piece can have one of two shoulder options inserted.
Equipment can be enhanced by NPC Rin in the "Enhance Equipment" tab. Sets with {PVP} insertions can also be enhanced.
To enhance, collect 1000 enhancement stones, which drop from mobs in current locations depending on the stone's grade.
B-Grade (Outlaw Forest, Forest of Mirrors, Forsaken Plains, Fields of Massacre)
A-Grade (Blazing Swamp, Swamp of Screams, Wall of Argos, Forest of the Dead)
CON-2, DEX+2, Atk. Speed +3.24%, Speed +5, Evasion +5.3, Stun Resistance +50%, Critical Atk. Damage +144. No class restrictions.
Dynasty Leather Armor
Dead Shot
CON-2, STR+1, DEX+1, Physical Atk. +3.24%, Atk. Speed +3.24%, Accuracy +7, Stun Resistance +50%, Increases max attack range by 50 when using bow or crossbow. No class restrictions.
Dynasty Tunic
Arcane
INT+1, WIT+1, MEN-2, Magic Speed +15%, Magic Atk. +6.60%, Speed +7, Stun Resistance +50%. No class restrictions.
Added a new location - Tantar. The location has been updated with relevant content with Precious Stones in the drop from monsters and the Tantar shop. Added a new currency -
Tantar Piece, which drops from mobs. And also
Caravan Certificates for defending or attacking Caravans. They can be exchanged for valuable rewards at NPC Razgul.
In the location, there are Shrines that can be used to control and develop your spot.
An Artifact can be captured by any player who belongs to a clan. After capturing it, access to the Artifact's special abilities is granted.
Each ability requires Energy, which accumulates with the help of Power Batteries.
There are 4 Batteries on each spot, each providing 4 energy per minute.
Power Batteries also reduce the spawn time of creatures on the spot: up to -2 minutes total (by -30 seconds from each).
After being destroyed, a battery is restored in 20 minutes.
For each creature killed on the spot, +1 control point is added.
Players from other clans can attempt to capture the Artifact by killing 5 or more creatures on the spot — the Capture process will begin.
Attackers add points, Defenders subtract points.
When +50 or -50 points are reached, the process stops (capture or defense is successful).
Multiple clans can participate in attacking a spot at the same time.
If the spot with the Artifact remains without players for more than 10 minutes, the Artifact will transfer to an NPC.
After a successful Artifact capture, a Caravan may head to the spot.
Caravans appear every 30–40 minutes from a random part of the location.
The Caravan's destination is displayed in the system message at the center of the screen.
There are 2 types of Caravans:
- Regular
- Elite
Caravans can be attacked on the way. By destroying them, the player receives:
- Caravan Certificate
- Elite Caravan Certificate
The certificates can be exchanged for rewards in Tantar's Shop.
The Arena of Trials is a new party instance where players will have to fight against waves of ferocious Raid Bosses. In one stage, players will be able to fight 4 Bosses or 1 elite.
As part of Scryde X2 - with each new chapter of the server, new stages of the Arena of Trials will be opened for players, at the moment 5 Stages are open.
Arena of Trials
Get ready, because there are no instructions on how to farm new bosses! You will have to explore these bosses yourself, think through tactics, and they will not always be successful in the fight for the coveted reward. Exciting and intense battles, unpredictable behavior of the Bosses, more than 100 new mechanics and Boss abilities, and a gorgeous reward for participation await you.
Rewards
The final Boss of each stage will drop a reward; the higher the stage, the more valuable the drop
In addition to the standard drop, each player will receive a guaranteed reward for defeating the boss.
After completing the stage with the Elite Boss, each character will receive a new level of the passive skill - Raid Abundance
Спойлер: Abundance of Raid
Resurrection Stone is given only 1 piece per each party member
Mechanics with Noblesse Blessing removed
Soulshot's are not consumed in the Arena
You can get to the arena through NPC Spikulus. He can be found in Hunter Village, Aden Town, Goddard Town, Dion Town, Heine Town, Oren Town, Schuttgart Town, Rune Town and Gludio Town
Implemented arena monitoring system, you will be able to watch your friends and acquaintances fail live
Stage 1 of the Arena of Trials will be available on June 18
Arena cooldown - every Wednesday.
We are introducing a system of stones in
Amulets to the Scryde X2 server. Stones are items that give certain characteristics to your character. Each stone can be upgraded to level 5 through synthesis.
Name
Properties
Ingredient 1 Image
Ingredient 2 Image
On Failure
Synthesis Chance
Obsidian Amulet
3-slot Amulet
Celestite Amulet
Celestite Amulet
nothing
10%
Mithril Amulet
4-slot Amulet
Obsidian Amulet
Obsidian Amulet
Obsidian Amulet
20%
Golden Amulet
5-slot Amulet
Mithril Amulet
Mithril Amulet
Mithril Amulet
35%
Adamantite Amulet
6-slot Amulet
Golden Amulet
Golden Amulet
Golden Amulet
45%
In total, 17 new types of stones will appear in the game, of which 4 are Rare and 13 are Common.
Name
Description
Stats by Level
Sapphire (Very Rare)
SpiritShot Damage + SS Animation
2/4/6/8/10%
Ruby (Very Rare)
SoulShot Damage + SS Animation
2/4/6/8/10%
Obsidian (Rare)
Reduces PvP Damage
1/2/3/4/5%
Diamond (Rare)
Increases PvP Damage
1/2/3/4/5%
Tanzanite
Magic Critical Attack Power
1/2/3/4/5%
Heliotrope
Physical Critical Attack Power
1/2/3/4/5%
Garnet
Critical Attack Resistance
1/2/3/5/7%
Topaz
Mental Attack Power
5/7/10/13/20
Pearl
Mental Attack Resistance
5/7/10/13/20
Amber
Stun Attack Power
5/7/10/13/20
Opal
Max HP/MP/CP
100/200/300/500/1000
Moonstone
Stun Attack Resistance
5/7/10/13/20
Aquamarine
Magic Defense
70/100/150/200/300
Beryl
Physical Defense
70/100/150/200/300
Onyx
Accuracy
2/3/4/6/8
Coral
Evasion
2/3/4/5/6
Jade
PvE Damage + Adena/Drop/Spoil/EXP Rate
1/3/5/7/10% + 1/2/3/5/7%
Important! Only the 3rd and lower stone effects work at the Olympics. If you equip a 4th or 5th level stone, the player only gets the effect of the 3rd level (automatically reduced).
Stones of levels 4 and 5 have a different icon from 1/2/3.
→
Stones are improved by enchanting (like weapons or armor). In total, 3 types of enchanting have been added to the game, each of them has its own characteristics:
Gem Enchant Scrol – if successful, enchants by +1, if unsuccessful, the player receives Crystals. If an ordinary stone breaks, the player will receive Gem Piece Fragments, if a Rare stone breaks, the player will receive Gem Powder.
Blessed Gem Enchant Scroll – if successful, enchants by +1, if unsuccessful, the following algorithm works:
Level 1 → Level 2: if the modification fails, the player retains the modified level 1 stone.
Level 2 → Level 3: if the modification fails, the player receives a level 1 stone.
Level 3 → Level 4: if the modification fails, the player receives a level 2 stone.
Level 4 → Level 5: if the modification fails, the player receives a level 3 stone.
Destruction Gem Enchant Scrol – if successful, enchants by +1, if unsuccessful, the player keeps his stone.
Stones enchanting process
Starting from the 3rd level of stone enchanting – changes the animation look of soulshots:
Soulshot glow
At the initial stage, new stones can be obtained from Boxes (a random 1st level stone will drop):
Name
How to obtain
Gem Box (Limited)
Box for 9 gold, which can be opened once a day. You can get Gem Piece / Gem Enchant Scrolls / Stones from box
Gem Ticket
Coupon that can be obtained for shards obtained after breaking stones
Gold Gem Ticket
Coupon that can be obtained for shards obtained after breaking stones
Silver shop (prices in sapphires)
Gem Box =
Sapphire (15 pcs.)
Gem Enchant Scroll =
Sapphire (30 pcs.)
Blessed Gem Enchant Scroll =
Sapphire (60 pcs.)
Drop/Spoil (Tantar)
Gem Enchant Scroll
Blessed Gem Enchant Scroll
Lair of Antharas / Seed of Annihilation / Garden of Genesis (only drop)
Amulet's Life Stone
High Grade Amulet's Life Stone
Top Grade Amulet's Life Stone
And more
Supply Chest (Top-Grade) – from here you can get LS for amulets, sharpenings for Precious Stones and Gem Box
Added Gem Shop in Alt+B, where you can buy Amulets, boxes with stones/sharpenings and much more!
Personal Farm is a unique new instance that allows every player to develop their small homestead. Access is available through NPC Rin. You can:
Grow various plants and flowers;
Raise livestock;
Mine ore;
Develop and upgrade your house and tools.
Farm Promo Video
Each player is given an empty farm to develop. As you upgrade, new objects, NPCs, and visual changes to your house will appear. The following farm objects can be upgraded:
House: 5 levels;
Garden: 9 levels;
Livestock Pen: 8 levels;
Flower Bed: 5 levels;
Mine: 5 levels.
Resources and materials obtained within the farm are required for upgrades.
As part of the farm’s progression, you can create and upgrade new jewelry, which is a weaker version of epic jewelry and available to all players:
Earring of Arcane
A rare earring that enhances its properties with modification levels. Upgradable to +10.
Stats at +10: B-Grade. Power/Defense against Stun attacks +15%, Power/Defense against Mental attacks +15%, MP Regeneration +10, MP consumption for all skills -10%.
MP regeneration and consumption bonuses do not work in the Olympiad.
Blessed Earring of Arcane
S84 Grade. Defense against Paralysis +10%, Power/Defense against Stun attacks +20%, Power/Defense against Mental attacks +20%, MP Regeneration +10, MP consumption for all skills -10%.
MP regeneration and consumption bonuses do not work in the Olympiad.
Ring of Etherial
A rare ring that enhances its properties with modification levels. Upgradable to +10.
Stats at +10: A-Grade. Power/Defense against Immobilizing attacks +10%, Power/Defense against Bleeding attacks +10%, Skill Power in PvE +7%.
Blessed Ring of Etherial
S84 Grade. Power/Defense against Immobilizing attacks +20%, Power/Defense against Bleeding attacks +20%, Skill Power in PvE +10%.
Using resources and materials obtained on the farm, you can acquire unique PVE Appella sets. These are weaker versions of Low A-Grade equipment. Solid armor pieces can be enhanced with reinforced shoulder pieces, and the sets themselves can be modified with special Appella enhancement scrolls.
They are ideal for players who cannot keep up with the server's overall progression pace.
Apella Plate Armor
Max CP +1035, Increases Atk. Spd. by 4%. Occasionally increases PvE damage by 10% and reduces PvE damage taken by 5%.
Apella Plate Armor (Attack Master)
Max CP +1035, Increases Atk. Spd. by 7%, P. Atk. by 5%. Occasionally increases PvE damage by 10% and reduces PvE damage taken by 10%.
Apella Plate Armor (Defend Master)
Max CP +1035, Increases Atk. Spd. by 7%, P. Def. by 4%, M. Def. by 4%. Occasionally increases PvE damage by 10% and reduces PvE damage taken by 5%.
Apella Brigandine
Max CP +1035, Increases Casting Spd. by 10%, Atk. Spd. by 3%, Crit. Rate by 20. Has a 10% chance to increase Speed by 5 and Evasion by 3.
Apella Brigandine (Bow Master)
Max CP +1035, Increases Casting Spd. by 15%, Atk. Spd. by 3%, Crit. Rate by 20, P. Atk. by 4% when using a bow/crossbow. Has a 10% chance to increase Speed by 10 and Evasion by 5.
Apella Brigandine (Attack Master)
Max CP +1035, Increases Casting Spd. by 15%, Atk. Spd. by 5%, Crit. Rate by 20, Crit. Power by 5%. Has a 10% chance to increase Speed by 10 and Evasion by 5.
Apella Doublet
Max CP +1035, Increases Casting Spd. by 10%. Has a 10% chance to increase MP regeneration by 10 and reduce MP consumption for magical skills by 5%.
Apella Doublet (Attack Master)
Max CP +1035, Increases Casting Spd. by 15%. M. Atk. by 5%. Has a 10% chance to increase MP regeneration by 20 and reduce MP consumption for magical skills by 10%.
Apella Doublet (Defend Master)
Max CP +1035, Increases Casting Spd. by 15%. P. Def. by 4%, M. Def. by 4%. Has a 10% chance to increase MP regeneration by 20 and reduce MP consumption for magical skills by 10%.
Clans are an integral part of Lineage 2, where players can unite together and show off their full combat power. At Scyde we paid special attention to the clan system and the convenience of clan management. And our plans are to implement even more daring and useful ideas!
Доступны новые умения клана, их можно выучить за Адену, начиная с 6 уровня клана.
Clan Miracle [NEW!]: Increases clan members' Physical Defense by 100%, Magic Defense by 100%, and resistance to Bow and Crossbow attacks by 50%. Effect ends upon dealing damage or using a harmful skill. Duration: 20 seconds. Learning cost: 1.000.000.000 Adena
Clan Gate [NEW!]: Summons clan members. Consumes 10 Summoning Crystals (held by the clan leader). Learning cost: 1.000.000.000 Adena
Now, when hiding characters using the “PC/NPC Limit” option (the slider in the settings or the “Alt + Up/Down Arrow” key combination), they will not disappear completely. The character models will disappear, but their nicknames and clan icons will remain visible, which can be used to easily navigate the situation during the battle (where a particular clan is located).
Due to the fact that now during mass battles the client does not need to render a huge number of characters (most of which are located at a huge distance from you, and there is almost no need to display their models), we get a huge increase in FPS without losing for ease of review.
The Division System is your new way to obtain epic jewelry. Now it doesn't depend on the size or power of the clan but on the efforts and strategy of each player.
The clan that dealt the most damage to the boss will receive all the loot from the Boss.
Other participants in Division 1 will receive Epic Essences in the clan's storage. These can be exchanged for Epic Jewelry.
All bosses are now located in instance zones, divided by divisions — these are isolated battle arenas where players do not lose experience upon death.
Essences are distributed based on PvE damage and PvP activity.
After the Boss's death, all players will see the final distribution of essences for full transparency.
The maximum number of essences a clan can receive in a division is 90% of the total pool.
Total essence pool: 15,000 (6,000 for PvE, 9,000 for PvP).
Essences can only be obtained in Division 1. Clans can use them to buy transferable Epic Jewelry.
In Division 2, with a 30% chance, the following items drop: Ant Queen's Ring, Blessed Core, and Blessed Orfen.
In all divisions, each participant receives Glory Coin, which can be exchanged for valuable items.
Allied clans in an alliance now deal damage to each other and can become a next target.
Debuffs can now be applied to allied clans.
The respawn schedule for all bosses can be found in ALT+B.
Now, there will be 3 divisions available for clans, each with separate restrictions and locations.
Division
Clan Limit
Access for Participants
NPC Entrance
Raid Bosses
Restrictions
Division 1
Up to 180 participants
Clans from Division 1, 2, and 3
Aden, Rune, and Goddard
Core, Orfen, Queen Ant
Any clans from any division can enter
Division 1
Up to 180 participants
Clans from Division 1, 2, and 3
At the location of their crystals
Baium, Valakas, Antharas
Any clans from any division can enter
Division 2
Up to 90 participants
Clans from Division 2 and 3
Hunter’s Village, Gludio, and Dion
Salamander, Belial, Baphomet
Any clans from Division 2 and 3 can enter
Division 3
Up to 54 participants
Only Division 3
Oren
Istina
Any clans not belonging to Divisions 1 and 2 can enter
Specifically for Mid-War clan participants, we have introduced exclusive Epic Bosses. There will be three Epic Bosses:
Salamander
Baphomet
Belial
For participation in battles for Mid-War Bosses, the clan leader needs to send an application, after its review by the administration, approval or denial of the clan's participation in the Mid-War content will be given.
Now each Fortress is closely connected with a specific location in the game. Each fort accumulates 5% of the total amount of Adena generated in this location into its treasury. Once every 6 hours, the owner of the fort has the opportunity to take 10% of the fort’s total treasury.
List of Fortresses and their percentage [updated]:
Valley Fortress- 35%
Western Fortress - 20%
Borderland Fortress - 20%
Southern Fortress- 15%
Antharas' Fortress - 10%
It is important to note that even if a clan loses a fortress, the collected treasury does not disappear. A new clan that has captured the fortress will be able to begin taking funds from the treasury, continuing the rivalry for control of the location.
NEW! To enhance balance and fairness in resource distribution, the Castle Treasury system has been revamped. Now, similar to Fortress Treasuries, the treasuries of all towns will accumulate into a single common fund. From this fund, each castle will receive a fixed percentage:
Castle
% of Total Treasury
Aden
25%
Giran
15%
Rune
15%
Schuttgart
10%
Goddard
10%
Dion
10%
Heine
5%
Gludio
5%
Oren
5%
Basic settings
TW shows every second Saturday at 20:00
Flags are reset before the start of each TW
The limit on flags for one castle is 3 pieces.
A system of unified Territory Badges has been introduced. Now it doesn’t matter which castle you register for on TW, you will still receive uniform signs of Territory Wars, for which you can purchase goods from any territory in a special store
The Olympiad is the arena of true heroes, where skill is the key to glory. The Olympiad has been updated for low-level levels and is now available from level 76 and 3-rd profession. We have also introduced the following changes:
The Olympiad are held every Friday, Saturday and Sunday respectively, from 18:00 to 00:00 (GMT +3 Time)
The winners of the Olympiad are determined every week
Number of available battles - 70
The /olympiadstat command does not require a target and shows only your character's statistics
After completing a battle at the Olympics, players no longer see information about the number of enemy PTS
3x3 battles (random). Battles take place every Thursday (14:00 – 22:00), Sunday (14:00 – 18:00) (GMT +3 Time).
In 3v3 mode, all skills (including new ones) will be active.
Class battles are disabled
Kamaels can take any hero's weapon, not just ancient ones
The first fights will take place on the 19th of July
On our server, the interface of dialog boxes for NPC Grand Olympiad Manager and Monument of Heroes has been significantly improved. Namely:
Added a modified window with a list of arenas. Now it will become much more comfortable and convenient to find interesting fights at the Olympics! The window with the list of arenas now displays icons of the participants’ professions, as well as whether they have heroic status (heroes’ nicknames will be highlighted in yellow):
Added a modified window with a list of heroes. The window with the list of heroes now displays statistics of the past period of the Olympiad for each player who won a hero. You can see with what number of points the hero was taken, how many matches were played, and what win rate (win rate) the hero had in the past period.
Added a modified window with participant ratings. Now you can easily assess the level of competition in each profession and compare your statistics with those of other participants:
Added a special timer (by default, located in the upper right corner of the screen, next to the radar), which notifies you of the time (you can choose: 15, 30 or 60 seconds) after which you will be teleported to the Olympics / automatic events:
The participant windows displayed while watching the Olympiad have been modified. Now these windows will display the class of the participants, as well as the percentage values of their CP and HP. In addition, an annoying bug with the lack of visibility of effects applied to participants until they rebuffed something on themselves has been fixed
Added unique and neat animations to mascots. Now you don't have to install third-party patches to change the animation of the Maximum Clarity and Life Force mascots, because we did it for you:
Olympiad stadiums have been modernized. We have removed doors in all arenas, which will allow you to highlight your opponent while preparing for battle. Also significantly improved the rotunda in the fountain arena, the top of which made it difficult to move the camera. Also, we removed all the statues and debris that you would get stuck in when kiting your opponents:
Throughout Scryde's history, we have continually strived to improve the gameplay experience, introducing numerous innovative features designed to not only facilitate virtual interactions, but also deepen player engagement. Let me highlight a few useful implementations:
The service will allow you to forget about the annoying typing of login and password after each launch of the client. Now you can log into the desired account in just a couple of clicks!
You no longer have to bother with finding and installing third-party patches that have the set of skills you need displayed above your head. Now you can independently enable the display of the skill you need by simply checking the box next to the corresponding option in the game settings
Completely new and unique animations of domes, which will allow you to navigate PvP even more comfortably and without installing third-party patches!
Tags can be installed on almost all objects in the game that can be targeted: your character, other players, monsters, NPCs, pets and summons. And in one of the latest updates, we added additional labels “1”, “2”, “3” and “4”.
Unlike the classic High Five 5, an additional two lines have been added to the main panel for skills on our server, and three side (auxiliary) lines for skills have been added (they do not repeat the slots from the 10 main panels):
Our server has implemented a new functionality that displays debuffs applied to the target. You can forget about the annoying “shift clicks” on the RB, which you had to constantly press to see whether the debuff had subsided from the boss or not. Now controlling debuffs is a pleasure!
For the convenience of our players, we have improved the operation of some in-game actions, namely:
Invite. Now you don't need to go to another window to accept a group, since on our server the offer to join a group is accepted automatically (only if you invite your own window):
Exchange. Now you do not need to go to another window to accept a trade offer, since on our server the trade offer is accepted automatically (only if you offer a trade to your window):
Next Target (Far). We have added an additional Next Target with a range of 1400.
Tags. We have added a special section in actions - “Tags”. Find out more...
Change of Group Leader and
Kick Group Member - can now be used remotely (can be used from anywhere in the world without using a chat command)
For the convenience of our players, we have significantly improved the standard group window from High Five 5.
A new tab “Custom effects and debuffs” has been added, and corresponding icons have been added for all professions in the game:
This tab is also present for pets:
Added target darkening for dead targets:
The ability to view the Premium Account status of group members has been implemented:
Implemented backlighting for group members (green) and party leader (yellow):
The reward can be collected from NPC Gredea. Please note that the reward can be obtained for any stage only once per character within the referral account.
NPC Gredea - Referral Manager
Become a part of our referral program! To get a referral link and start inviting your viewers and subscribers, you need to: