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Hello everyone. Did someone try ever the hell knight? Even if you Play him full dmg str+5/dm+str+1/G.might/moirai set and full epics his DMG is 0 they restore more Cp than your hit :/! And with 5k pdef and 3.6k m def he dies so fast! 4-5k mc from mage? adventurer can kill him only with attack if he get slam that is very very low chance to get slam.!Touch of Death 10% chance ?? never cancel the enemy.. stun is absoluty 5% chance lets talk about the shackle 2% chances and if miracle happen and u get shackle is only for 2second , hell scream i never see it on succes always fail fail fail, shield of revenge i dont even know if returns dmg on enemy it seems return nothing. Hell knight vs GK with 5k pdef GK kill him in 10 second so i think this is unbalance...So in one hand his stun is never gona happen even if is +30 time is for 3second heheh his shackle even if happens is 2 second maybe 1.5 his cancel and fear never gonna work spirit and haste from certification skill almost never open , and in the other hand we have sps/sorceror that his fear is for 40 second his slow for 2minute his cancel 100% and his dmg insance ,adventurer with his mirage is annoying,GK 30k hp and 4.6k pdef and insane dmg ...The Staff with special Abillity Hold is working like hell.So everything is working perfect and more than normal i can tell because cancel 100% is annoying with this Cool down as well .. they should reduce the cool down of sps and sorceror or they should make it less % . This server is very good but is small thinks that should change on my opinion to become more balanced and everyone can play all the classes not only SPS/Sorceror/Adventurer/GK . Let me know what you think guys . Thank you!